
53
Players in Game
2 023 😀
237 😒
85,65%
Rating
$3.19
The Last Stand Legacy Collection Reviews
Survive the zombie apocalypse and make humanity's last stand in this three-game legacy bundle, revamped for modern hardware. Explore, build, and survive for as long as you can in The Last Stand, The Last Stand 2, and The Last Stand: Union City.
App ID | 1615100 |
App Type | GAME |
Developers | Con Artist Games |
Publishers | Armor Games Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Action, Adventure |
Release Date | 15 Jul, 2021 |
Platforms | Windows, Mac |
Supported Languages | English |

2 260 Total Reviews
2 023 Positive Reviews
237 Negative Reviews
Very Positive Score
The Last Stand Legacy Collection has garnered a total of 2 260 reviews, with 2 023 positive reviews and 237 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Last Stand Legacy Collection over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
420 minutes
If you wish to support one of the biggest flash game creators of the early 2000's, this is the way to do it. Not only are they remastered to include newer visuals and music, but you can still choose the original way the games were presented back on various flash game websites from long ago. Plus the games are still fun as hell to this day. Jump on in for a nostalgic ride though the zombie fad of the 2000's, or become newly engrossed in this wave of flash games from long ago.
👍 : 1 |
😃 : 0
Positive
Playtime:
267 minutes
A little pricey but you technically get 3 games. The Last Stand 1 and 2 are classics, still hold up pretty well and the improved graphics are neat, didn't have any gameplay issues with either of those.
Union city is an entirely different experience from the first two games and can be a little buggy, not really for me but it's alright nonetheless
👍 : 1 |
😃 : 0
Positive
Playtime:
2084 minutes
Brother this game feels like doin’ a 600-mile ride on a rigid frame in the rain, started playin’ for the zombies, stayed for the deep emotional bond I formed with a guy named Hank.
The first two games had me micro-managing survivors like a toxic team lead at a warehouse job. Felt powerful. Felt alive. until he died first night in Aspenwood, didn’t flinch. That’s war. That's management... brother.
Cleared every achievement without blinkin’ while wearing fingerless gloves.
Hell yeah brother, If you like Zombies, this one'll get your motor purrin
👍 : 2 |
😃 : 0
Positive
Playtime:
413 minutes
Good trip down memory lane for a few hours.
Easy 100% for achievement hunters.
👍 : 1 |
😃 : 0
Positive
Playtime:
425 minutes
Fun games, really nostalgic to play these games once again after such a long time.
👍 : 1 |
😃 : 0
Positive
Playtime:
373 minutes
I really enjoyed the series, 1+2 were intriguing and fun. Union city was much more in-depth and that made it exciting and fun in a challenging way. I'm excited to buy the next game in the series I wanna know how it continues. I didn't have any bugs or glitches throughout any of the 3 games. I think it might have been because I played it on the original "best performing" graphics and it worked out (I don't know I may have just been lucky.... I did put lots of points into my luck attribute for LSUC). The original graphic made it hard to see sometimes, I struggled to see Kelly's glasses on the floor in union city but I eventually found them. I'm excited to play the next game <3 <3 <3
(If anyone really cares, I came across one small typo In union city when you talk to the guy at the stadium about your partner. I'm a girl so I played a female character and my characters husband was referred to as she in the conversation. I personally do not care but other female character players might??)
👍 : 1 |
😃 : 0
Positive
Playtime:
268 minutes
there's a glitch in union city and sometimes when you get hit you just stop being able to move which sucks because I was having a blast playing through these.
also for some reason the game isn't launching at all for me right now but I suspect that's on my end. the movement glitch I've seen other people report so I know that's an actual bug
👍 : 1 |
😃 : 0
Positive
Playtime:
321 minutes
Avoid paying for this game. They literally just ported the flash game over with somehow MORE bugs than the games originally had.
Last Stand 1 has a new bug where all your shots miss. Also has a bug where you can't move, shoot or swap weapons. Have to restart game to fix it.
Last Stand 2 oddly bug free(Go figure)
Last Stand Union City has zombies randomly pop in and attack from ceiling. Which is fine except sometimes they do this as your going to next area and get stuck in the border of the screen. Also ran into a bug in the army base(while looking for explosives) where if you die in the doorway you can't move or do anything. Restarting game doesn't fix it.
If you really want to play these games either play them on armor games site(Free) OR use project flashpoint (lets you download a bunch of flash games.
👍 : 1 |
😃 : 2
Negative
Playtime:
626 minutes
Takes me back to 2008 playing flash games after school. Absolute classic. Fun fact: this is what inspired COD Zombies
👍 : 7 |
😃 : 0
Positive
Playtime:
670 minutes
Once upon a time, decades ago (yes!) when adobe flash player was getting an update every week, I was a little boy who played his first zombie game on a website called Newgrounds (and later Armor Games). Next to other horror classics like Exmortis and Divine Intervention, The Last Stand was a pioneering (at the time), simple to learn, and fun wave-based zombie defense shooter that – unlike others that were highscore based and where you’d die because of endless waves – had a happy ending, if you made it to Day 20. So for a kid, that was motivating rather than depressing, and made me get into it. Also because it wasnt multiplayer but singleplayer focused and each day also had a short diary entry which you might overlook during your first run, but were quick to read up on during subsequent runs to give you an idea of where you were in the “story”. This was back in 2007.
