Pnevmo-Capsula: Domiki Reviews
«Pnevmo-Capsula: Domiki». Atompunk world gone the way of the cumbersome automation of the USSR. In the form of a mechanical capsule, you will have to find a way out of the level, moving along the rails, solving quests and puzzles, overcoming houses, towers and platforms.
App ID | 1614380 |
App Type | GAME |
Developers | Pomeshkin Valentin Igorevich |
Publishers | Pomeshkin Valentin Igorevich |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Casual, Indie, Adventure |
Release Date | 4 Oct, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | Arabic, English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Czech, Polish, Russian, Turkish, Ukrainian |

177 Total Reviews
143 Positive Reviews
34 Negative Reviews
Mostly Positive Score
Pnevmo-Capsula: Domiki has garnered a total of 177 reviews, with 143 positive reviews and 34 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Pnevmo-Capsula: Domiki over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
110 minutes
My impression is that someone creative had a great time modelling landscapes and suspended train tracks and vertical switches and all sorts of unusual machines, after which they decided to tack on some gameplay to attract viewers, but had no knack for that part, only coming up with weak, derivative filler.
There are 3 activities the player has to repeat, all with much backtracking:
- Guessing where on the tracks to press Y to stop, and to keep pressing until something reacts.
- Trying to spot holes in the tracks to avoid long setbacks upon falls; most are virtually invisible due to camera distance.
- Entering 4-digits numbers read from nearby lists.
Not overly exciting, can hardly be called a puzzler, and the last segment is exhaustingly stretched and repetitive.
Yet I'll be generous when tepidly pointing my thumb.
Because it works as intended, some of you like this kind of gameplay (I didn't hate it,) curiosity is kept titillated throughout, and the art delivers.
👍 : 0 |
😃 : 0
Positive