Frostpunk 2
Charts
329

Players in Game

16 477 😀     5 151 😒
74,89%

Rating

$44.99

Frostpunk 2 Steam Charts & Stats

Discover a city-survival game set 30 years after an apocalyptic blizzard ravaged Earth, transforming our world into a harsh, icy wasteland. In Frostpunk 2, you must face a new deadly threat that appears on the horizon – human nature and its unsatiated thirst for power.
App ID1601580
App TypeGAME
Developers
Publishers 11 bit studios
Categories Single-player
Genres Strategy, Simulation
Release Date2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Polish, Ukrainian
Age Restricted Content
This content is intended for mature audiences only.

Frostpunk 2
329 Players in Game
35 533 All-Time Peak
74,89 Rating

Steam Charts

Frostpunk 2
329 Players in Game
35 533 All-Time Peak
74,89 Rating

At the moment, Frostpunk 2 has 329 players actively in-game. This is 99.1% lower than its all-time peak of 35 077.


Frostpunk 2 Player Count

Frostpunk 2 monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-08 455 -12.95%
2025-07 523 -5.95%
2025-06 556 -49.33%
2025-05 1098 +170.46%
2025-04 406 -35.29%
2025-03 627 -11.35%
2025-02 707 -33.92%
2025-01 1071 -31.81%
2024-12 1571 +22.1%
2024-11 1286 -69.15%
2024-10 4170 -78.98%
2024-09 19838 0%

Frostpunk 2
21 628 Total Reviews
16 477 Positive Reviews
5 151 Negative Reviews
Mostly Positive Score

