Calamity Eliminator Reviews
App ID | 1632330 |
App Type | GAME |
Developers | White Knight |
Publishers | White Knight |
Categories | Single-player, Steam Cloud, Steam Workshop, Steam Workshop |
Genres | Casual, Indie, Strategy, RPG, Adventure, Early Access |
Release Date | 14 Dec, 2021 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, Traditional Chinese |
Age Restricted Content
This content is intended for mature audiences only.

11 Total Reviews
11 Positive Reviews
0 Negative Reviews
Negative Score
Calamity Eliminator has garnered a total of 11 reviews, with 11 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1310 minutes
it is a ok deck builder game but as of this review no updates game is abandoned
👍 : 0 |
😃 : 0
Negative
Playtime:
29 minutes
Just a boring concept and unfun execution.
The jist of this game is that you have a party, and you click on different events on a side scrolling world map. Every event is a battle, or multiple choice scenario where you roll to see if you succeed and get something for free. During the battles you simply select from a set of random cards pulled from your small deck, with the cards representing the attacks of your party. After you play so many scenarios or battles you fight a main boss. The entire game is all or nothing. If you lose any battle the "run" is over, try again. It's just a stale formula at this point.
The real problem is that the game is based on the gacha mechanic where the way you improve your party is to buy characters with more "stars" which correlates with overall improved stats and cards. The way the game gets more "difficult" is by simply UPing the base stats of the enemies until it is impossible to beat them. It's incredibly tiresome and not fun.
Quite honestly, it's simply a free mobile game ported to PC, and that's about what it's worth, nothing. I wish I could have my $8.00 back.
👍 : 0 |
😃 : 0
Negative
Playtime:
441 minutes
The game is slow but interesting if you just want to pass some time it's nice.
The english is understandable after a time.
Missing metaupgrade option for now and it's to easy...
First try on easy and succes without to much trouble (maybe there is more meta upgrade after in any case the dificulty can't be change before succeding the pevious one).
👍 : 0 |
😃 : 0
Positive
Playtime:
1339 minutes
Most of events stories are useless, but some of them are quite interesting. These little meme from other games just give a little surprise when you notice them.
👍 : 0 |
😃 : 0
Positive
Playtime:
2822 minutes
I really liked the game. The artwork is excellent, the gameplay is better than I expected, and it has more story than I thought it would have.
This game has good replayability.
👍 : 0 |
😃 : 0
Positive
Playtime:
696 minutes
So far it's really good for an incomplete game. Still needs a lot of improvement,
The game still has many bugs though.
But I'm really enjoying it.
I can't wait what it'd be really looks like when the dev completed this game.
Hope the dev makes great decision, so this game will turn into better game than most player expected.
👍 : 0 |
😃 : 0
Positive
Playtime:
1477 minutes
I found this game very enjoyable, but you do have to keep in mind that this game is still in very early beta and that the creators are still working on this and will be updating it in the future, but for what it has right now its a good starting place. If this game interests you from the preview in the store page and you would like to see it into a full game, then I would recommend you buy it in Early Access to support the developers.
What I'm basically saying is that I liked what this game has so far and I want more people to buy this game so the developers can get money and give out more updates for this game.
👍 : 2 |
😃 : 0
Positive
Playtime:
484 minutes
People are somewhat expecting a slay the spyre every time a new deck builder roge lite comes, that is pretty rare, i would say for the current price the game is pretty good, some people said there is no meta upgrades that is not true, but it is on a weird place and with no real way to know unless you get into that menu on the main menu(authority), game is somewaht easy, like stun is quite op if you get something to consistenly trigger it currently you can make bosses go the whole fight without being able to do anything i would say once the stun gets cleared they should get a turn with 100% inmunity, maybe some more status could help to balance more the game.
👍 : 5 |
😃 : 0
Positive
Playtime:
20 minutes
There's some potential here for sure. It's sort of an auto-battler, deckbuilder hybrid game with some interesting ideas and good art. It's just too early for me. This really feels more like an alpha than a beta and I was hoping for more of a beta early access. If you're aware of that and want to help test then go for it. It really needs some tutorial for the systems and to explain some of the mechanics. As another user mentioned the translation is really rough. This is one to keep an eye out on and I hope they are successful and I can come back to this in a year or so.
👍 : 8 |
😃 : 0
Negative
Playtime:
215 minutes
Translation is rough, some core mechanics are not explained.
Gameplay is broken down into one hero and 5 Valkyries. You draw 2 cards from your hero deck and 2 cards from your valkyrie deck each turn. Mana cost is shared between both sets of actions. You have some ultimate cards that can only be played once per battle.
Your units auto attack at the start of ever turn and there are many enhancements to add to them to make these attacks very significant.
Overall pretty fun. There are no crazy out of control combos or builds though so I see future runs being repetitive.
👍 : 17 |
😃 : 0
Positive