V Rising
Charts
3 496

Players in Game

106 197 😀     13 243 😒
87,76%

Rating

Compare V Rising with other games
$34.99

V Rising Reviews

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.
App ID1604030
App TypeGAME
Developers
Publishers Stunlock Studios
Categories Single-player, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, LAN Co-op, LAN PvP
Genres Action, Adventure, Early Access, Massively Multiplayer
Release Date17 May, 2022
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Hungarian, Polish, Thai

V Rising
119 440 Total Reviews
106 197 Positive Reviews
13 243 Negative Reviews
Very Positive Score

V Rising has garnered a total of 119 440 reviews, with 106 197 positive reviews and 13 243 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for V Rising over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 10048 minutes
Undoubtedly deserving of a seat of celebration and remembrance among the greatest pieces of video game media ever created. 9.5/10 Only complaints: (the missing .5) - Camera is too restricting (I want to behold my lavish palaces and imbibe the natural surroundings) - Building stairs is horrible - No mass delete/mass build options - No character voice options - Inability to interact with water in any way whatsoever feels odd, out of place, and too restricting - Getting knocked off horses is pretty tiresome as it can be caused by every single type of damage - No rapiers/fencing swords of any kind???? The sommelier boss has one??? - I've sat here for a while now and I just can't think of anything else. Really. It's that good. Now go play it.
👍 : 1 | 😃 : 0
Positive
Playtime: 8226 minutes
Diablo \ Titan Quest vibes + survival with base-building. I've only been playing PVE on brutal mode but it was *click* noice. Captivating building process, vast variety of cool-looking locations, a lot of bosses (some are ridiculously overpowered though). That was an amazing journey, hope there will be more new content to replay as some point TL;DR - if u are a souls-like enjoyer and also like survivals - high chance u'll enjoy this
👍 : 1 | 😃 : 0
Positive
Playtime: 14184 minutes
I loved to play this game with my partner. Awesome vampire-themed survival-ARPG game. You can adjust the difficulty and grind to your liking on self-hosted games. It's a blast with friends and/or family.
👍 : 1 | 😃 : 0
Positive
Playtime: 29656 minutes
Is this game addictive? Very! Do I know why? Definitely not. Best 500+ hours of gameplay I've had. I hope everyone may enjoy as much as I did.
👍 : 1 | 😃 : 0
Positive
Playtime: 12472 minutes
I started plying this as a single player game as I normally do. But decided to join a PVE server. The community is awesome and so many players are willing to help you with the bosses and items. Overall it's a great game and the community makes it even better.
👍 : 3 | 😃 : 1
Positive
Playtime: 297 minutes
One of the most frustrating camera angles I've ever experienced... and it felt dull and boring.
👍 : 5 | 😃 : 0
Negative
Playtime: 11102 minutes
Take a foundation of Isometric Gameplay from diablo, build some walls out of survival and dark souls gameplay, add a roof of PvP mechanics, then paint the whole thing in a healthy shade of Vampire lore. The result is V Rising, a phenomenal game blending concepts from a half dozen different genre's into a vampire simulator worthy of Dracula's time. The game plays smoothly, it's very well polished, and the challenge of the bosses is progressively scaled, requiring players to explore various mechanics in order to proceed through each area and boss, meaning every part of the game has a use. By the time I reach the end of the single player progression, you'll feel like a very powerful vampire lord, and then the only challenge left waiting for you will be other such lords.
👍 : 3 | 😃 : 0
Positive
Playtime: 4013 minutes
It's a good game, but at the end of the day, it's the progression system that seriously needs some improvement. It makes a great game just... okay. I'm going to start with the frustration so you can rage quit my review and then write paragraphs of how I "shud git gud" and how I'm too busy eating paste to L2P. While it's true, I do eat paste, I don't eat that cheap ultra-processed Elm*r's brand. I only eat organic, locally-sourced paste, so I'm pretty sure I'm "gucci" ([i]as the kids like to say[/i]). The progression in this game--both weapons and skills--are gated behind killing bosses. Which means that weapons and ability points are arbitrarily allocated across the multiple Acts in the game. You want to use guns and lightning abilities? ENJOY A FORTY HOUR GRIND JUST TO UNLOCK 'EM. You see, the [i]V Rising[/i] developers give you a myriad of spell styles and weapon types that they allocate over the entire multi-Act structure of the game, but nothing is really more powerful than the other. It's just different play styles and magic styles, so at the end of the day, meting them out over 80 hours isn't really giving you any sense of real power progression, just more [i]options[/i]. And worse, the stair-step progression of the [i]actual[/i] power lacks any semblance of nuance as it is gated two-fold behind bosses and then resources, while the bosses in your power range actually step up significantly. So what does this mean in practice? Simple: The two-tier power unlock system ([i]kill a boss to get a partial gear unlock > find rarer mats to craft them[/i]) puts you in a system where the boss scaling starts as a "oh I can sorta feel that upgrade" to very rapidly an absolute slog to kill any bosses from the mid-tier onward in that power step. And by the way, the game has a LOT of bosses--which seems dope AF at first, until you realize that 40% - 60% of the bosses you're going to fight are going to be in the plateau of any given power curve. This means that most fights aren't fun because you're only doing tiny bits of damage to massive health bars while you just dodge, dodge, dodge hoping that the jankass hitboxes don't screw you over--and let me tell you, those hitboxes are sloppy as hell. OH THE VFX ON AN ENEMY SKILL IS 1/4 INCH WIDE? COOLCOOOLCOOOL, ADD A FEW MILLIMETERS ON EACH SIDE OF IT AND NOW YOU'VE GOT THE ACTUAL HITBOX ([i]Much like my lack of skills, I also lack the ability to use consistent units of measurement. It's okay. I'm American, I'm allowed to be bad at that.