HARVESTELLA
Charts
37

Players in Game

1 788 😀     510 😒
75,10%

Rating

Compare HARVESTELLA with other games
$59.99

HARVESTELLA Reviews

HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
App ID1816300
App TypeGAME
Developers
Publishers Square Enix
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Action, Simulation, RPG
Release Date4 Nov, 2022
Platforms Windows
Supported Languages French, German, Spanish - Spain, Simplified Chinese, English, Korean, Japanese

HARVESTELLA
2 298 Total Reviews
1 788 Positive Reviews
510 Negative Reviews
Mostly Positive Score

HARVESTELLA has garnered a total of 2 298 reviews, with 1 788 positive reviews and 510 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for HARVESTELLA over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 9 minutes
First off, my Steam playtime doesn’t reflect how much I’ve actually played—I already put over a hundred hours into the Switch version and only bought this again hoping we’ll get a sequel someday. I’ll keep it short: I thought it was a farming sim with some JRPG elements, but a few hours in, I realized it’s actually the other way around—it’s a JRPG with some farming sprinkled in. The game leans more toward story than farming tasks. In fact, you’re locked out of certain farming mechanics until you push through the story and clear specific dungeons. Fortunately, I dig it. The story and characters are engaging, the visuals are great, and while the combat, exploration, and puzzle-solving aren’t mind-blowing, they’re solid. Both the main and side quests are surprisingly compelling. My only real gripe is the lack of variety in 3D models for generic NPCs—you’ll keep running into the same faces, only with different names and backstories. It’s a shame, because the side quest stories are actually compelling, but the repeated character models break the immersion. They could’ve at least varied the hairstyles or colors to help them feel more distinct. There’s some jank here and there, but overall, it’s a charming game. A sequel could definitely smooth out the rough edges.
👍 : 0 | 😃 : 0
Positive
Playtime: 6732 minutes
This combine best combines action RPG, farm sim, and AAA quality graphics better than any farm sim game. Unfortunately, the farming aspect is average at best. I still thoroughly enjoyed this game and recommend it to any farm sim enthusiast.
👍 : 0 | 😃 : 0
Positive
Playtime: 12364 minutes
I really enjoyed Harvestella. I personally didn't hear much about the game when it first came out, but I think it deserves more attention. It's a fun JRPG with farming sim elements.
👍 : 0 | 😃 : 0
Positive
Playtime: 1945 minutes
I absolutely love this game! beat it on the swich and am playing again. wish they would make a sequel with upgraded farming/combat/crafting mechanics. I like the story to, though some say it is long i don't mind.
👍 : 0 | 😃 : 0
Positive
Playtime: 2985 minutes
definitely quite good with mechanics and story i have found interesting. it quite successfully mixes the farming side into the combat side. but its a console game on PC so the price point is very questionable. wait for a discount unless you are really interested.
👍 : 0 | 😃 : 0
Positive
Playtime: 6653 minutes
[h1]《Harvestella》——唯美致死的精致浪漫[/h1] [b]一首写给末日世界的情书, 写给孤独者的希望, 写给游戏叙事尚未死去的信仰。[/b] [h3]一个从“你是谁”开始,到“你想留下什么”为止的旅程[/h3] [spoiler]主角的真实身份、旧与新世界的冲突、死季的真相、盖斯特的绝望…… 主线剧情就像一层层剥开的洋葱,愈剥愈痛,却愈发真实。[/spoiler] [spoiler]它不追求震撼性的转折,而是用一种“轻描淡写”的方式,带你一步步走进世界的本质—— 当你意识到自己不过是一段旧人类的意识,被植入在一个新人类的身体中, 当你明白你不是拯救者,却因“愿意留下来”而改变一切—— 那一刻,剧情的重量落到了心里。[/spoiler] [h3]细节的深度:哪怕最平凡的NPC,也有属于自己的悲欢[/h3] 《Harvestella》的剧情结构并不是“主线精彩,支线凑数”那一类。 它厉害的地方在于——连支线都写得用心、动人,而且彼此联动。 许多 NPC 的支线任务不仅描绘他们自身的生活,还反过来补足主角同伴的故事, 整体节奏设计合理,主线与支线同步推进时,会获得更加全面的理解和情感共鸣。 比如莱瑟村那三个孩子的支线,从吵架到误会、再到和解,是对“离别与成长”最真实的刻画 它让你相信:这个世界不是为你存在的,而是你恰好走进了他们的生命里。 [h3]音乐的魔力:一段旋律,陪你走过所有高低[/h3] 《Harvestella》的音乐,我愿意给出我个人的最高评价。 游戏的主旋律以“主题动机”(Leitmotif)的方式贯穿始终—— 它反复出现,却不会感到重复。 不同乐器、风格、节奏的组合,让它在每一个重要时刻都带来不同情感: 在村庄,是安宁; 在剧情高潮,是悲怆; 在命运决断之际,是遥远的叹息; 在死季来临时,则化为扭曲破碎的回声。 不是简单的“配乐引导”,而是用情绪本身的回响告诉你: “你已经陪着这些人,走了好远好远。” 真正意义上的音乐叙事。 [h3]美术风格:不是华丽,而是克制而精致[/h3] 《Harvestella》的立绘设计并不追求那种“炫技式的华美”,但却非常用心且风格统一。 每个角色的立绘都体现出独有的气质; 食谱插画就像是一本手绘的幻想料理书; 背包中的每个素材图标也都精致耐看,既辨识度高,又让人有“真实存在”的感觉。 这种“低调中的细致”完美匹配了游戏本身的节奏与世界观。 [h3]玩法节奏:轻度经营,情绪服务叙事[/h3] 从四季更替、农田系统,到副职业成长与战斗系统, 《Harvestella》的玩法并不复杂,但节奏编排得极好,始终服务于情绪推进与剧情层次。 本质上,它是一款套着种地外衣的 JRPG。 [h2]结语:浪漫不在外表,而在一路走来的细节[/h2] 这不是一款靠特效吸引人的游戏, 它也没有浮夸的战斗演出或热门机制。 但它讲了一个真正动人的故事, 用细节刻画人心、用音乐连接情感、 用四季与灾厄交织出一场——唯美、浪漫、至死方休的旅程。 如果你喜欢叙事驱动的 RPG,喜欢慢节奏地走进世界、走进人心,喜欢在音乐和文字中感受共鸣, 那么,我会真心推荐这部作品。
