Cold Start: The Callisto Reviews
App ID | 1679170 |
App Type | GAME |
Developers | GIB Games |
Publishers | GIB Games |
Categories | Single-player, Steam Achievements, VR Supported, Tracked Controller Support |
Genres | Casual, Indie, Adventure, Early Access |
Release Date | 7 Jul, 2022 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Cold Start: The Callisto has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
76 minutes
The best way I can describe this game is "scuffed".
It feels very much like the GIB Games first attempt at a Unity project.
The first puzzle, required to actually get into the game proper is bugged in such a way that the panel that you need to pull down gets stuck on an anchor point. At one point, I managed to glitch the wall out of it's stuck pivot point, and continue the game.
From there, I managed to make it into the lobby, pick up an important card that had exposition. It took entirely too long for me to notice the very small text that I needed to pull the trigger to play the audio. As I went to pull the trigger, the card flew out of my hand, and would not replay the dialogue again for life or money.
I then proceeded to teleport past the door into the elevator entrance, and fall out of the world entirely. This got me an achievement for dying.
The physics tries to fight you any time that you try to pick up any object. The first puzzle, required to actually get into the game proper is bugged in such a way that the panel that you need to pull down gets stuck on an anchor point. At one point, I managed to glitch the wall out of it's pivot and the game graciously allowed me to continue. Once I entered another room, a pole kept trying to fling itself out of the small room that I was in. Thankfully, it respawned when it hit the kill plane, but after that point I got stuck in the floor and had to reload at the lobby to continue.
It originally took me a significant amount of time to even be able to play the game, because when I purchased it, it wasn't able to support WMR headsets at all. As in, I could not remap a control to be able to click the "New Game" button in the main menu. Despite assurances from the devs that they were looking into WMR support, it was never mentioned again, and the game has only received a single update since that point.
It very much feels like a test project for the team that was then swiftly abandoned when they had gotten bored with it and didn't want to support it any longer. They're currently working on an SCP game, and while I wish them the best with it, I'm almost certain that if it ever comes out, it'll be just as scuffed as this one.
👍 : 2 |
😃 : 0
Negative