Frozen Friday Night: The Eve
21 😀     2 😒
75,44%

Rating

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$2.24
$4.99

Frozen Friday Night: The Eve Reviews

Merry Christmas.
App ID1870180
App TypeGAME
Developers
Publishers HiderumStudios
Categories Single-player, Steam Achievements
Genres Action, RPG
Release Date24 Dec, 2023
Platforms Windows
Supported Languages English, Japanese

Frozen Friday Night: The Eve
23 Total Reviews
21 Positive Reviews
2 Negative Reviews
Mostly Positive Score

Frozen Friday Night: The Eve has garnered a total of 23 reviews, with 21 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Frozen Friday Night: The Eve over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 766 minutes
The games being made here are fun time killers with a really cute vibe, but the difficulty needs massive tuning. I can't get past the house part. Landing a single hit on the killer is hard enough with how floaty the controls are. I'd really really like to enjoy this game but being instantly killed by the killer blinking into existing and burying an axe into the back of your skull just isn't that enjoyable. I have no idea how many shotgun shots it takes to down the killer but it seems like it might be the best option, but even in the best case scenario without dodging you get two shots in before you end up in two pieces. Edit: Changing my review to a positive one. I still feel similarly to my initial review, but after putting in much more playtime, I have found that with some things in this game you literally just need to bang your head against the wall until you win. Recommendations for devs: bonfire healing made faster less floaty controls -- make dashing and sprinting seperate functions make it more clear where the content of the currently released game is meant to end. I'm still not quite sure where the end of what is done so far is, and I'm concerned I'm dumping hours into a dead path.
👍 : 0 | 😃 : 0
Positive
Playtime: 137 minutes
This game is kinda bad... It's like those 2D souls-likes, but with weird hitboxes and you die in one hit. i genuinely cant tell how many iframes my dodge gives and enemy attack are just plain terrible to prepare to. the enemy animations are bad, they just get close to you, start attacking and youre dead. So far ive seen 3 types of enemies and 2 of them just run away from you to then dash attack and the other enemy just runs up to you and keeps attacking. I'd say it's just a skill issue, but even then fighting enemies just feels long and tedious (unless they spawn right in front of you and kill you instantly) and the loop is too boring to be rewarding. (all the enemies have basically the same attack patterns and you can only dash and attack which is not that fun and interesting to grind for exp and gear) it's a real shame too, because i think the game has a charm! it's visuals and gameplay remind me of those 2d slashers from newgrounds and the intro was really fun to play to. (despite the fact that the game does a full 360, going from a slasher horror to a comedic rogue-lite rpg). hell, i even liked the main game a bit until i got stuck, dying from alligators with terrible hitboxes P. S. I think the game would've been so much better if: 1. You didn't die in one hit; 2. Enemies had better animations and frames and had actual attacks instead of just charging and oneshotting you; 3. Dodge's iframes were shown to you better and dodge didn't make you slippery; 4. Camera wasn't so zoomed in. You can only see enemy for less than 2 seconds before you're suddenly dead. Maybe it's because of my resolution (1336x768) but c'mon; 5. Just my bias, but I think the games would've worked better as an action slasher, rather than a hardcore souls-like. More enemies, more health, more action but it's not the game we have so whatever. edit: 1. [strike]There's a "freezing" mechanic that slowly chips your health away when you're outside and it's not explained in the game whatsoever.[/strike] 2.There's a permadeath option that CANNOT be turned off once you turn it on. the only way to do so is to die. edit 2: New lines of text explaining the freeze mechanic were added in a tutorial guide and a pop-up message.
👍 : 3 | 😃 : 0
Negative
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