👍 : 0 | 😃 : 0
Positive
Playtime: 4949 minutes
I really enjoyed Harvestella. I came in with low expectations because it seemed to me that it was Square Enix jumping on the cozy game train and this was just a cash grab. I was pleasantly surprised with how much effort they put into this game. I wouldn't really call it a "cozy" game because it revolves around a lot of combat and dungeons but the farming and cooking elements paired nicely. The combat is lacking due to it being action based but there isn't a good dodge action (they have a "step" action but it gets animation locked often), and there is no healing class so you just have to heal with items which you have to forage or cook. Speaking of classes, you can unlock several of them and choose between 3 during combat. It reminds me of FFXIV combat including telegraphed attacks and boss battles after dungeons and very FFXIV choir boss themes. This game really feels like a FFXIV "lite" with farming elements and I'm not mad about that becaue I love FFXIV. Theres a lot of throw away quests but the story is really good. The sound track was also nice, they reuse a lot of tracks but I never really got tired of hearing the same ones over again. Honestly this is a really solid game and I was on the fence about it for a while but I'm really glad I played it.
👍 : 0 | 😃 : 0
Positive
Playtime: 471 minutes
It's not a terrible game but, it isn't my cup of tea. There's not really much to the farming aspect of the game and I felt that the area that you have for the entire time I played the game was way too small. The farming controls felt awkward and I never really looked forward to tending the garden like I do in other similar games. The combat is the worst part for sure. Switching jobs/classes mid combat is a cool idea however, every attack I used felt like it had zero weight or impact which made combat in general an unpleasant experience. While the story was somewhat interesting, I feel like this game tries a bunch of things but doesn't do any aspect particularly well. It makes it quite difficult for me to personally recommend.
👍 : 0 | 😃 : 0
Negative
Playtime: 2805 minutes
First at all.. get this game when it's on sale, otherwise it's too expensive for what it is. The fighting is very basic so is the farming in this game. Music is great. Story has some good parts, but mostly it's mid. But i still enjoyed the game.
👍 : 2 | 😃 : 0
Positive
Playtime: 3867 minutes
Harvestella is such a mixed bag to the point I felt compelled to write a review. An action JRPG with a job system, where you supply your adventure both financially and with provisions with your own personal farm? That sounds amazing! But unfortunately it falls short in all these branches. The jobs seems cool and interesting, there is some unique stuff in here. But the combat itself while being an action RPG isn't much more then face tanking your foe and spam healing items as you need them. Some of the boss fights have light MMO like mechanics to them but nothing too difficult. The farming is about as basic as it gets. The best thing I can say about it is it isn't annoying to interact with. All this is still just fine, not as good as i was hoping but its fine. Where this game really stands out and what kept me going was its character writing and its story. I cannot stress just how great these characters are and the fact I enjoyed all of them alot is impressive. The story is interesting, and fun, it had me excited to see where it was going. It really tackles topics like the meaning of faith, or legacy in ways that are handled so well and beyond the typical answers we have seen for these topics time and time again. Then it kinda fell flat in its ending unfortunately. There is a character creator that is so minimal it may aswell not even be there. There is also no accessibility options. So your standard SquareEnix affair. So thats alot of negativity, why do I still recommend it? because in my opinion the good, and great far out weighs the mediocre aspects, I am glad I played it. I got it from a 60% off sale and I think thats about how much it is worth. Just dont pay full price for it.
👍 : 8 | 😃 : 0
Positive
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