Amber Isle
22

Players in Game

19 😀     5 😒
68,10%

Rating

$24.99

Amber Isle Reviews

Welcome to Amber Isle - a quaint, friendly village of prehistoric residents who are in need of a new shopkeep... That’s you! Craft and sell items, upgrade your shop, befriend your Paleofolk neighbours and customise the island to bring the village back to life and welcome even more prehistoric pals!
App ID1663040
App TypeGAME
Developers
Publishers Ambertail Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Casual, Indie, Simulation, RPG, Adventure
Release Date10 Oct, 2024
Platforms Windows, Mac
Supported Languages English, French, Italian, German, Spanish - Spain

Amber Isle
24 Total Reviews
19 Positive Reviews
5 Negative Reviews
Mixed Score

Amber Isle has garnered a total of 24 reviews, with 19 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Amber Isle over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1045 minutes
ive had this game since around its release and i love it sm i love playing as a lil dino shopkeeper
👍 : 0 | 😃 : 0
Positive
Playtime: 1439 minutes
so far really well paced, super cute, and really enjoyable game :)
👍 : 1 | 😃 : 0
Positive
Playtime: 2779 minutes
This game encompasses the calm, 'feel-good' vibes of cozy gaming. Just as things somewhat begin to feel tedious or routine the game expands open and there's so much more to explore. New friends to meet, new materials to gather and in result more things to craft! My only complaint is it is not fully playable on controller, however I have found a comfortable method utilizing a combination of controller and mouse to make the gameplay enjoyable.
👍 : 0 | 😃 : 0
Positive
Playtime: 591 minutes
I really tried to love this game but honestly it's flaws are not worth the effort of trying to enjoy it. I really love cozy cutesy games and I thought this was going to fulfill my need for that kind of game but this is a half baked idea that needed much more time in the oven but yet was released as a full fledged game and honestly it sucks. I wanted so bad for it to work out that I stuck with it for 9 hours but I just cant ignore the bugs. The camera sucks, nothing is explained outside of the tutorial which is wayyy too long and treats you like a child. DONT BUY IT.
👍 : 0 | 😃 : 0
Negative
Playtime: 6472 minutes
Such a fun game, there are a plethora of glitches but most aren't game-breaking, at least. I loved all the different character designs and the colorful world design.
👍 : 0 | 😃 : 0
Positive
Playtime: 2365 minutes
This is such a cute and charming game that never fails to bring a smile to my face every time I play. When i look at how many hours I've put into this game so far I can't believe its been basically 40 hrs and i'm not done with discovering new things or going on new adventures. Time does fly when you are having fun and this game brings all the fun! I totally recommend this game.
👍 : 0 | 😃 : 0
Positive
Playtime: 671 minutes
Okay third times the charm F this game. it will NOT save anything. it crashes and the save is gone. i can not load, or continue anything this has happened 3 times to start over from scratch and then poof all gone. I really wish a game was not allowed to be released on here till at least saves are properly implemented. yay for my waste of time. Cute as hell game but not worth the aggravation or all your hours of hard work going up in smoke.
👍 : 4 | 😃 : 1
Negative
Playtime: 1963 minutes
Very fun and absolutely adorable game, and a true contender for great cozy game! I love how big the map is and how many different friends you can make and invite to the island. and running the shop is a nice treat, it adds a fun dynamic to the game where you don't feel like it will take you literal months to get ahead in the game. - I cant wait to see where it goes with new updates rolling out Please do keep in mind its an early game and still needs a little spit and polish in a few areas - at the moment I am getting a significant amount of lag and fps is far under where it should be at times (running i9 14900k and RTX 4090 - achieving at times dips to 40+FPS) but I am sure in time with updates this will be resolved. Truly a charming game that is the equivalent of a cup of coco and a warm blanket in feel!
👍 : 1 | 😃 : 0
Positive
Playtime: 1984 minutes
Cute, fun, wholesome, silly...if you like cozy games and dinos, I recommend this heavily.
👍 : 5 | 😃 : 0
Positive
Playtime: 3674 minutes
