Dungeons of Dreadrock Reviews
An immersive puzzle dungeon adventure in the spirit of 1980's home computer games. Dig your way through 100 levels into the ancient depths of Dreadrock Mountain. Winner of Google Indie Games Festival / Indie Clash 1st prize / PocketGamer People's Choice Finalist / GDWC best indie game nominee.
App ID | 1896880 |
App Type | GAME |
Developers | Prof. Dr. Christoph Minnameier |
Publishers | Prof. Dr. Christoph Minnameier |
Categories | Single-player, Full controller support |
Genres | Casual, Indie, Adventure |
Release Date | 14 Mar, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Greek, Russian, English, Korean, Turkish, Ukrainian, Polish, Portuguese - Portugal, Indonesian, Hindi |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Dungeons of Dreadrock has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
301 minutes
This is exactly the kind of game I'm looking for at this point in my life. I'm over the complicated, difficult, fancy games with massive worlds or complex mechanics. I liked this because I could run up down left and right and if I bumped into an enemy my character automatically attacks them. Each level takes only a couple of minutes to solve. You DO need to think, plan, and strategize. Sometimes the solution to a level involves running between two levels because sometimes they interact. But that's about as complicated as it gets.
It's fun and satisfying.
👍 : 2 |
😃 : 0
Positive
Playtime:
559 minutes
Fun little game, I've played through it three times. First time, obviously, first playthrough. Second time to see if anything is randomized for replay value, nothing, all the same. Third time because they added achievements. Most puzzles are pretty straightforward, and plenty of them are rather clever. Good for about three hours (which averages to just under two minutes per puzzle) or maybe the occasional replay if you don't remember all of the puzzles when you come back to it.
👍 : 2 |
😃 : 0
Positive
Playtime:
385 minutes
[h2]A dungeon crawler puzzle game? Sign me up![/h2]
It is a grid-based, but real time puzzler. The puzzles are perfectly interwoven with the story, which was decent enough to keep me pushing forward. The puzzle design is overall very clever and elegant with numerous out-of-the-box solutions, thus incredibly satisfying to solve. I love the art style and the atmosphere. The difficulty is generally easy to medium, but they are still tons of fun. There is one hard puzzle, but that is only hard because the mechanic it uses wasnt explained/taught properly to the player, which I consider a design flaw.
The PC port could have been a lot better, and I miss the Undo setting... often you have to redo the entire long level just bc of one small mistake in execution, but even considering its minor flaws, this is still a very good game!
👍 : 4 |
😃 : 0
Positive
Playtime:
98 minutes
Didn't play much, only got to 30-something level, but from what I've seen this is a really good puzzle game that requires not just out of the box but also vertical thinking.
👍 : 7 |
😃 : 0
Positive