A year later in 2008, the sequel came out: The Last Stand 2. More expansive than the first in terms of story, as there were multiple locations rather than just one, and also more strategic than just having to divide your 12 hours of daytime into repair, search for survivors and search for weapons, it now also put you on a timer, to search each location for enough supplies to get you to the next city and you’d be wise to get moving before the 40 day timer to reach Union City would run out. There was more than one “path” to get to Union City, so a subsequent run would take you through other towns, adding to replayability.
However, at the end of the day both games were just appetizers, meant to be played during the recess before/after computer class and not for hours, let alone days. Cue: The Last Stand Union City, aka Last Stand 3. Released three years later in 2011, this was a much longer game and an entry in the era of browser games that were popular back then: where you’d create an account, log in, and then play, only to quit after a while, and continue the next time you opened your browser again. This kinda discouraged me at the time, when I realized I couldn’t play the whole game in a single run and would have to quit and continue later, so I never got into it.
Many years later and after the death of adobe flash player, these games were finally ported over to steam. Which was the reason I bought The Last Stand Legacy Collection – mainly so I could finally play the much longer third part, which is also the only one that counts as a proper game, than just a brief time killer. But also because all three games have FULLSCREEN support and are nicely upscaled (even back in their browser days, they felt tiny on an already tiny 1080p monitor compared to today's screen sizes). So seeing everything BIG is a real treat and adds to the immersion.
And for what it’s worth, the Last Stand: Union City holds up reasonably well all these years later. An RPG simple in visuals so it could be played in a browser by any computer even back in 2011, the game is locked to 30FPS and frequently drops to half that irrespective of how powerful your modern GPU is, but you don’t really notice any lag while playing. The visuals are atmospheric even today, showing a desolate and ailing city divided into several districts, full of locations you can enter and loot. Think of each as a miniature dungeon. No two are alike, each apartment has its own flair, as there are condos, hospitals, police stations, garages, warehouses, subway stations, fast food joints, convenience stores, and even a log cabin out in the woods.
Rather than fending off wave after wave of zombies rushing at your barricade like in the first two games, in Last Stand: Union City you work your way through each “level” from left to right like in a traditional platformer, bashing zombies loitering in the streets and inside apartments and stores you break into to scavenge for loot – chiefly ammo for your weapons, bandages, medkits and food and drink to keep you alive. As you search wardrobes and desks, you also come across junk items that are absolutely not worth picking up, clothing items to customize your character, and more weapons you sadly cannot collect to later sell for cash to a vendor (although a couple of vendors do exist from whom you can only BUY weapons and ammo from), so just drop all inferior ones after going through their stats in your inventory. I wish weapons degraded as a result of use in this game, which would then force you to use others than just stick with your favorite combo, but right now the only limiting factor is if you run out of ammo for it, as other weapons use other ammo types like 7.62mm, 5.56mm, 9mm etc., as you'll only tend to switch if you have plenty of ammo left for another weapon.
There are certain NPCs you can talk to and quest for, and there are also (sadly only a total of) 2 NPC followers in Union City you can convince to join you as you try to find your spouse by initially heading for your apartment after your car crashed into a telephone pole as you lost control after colliding with a zombie on the road. The game also has a tiredness meter, and there are safehouses in every other level where you can rest to regain your stamina (yes, the game even has a day/night cycle), but you will continue to grow hungry even while sleeping, thus making food (or lack thereof) the biggest threat in this game, rather than zombies (although horde mode when they crash through the ceiling can be scary and often take you off guard as it happens when you least expect it).
Ammo is scarce, which is why blunt or blade is recommended to silently dispatch most zombies, but when the horde arrives you'd do well to switch to something automatic and burn through all the ammo you collected to save your life (and that of your follower, who you can revive if s/he goes down by pressing G). You can also swap weapons with a follower, so it's a good idea to equip them with a surplus automatic weapon as they dont need ammo and will significantly boost their damage output, but keep in mind there is an unfixed bug in this game where your follower resets to their default weapon whenever you enter a new area of the city, so dont give them any rare weapons or you will lose them.
In this RPG, there are many skills you can invest points in as you level up. Security allows you to open safes, special allows you to deal more damage with your silent crossbow (whose bolts you unfortunately cannot pick up, so I dont know why they created this weapon as it aint any better than a silenced pistol). Speaking of, Pistols, Long guns (incl. shotguns) and Automatics all have their own class so you cant become proficient in all and should settle for a few. Other skills like survival make you go hungry less often, while basic skills like Strength increase your carrying capacity, Endurance your HP and Precision how (in)frequently you MISS when shooting at zombies. This game even has a lockpicking minigame and a quicktime buttonmash event whenever you get grabbed by a zombie.
The Last Stand: Union City is the real reason why you should buy this legacy collection, and it offers around 9 hours of gameplay (if you explore all locations incl. the bonus area outside the city called Whistler's Forest, which isnt part of the main questline and was initially a paid DLC for a browser game, imagine...) with the first two games making up an additional hour in total. Worth playing, before moving on to more modern zombie games, incl. older 2D platformer ones that were inspired by these, like Deadlight, 3D open world singleplayer focused 3rd person RPGs like State of Decay, 1st person roguelikes such as Zombi, or the latest in this series - The Last Stand: Aftermath.
👍 : 15 |
😃 : 0
Positive