Frostpunk 2 has garnered a total of 21 628 reviews, with 16 477 positive reviews and 5 151 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Frostpunk 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1338 minutes
The game can be easily finished in less than 24 hours, which is quite underwhelming. It lacks both story and meaningful content, and one of the key features from the first game—the ability to zoom in and seeing the people up close —has been removed for some reason. The original Frostpunk offered so much more: immersive storytelling, deep gameplay mechanics, and genuinely challenging scenarios. I especially enjoyed the DLCs from the first game, which added even more depth and variety. The dynamics and atmosphere of the original are simply missing here. Overall, this sequel feels rushed and stripped-down. A real letdown for fans of the first game.
👍 : 4 | 😃 : 0
Negative
Playtime: 1241 minutes
way too complicated to enjoy this game. I loved Frostpunk 1, this one I can't enjoy it. The resources required to build stuff seems unpredictable. Also there's a gameplay changed that seemed to have change the game. my first play I could go quite far and find some way to balance my play style to move forward in the game, but still way to complicated to enjoy the game. Long time no play, try again. Always got stuck after several attempt (meaning restart the game from 0)... I give up. it's a waste of time, can't enjoy the game. I would rather an extension to Frostpunk 1
👍 : 3 | 😃 : 1
Negative
Playtime: 144 minutes
I really enjoyed the first one but the second one throws so much stuff at you that you have the impression of doing homework rather than playing a game...
👍 : 2 | 😃 : 0
Negative
Playtime: 1252 minutes
For the most part the game is mostly fun - but honestly the best parts of it are drawn from the original game, and the rest of this game is pretty lukewarm, if not actually rather bad. The game wrestles with creating a interesting and fun political system to wrangle with - and rather than doing something political, like bribery, shakedowns, intelligence, cover ups - you're religated to building or researching things they want. You only need to secure a single parties support most of the time to pass a law. Factions don't offer much in the big picture for replayability or a distinctive change in pathway - while instead being a constant nuisance. I would say there is some exceptions, which are NOT good. For the love of god, pick the defeat the frost option, because the game doesn't tell you that exploration will not give you enough food, and and by siding your path with the pilgrims, you literally lock yourself out of some of the sole late game food sources - plunging your end game into a abysmal stage of chronic starvation wasting. It is literally awful and not fun. Music is indistinctive but that is fine. Exploration is frankly rather boring. It picks from most of the first games locations, and doesn't build from them. Mostly stragglers, ruins, and people waiting for you to pick them up (and then starve to death if you picked pilgrims (thanks 11bit)). The economic balancing act is actually rather cool and forces you to look outside the cities for support - and the logistics is a fun challenge whereas cities balance each other nicely (except for food, you all get to starve if you pick pilgrims). Graphics are excellent. You can pretty much get the gist of this if you read this far. Mechanically okay, narratively...ugh.
👍 : 2 | 😃 : 1
Negative
Playtime: 4253 minutes
Like others have said, FP 2 is very different from FP1. You're working at a much larger scale, and while that can be fun in some simulation games, I still can't get into it for FP2 and find myself frustrated, annoyed, and bored - whereas I really liked FP1. For me, it just came down to FP2 feeling very tedious, hard to see the relevance in some decisions, and a very slow game pace. Frostpunk2 feels like there is a much heavier learning curve - you have a number of different districts you can build, different city/locations to manage, different combinations of building you can put on a district (and figuring out that they can only go into certain districts), and the districts that touch impact those nearby. Then you have the Faction system that influences events, your progress tree etc. I expected to hate the Faction system, and while there were a few frustrating moments - the Factions also felt like the most sensible part of the game. I took a break from playing, hoping it'd spark my interest again but trying to remember all the little caveats in the functioning to build up the city is a pain, and I feel like I spend more time searching through that or trying to figure out which little conversions you need to convert one type of energy/resource to another isn't clear.
👍 : 4 | 😃 : 0
Negative
Playtime: 339 minutes
Not as good as the Frostpunk 1. FP1 makes you struggle to survive in a cold weather, but this one is all about politics. Surviving should be the main part of the game, and politics should be secondary. Also, the resources are not balanced. I deleted the game after chapter 2.
👍 : 13 | 😃 : 0
Negative
Playtime: 4241 minutes
I loved the game PRIOR to 1.3. The heat system overhaul is rubbish, and simply makes the game worse. Hence why the recent review are mixed, they messed up, I cant recommend the game now. Sorry, Fix the heat system overhaul and I'll switch my review back to positive
👍 : 17 | 😃 : 0
Negative
Playtime: 1163 minutes
I don't get the negative reviews on this one at all. Did people just want to re-hash the same game? I'm honestly relieved that they varied the game play on this from the last one. Engaging story/atmosphere with generally good mechanics makes this a good play.
👍 : 10 | 😃 : 0
Positive
Playtime: 3146 minutes
Sawdust burgers sequel. Really respect 11bit for making a completely new game rather than Frostpunk 1.5. Don't be turned off by the mixed reviews. At first I was surprised to see all the recent negativity, then i noticed about 80% of them are just skill issues, and the rest "don't like the feeling". Anyone complaining about the fact that its more about politics than survival probably forgot to read or watch anything about the game before purchasing. The trailers and dev commentaries were pretty explicit that FP2 would be different. I get that FP1 definitely had a unique atmosphere, but if they just copied that, then it wouldn't be unique anymore. The scale and the stakes are bigger in FP2 and I like that. If you're really that bothered by how different the sequel is, then just play the first game lmao. Only thing I can really complain about is my FPS dropping to 30 during whiteouts. 8/10
👍 : 17 | 😃 : 0
Positive
Playtime: 1712 minutes
