Frozen Friday Night: The Eve Reviews
Merry Christmas.
App ID | 1870180 |
App Type | GAME |
Developers | HiderumStudios |
Publishers | HiderumStudios |
Categories | Single-player, Steam Achievements |
Genres | Action, RPG |
Release Date | 24 Dec, 2023 |
Platforms | Windows |
Supported Languages | English, Japanese |

13 Total Reviews
11 Positive Reviews
2 Negative Reviews
Mixed Score
Frozen Friday Night: The Eve has garnered a total of 13 reviews, with 11 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Frozen Friday Night: The Eve over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
766 minutes
The games being made here are fun time killers with a really cute vibe, but the difficulty needs massive tuning. I can't get past the house part. Landing a single hit on the killer is hard enough with how floaty the controls are. I'd really really like to enjoy this game but being instantly killed by the killer blinking into existing and burying an axe into the back of your skull just isn't that enjoyable. I have no idea how many shotgun shots it takes to down the killer but it seems like it might be the best option, but even in the best case scenario without dodging you get two shots in before you end up in two pieces.
Edit: Changing my review to a positive one. I still feel similarly to my initial review, but after putting in much more playtime, I have found that with some things in this game you literally just need to bang your head against the wall until you win.
Recommendations for devs:
bonfire healing made faster
less floaty controls -- make dashing and sprinting seperate functions
make it more clear where the content of the currently released game is meant to end. I'm still not quite sure where the end of what is done so far is, and I'm concerned I'm dumping hours into a dead path.
👍 : 0 |
😃 : 0
Positive