Space Trash Scavenger
Charts
53

Players in Game

407 😀     63 😒
80,86%

Rating

Compare Space Trash Scavenger with other games
$19.99

Space Trash Scavenger Reviews

Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.
App ID1759350
App TypeGAME
Developers
Publishers Paradox Arc
Categories Single-player, Partial Controller Support, Stats
Genres Indie, Action, Adventure, Early Access
Release Date9 Nov, 2023
Platforms Windows
Supported Languages English

Space Trash Scavenger
470 Total Reviews
407 Positive Reviews
63 Negative Reviews
Very Positive Score

Space Trash Scavenger has garnered a total of 470 reviews, with 407 positive reviews and 63 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Space Trash Scavenger over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 545 minutes
gets somewhat repetitive quite quickly
👍 : 6 | 😃 : 0
Negative
Playtime: 613 minutes
Reminds me of Raft in space. I have enjoyed it a lot so far and I am looking forward to many hours to come!
👍 : 0 | 😃 : 0
Positive
Playtime: 96 minutes
Neat concept, all round not fun game.
👍 : 1 | 😃 : 0
Negative
Playtime: 219 minutes
3 of my current gripes: The game pauses when you're in any menu, meaning you can't spend your time crafting the things you need by looking through different operational blocks like the blueprint shop. The game limits your flight of speed via your thrusters so it takes forever to get anywhere, oh but don't worry there's an upgrade you get at some point to almost double it. For some reason, when you're flying, you lose speed, yet the small and large objects that are floating in space don't lose velocity. Find a better way to balance your fuel than forcing a player to slow down. Overall, great idea but the design is absolutely terrible and generally misses the mark in multiple areas. You should consider learning more about general game design principles. Your gameplay loop needs significant improvement before this can be rated well. Not even close to being worth $20 in it's current state. I'd pay $5 for it though.
👍 : 1 | 😃 : 0
Negative
Playtime: 1557 minutes
Exactly what it says on the tin. Like Raft in space, with an extra dimension to base building and the sharks have lasers. Minor pain points in the UI, but generally manageable. Definitely worth a try if you like mindlessly gathering resources, automating crafting, and base building. Simple but with enough toys to stay entertained.
👍 : 1 | 😃 : 0
Positive
Playtime: 267 minutes
While I lost interest after leaving after the first jump, I think this game is a good fit for those that like the genre. The exploration and looting is satisfying, equipment variety and upgrades are present. Base building is comfortable and there's plenty to learn and improve upon as you play. The recycled content as a gameplay cycle was what I found offputting and it never got better after a few hops. It felt like I would either have to metagame grind money for new features to play with, or rush across the sector map and into the next zone. Given the games naturally slow pacing, this was a red flag for me as I would be literally waiting as a core element of the game. While that's not for me, those that don't mind repetative gameplay cycles and casual sandbox play will likely enjoy it.
👍 : 0 | 😃 : 0
Positive
Playtime: 666 minutes
Fun enough at first but it gets really repetitive. Also, there are way too many types of guns that fill up the hot bar, making it so there isn't really room for anything else.
👍 : 1 | 😃 : 0
Negative
Playtime: 3470 minutes
Hello and welcome to game The Eternal Grind. Travel: horrible. the solar systems eventually get so large it takes literal minutes to reach anything. Made a rig you're proud of and ready to strap thrusters on it? better hope your rig isn't heavy enough to only go 10m/s after slapping 10 on it. I pretty much had to redesign mine to a compacted platform with gun towers. grind: eternal. the sell quota missons are fine at first since you'll be crafting those items anyway for the next crafting machine or weapon teir (don't bother with teir 3). the "end game" quotes have you making the most complex items. Got mad when the final two missions had me make the two posiminds, and then told me to make three Scav-bots....WHICH ARE POSIMINDS WITH MORE METAL ON THEM! so instead of just letting me make five posiminds, they have ya makes two batches of two and three. very annoying. story: meh. you're hired and send out to do a job of collecting trash. you meet aliens. and in the end, [spoiler] you're left to die on a small planetoid because you know to much and they have scav-bots now so don't need you [/spoiler] fun: first hour building your rig and going through the game's dungeons, abandoned vessels and mines. the slow travel killed it for me. and then having to redesign my rig to fix that killed it even more. end game: please don't bother, not worth it in the slightest. honestly can't even say get it on sale.
👍 : 5 | 😃 : 0
Negative
Playtime: 842 minutes
unnecessary long grind bars repetitive boring you sees everything in just 4 hours, then repeat again thousand times unfinished features undecided features conflicting features placeholder features janks not replayable great concepts but bad implementation . buy on +50% discount generally not recommended but playable feels like a school project with a price tag
👍 : 10 | 😃 : 0
Negative
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