[/i]). [i]"Oh, but ninjadan you organic paste-eating boomer"[/i], I hear you saying, [i]"this game is meant to be played in 4-player with sick PvP, ur reviewing it wrong, U CAPPIN DAWG!"[/i] Dang, you got me, son. Except for the boomer part, I'm solidly Gen-X. Okay, the progression is fine and [i]V Rising[/i] is totally peak. Look, this game is super stylish and there's a ton of content, and for the price, it's actually legit. I have a ton of respect for what Stunlock is trying to do here, but they SERIOUSLY need to smooth out some of the progression here. I PERSONALLY think that part of the answer here is to make the magic skill points a bit more agnostic and make the base weapons all available at the start. Let the players find their playstyle early and invest in it. I think you could smooth out some of the itemization by adding more options and improve magic scaling so that abilities actually feel like they're growing with you as opposed to feeling like they taper off at the end of each Act. This really could be a solid 9/10 sorta game, but right now the progression just keeps it sitting at a solid 7 for me. You may now complain about me in the comments. Just kidding. I unchecked "Allow Comments".
👍 : 27 | 😃 : 7
Positive
Playtime: 642 minutes
I'll give this one a yes recommend, but with the caveat that it's nothing like I thought it was going to be. If you go into it knowing what to expect, it's well done. The gameplay screenshots and videos make it look like a linear, story driven adventure game. It's NOT. If I knew what it was going to be, I wouldn't have bought it. I'm a little burned out on this kind of game and was hoping for a story. This one is largely a survival base building game. Go out and hunt a boss, unlock a thing, add to your base. Rinse and repeat a couple hundred times. It gets boring. I also find it to be un-intuitive. There's a lot you have to google to understand what you're doing. In my mind, a game should be self explanatory on the basics. But overall, for what it is, it's not a bad game. I've played a lot of bad games in this genre and this one does most things better than those games do. As long as you know what to expect and you like that kind of game, I think you'll like this one. The vampire twist is a nice little change from the norm. The QOL is mostly there, but lacking in a few places. There are a few things I find unpolished, so much so I thought this game was still in early access. Nothing broken or bugged, just some things not well thought out. But again, many other games in this genre do it so much worse, so it is what it is. I just wish it was a little less of a grind, but overall I do enjoy playing it.
👍 : 9 | 😃 : 1
Positive
Playtime: 22837 minutes
[h1][b]V Rising: A Dark and Addictive Vampire Survival Experience[/b][/h1] V Rising puts you in the role of a newly awakened vampire, clawing your way back to power in a dangerous open world teeming with humans, beasts, and rival undead. Blending survival mechanics, action combat, and base building, it challenges you to hunt, craft, and conquer your way to vampiric dominance. Whether you’re playing solo or with friends, the game thrives on the tension between predator and prey, and in this world, sometimes you’re both. [b][u]The Highlights:[/u][/b] ✅ Stylised and Appealing Art Style – The gothic-inspired visuals create a moody and atmospheric world that really draws you in. ✅ Fun and Fluid Combat – Weapon skills, spells, and dodging combine to make fast-paced and satisfying battles. ✅ Deep Building System with Lots of Options – Build and customise a sprawling castle with crafting stations, defenses, and decorations. ✅ Natural and Satisfying Difficulty Scaling – Progression feels rewarding as enemies and bosses increase in challenge alongside you. ✅ Variety of Unique Bosses – Each boss has distinct abilities, with Brutal mode adding new and modified mechanics to keep fights fresh. ✅ Massive Open World – Explore diverse biomes and encounter a variety of creatures and settlements. ✅ Incredibly Fun Multiplayer with Friends – Team up to take on challenges and build together for a more engaging experience. ✅ Difficulty Options and Customisable World Settings – Adjust resource yields, crafting speeds, and other settings to tailor gameplay. ✅ Great Music (Mostly) – The soundtrack fits the gothic tone well, though some boss themes repeat. ✅ Smooth Performance on High-End Machines – No bugs or performance issues encountered during play. ✅ Gear and Spells Encourage Many Playstyles – Plenty of options for tailoring your combat and survival strategies. ✅ Great DLC for Builders – Adds more building options and features, especially enjoyable if you love castle construction. [b][u]The Downsides:[/u][/b] ❌ Repetitive Boss Music – Many bosses share similar music tracks, which can get monotonous over time. ❌ Early Movement Feels Slow – Movement speed can be sluggish at the start before unlocking more abilities. ❌ Forced Building Snap Can Be Frustrating – Snapping mechanics sometimes make precise placement difficult. ❌ Mostly Top-Down Isometric Camera – You can angle it slightly, but it doesn’t offer full third-person or over-the-shoulder views, which might not appeal to everyone. ❌ Very Small and Unofficial Modding Community – Few up-to-date mods exist, and there is no official mod support. ❌ Limited Replayability After Completion – Once the main content is done, replay mainly involves starting a new save on a different difficulty. [b][u]Final Verdict[/u][/b] V Rising is a richly atmospheric vampire survival game that offers a compelling mix of crafting, exploration, and combat. Its stylish visuals and fluid gameplay make it a joy to play, especially with friends. While it has a few minor frustrations like repetitive music and building snap issues, the solid performance and depth of systems provide hours of satisfying play. The DLC enhances the experience for builders, but even without it, V Rising is well worth your time. ⭐ Highly Recommended for fans of survival games, gothic fantasy, and castle building! ⭐
👍 : 13 | 😃 : 1
Positive
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