[h3]Pros[/h3] At a first glance, this cutesy "good-vibe" type of game that shares some similarities with Animal Crossing but also where you manage a shop with neat visuals, character designs, personalities of each characters, and animations that fit the characters well with the main story being alright on where the direction leads to. I like the customization options the game has to offer on your character whether you want to be a dinosaur, bird, canine, feline, or fish although the menu is a bit confusing at first. This is one of the main reasons I bought this game aside from management and customizing your island, everything else the game has to offer is a bonus. The game itself is neat if you're a type of person who likes to spend their time slowly to appreciate what the game has to offer or the characters themselves if you exclude bugs and performance issues and if you're not too worried about the later progression process. [h3]Cons[/h3] Main issues I find about this game Gameplay: While it feels casual at first, the progression of the game starts to get repetitive and grindy when you're progressing through the main story. There isn't really anything unique you can do as you're pretty much doing the same thing each cycle with gathering enough resources, sell enough items for ambers and inspirations... and repeat if you want to finish the game's story. This game is also lacking in other activities you could do, which will overall make this game feel stale from this repetitive gameplay. I also find that the shop becomes more difficult to keep clean due to being more busy with haggling items as the customer line racks up while the shop will continue to get less clean that sometimes it's better to simply just accept whatever offer quickly if you want to maintain the extra cleanliness tip. If you're not really into this sort of repetitive grind, I wouldn't recommend this game is for you. UI and Crafting Menu: UI has some bugs and texts can overlap when claiming milestone rewards quick enough, although this is more of a minor issue. The crafting menu filters does not contain every type of material you can craft such as claw, feather, and bamboo related items, making it a bit of a inconvenience on trying to find items that are in those category along with filter options that seems to no longer be used or don't belong in there (string and flower). Additionally, it would be nice when recommending items to customers that displays the details of the item you selected or hover over to when you have too many variety of items in your storage that makes it difficult to remember and keep track of what type of item it is. Overall, the filter list option for crafting seems to be incomplete or just not well organized. Friendship: The friendship system as it is, is tedious and rather flawed on maxing out each Paleofolks friendship level by constantly gifting the same simple materials, cheap or easy to make crafted items they like, and other miscellaneous stuff such as pearls to get from FS level 4 to 5 as the amount of FS you get regardless of the materials used is always the same amount that increases at a minuscule rate, making it pointless to gift items that costs more materials and/or uses refined materials. Overall, It takes too long in a casual gameplay to max out a character's FS as hangouts and talks only contribute a minor amount of FS starting from 3 and becomes mostly noticeable at 4. Since there's a total of 48 unique Paleofolks, you need to do this process [b]48[/b] times if you're looking to acquire every recipes in the game as well as finishing all Paleofolk's quest as some of them are locked behind FS 5. [h2]Other issues I find about this game[/h2] - Placement grid while customizing the island can be clunky. This is most noticeable when adding houses or moving the house around available tight spaces. - Camera is not the best as it's only fixed to the center of the player with the only adjustment of being able to move it vertically as well as the camera zooming in badly at certain spots. - Bugs and performance issues are still present, some of which could softlock your game requiring you to force close the game resulting in losing the progress of that day cycle, other times where a Paleofolk would be nowhere seen on a specific spot in the game despite appearing on the map. (Have not encountered any crash issues) - No option to save the game manually while you're not within the Plaza/Shop area which is an issue for said softlock cases or game crashes. - How the game counts the debris numbers when you clean them up is off-putting with the first debris being counted as 0/35 and the last debris as 34/35, making you think there's 1 more debris to clean. - Despite the game telling you to swap tools with the arrow keys on keyboard, they can also be swapped from 1 to 4 number keys, which the game does not mention. - Calendar shows birthdays/hatchdays of Paleofolks as well as weathers but there seems to be nothing unique you can do on their birthdays or weathers, rending the calendar to simply be mostly used for knowing upcoming trends. Suggestions could be to add special event days. - The mailbox is rarely used at all and becomes irrelevant throughout the game after the first three letters, almost as if this whole mail system was scrapped off after the early parts of the game. [h3]Overall opinion on this game[/h3] I personally find this game to be enjoyable for a time with its unique charm. Repetitive as it is. I love the designs and cutesy look of each characters, but I find the negatives of this game weigh more than the positives as the game seems to have more flaws or parts that feels unfinished or unused, and the overall gameplay of Amber Isle becomes stale and lackluster after a couple hours in to the game.
👍 : 31 | 😃 : 0
Negative
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