Okay, here goes: Let me first address the elephant in the room (and subsequently give people their TL;DR), how is the game? The game is great. It's worth every penny. However it's important to keep in mind that just like the original Frostpunk, Frostpunk 2 is not for everyone. But if you liked the original or challenging city-builders, I recommend it. Keep in mind that Frostpunk 2 is a separate experience to Frostpunk and should be treated as such. (Basically, don't compare it to the original like I will do.) Alright, now let's get technical: Frostpunk 2 is a continuation taking place 30 years later after the events of it's predecessor. You play as the Steward (a prime minister, if you will), and have to ensure public order by both supplying people with heat, resources and goods, and keeping your communities and factions in check, lest you want them to start fighting each other. (This summary is a pretty watered down version of the game and lacks most of the nuances present.) In my opinion, Frostpunk has always kind of pride itself on it's "easy-to-learn, difficult-to-master" mechanics, and that philosophy is definitely noticeable here, too. The Laws mechanic is still here, and there's a bunch of laws that are now voted on by a Council who seems to act against you if you don't pull a few strings. Along with this is the new "cornerstone" and "Zeitgeist" system. It's like the paths from the original, but instead being influenced by the laws you pass and the things you research, along with the added benefit of being able to reverse course at any time. Well, unless you choose to embrace a cornerstone, which gives you powerful benefits, and angers every community and faction that isn't in support of it at the same time! Speaking of research, there's a few more categories, and a whole lot more things to research in every one of them. There's an added caveat to this too: the things you can researched are proposed by the factions and communities in your city, and researching a proposal from a faction or community raises your standing with them. However, should you, say, banish a faction from your city, their proposals (and ultimately, some of their research) are gone with them. "Raises your standing"? Oh yes. The factions and communities now have an opinion of you. if it's low enough, they'll start protesting and, maybe, just maybe, start a civil war. This is probably one of the most important mechanics in the game (aside from a few others I'll be speaking about in a bit) if you favor one side too much, the others will feel ignored and start demanding things from you. Often, this is just a law they want passed or a research they want done. But we warned: their demands can always escalate. Heating (and by extension, housing) by far the most important mechanic in the game. But in my opinion, it's a bit iffy. Basically, you allocate heat to districts, and depending on how much you allocate, you consume more fuel. You can kind of "spare" heat by insulating districts, building them next to heating hubs or building them next to each other, but the last part is always tricky to pull of because it's never explained how or why it works. it just does. Of course, a city builder like Frostpunk 2 isn't complete without it's resources. You've got a few life sustaining ones (like food, housing and fuel/heat), but you've also got a currency; heatstamps, goods, materials, and the old bread and butter: steam cores. A deficit in any of these resources (with the exception being steam cores) will cause problems to arise and worsen in your city, which in turn will worsen other problems. For example: a lack of materials will worsen the Squalor situation within your city, which in turn will worsen Disease. A way to ensure the supply of these resources would be to scout the Frostland. Unlike Frostpunk, you now scout whole areas instead of a point of interest. This happens with Frostland Teams, who can scout, man outposts, or build trails to supply resources from said outposts to the City. That's not to say there's no resources within the immediate area of your city, and a growing city needs to expand. You can collect these nearby resources using "districts" (notably, the Extraction District), and ultimately build buildings to increase their output. However, these resources sit on unbroken (and unstable) ice, which is completely unsuitable for building. And this is where Frostbreaking comes in. You pay a few heatstamps and some workforce and soon enough the ground can be built on. It's that simple. Now, these districts require Workforce, which is pretty simple in and of itself. Periodically, your city will experience a "population growth" which adds new citizens (and importantly, more workforce), and ultimately a bigger strain on your economy. Yeesh, that was a rant and a half, so here's what I like about Frostpunk 2: - The graphics are stunning! (Be warned, your PC *can* turn into a pocket heater if not sufficiently cooled enough.) There's enough things to be in awe at; and the style perfectly encapsulates the whole "Frostpunk but 30 years later" vibe. - The gameplay has you acting (im)moral at times. Frostpunk 2 can perfectly drag you into it's world and has you asking: "Is this the right thing to do?" and ultimately has you approach it with a cold and calculating mindset that's present in the first game. - Endless is still worth a shot. The addition of the new Tall Tales adds some replayability, and the different each have their challenges. Unfortunately it does still suffer from the whole boring end game situation, but for what it's worth, it's great and fun! - The philosophy and themes behind both games has always been something I swooned over. It's fun, it's thoughtful, and it's definitely something you'll be thinking about for a few days afterward. - The soundtrack made by the legendary Piotr Musial is still as amazing as ever. Here's what I don't feel strongly about about: - The story was meh, and played more like a glorified tutorial than an actual story. (For clarification, I'm referring to the in-game story mode) - The POI's text was small and easy to just glance over, instead of grabbing your attention like in Frostpunk. - I think there's still too little laws. The council felt a bit useless near the mid-game due to the lack of things to propose. - The heating system could use a little improvement, as people still freeze to death despite full insulation and generator upgrades. Here's what I dislike: - The city is not really responsive to events. In the original Frostpunk, it was easy to see how high your discontent was by the sounds of a jeering crowd, or how far you were in a path depending on the buildings you constructed. In Frostpunk 2, sure? The "fireflies" (the streaks of light you see racing acrosss highways as if captured by a long exposure camera) change to red when you're in a civil war, and a district's lights turn red when there's a protest or a fight ongoing but.... I kind of hoped to see the fireflies be responsive to tension? Or something that makes it visually clear what's going on in the City. But this is really a nitpick, anyway. OVERALL: Frostpunk 2 is a great successor to Frostpunk. It's themes are right, it's core gameplay loop is just right, and the graphics are just perfect. While it is a polished (and Polish) game worth every material possession you own, it still is lacking in some areas. But if you can overlook some nitpicks, this game is heavily recommended and worth it.
👍 : 92 | 😃 : 2
Positive

Frostpunk 2 Steam Achievements

Frostpunk 2 offers players a rich tapestry of challenges, with a total of 51 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

FrostCity

Have at least 5 different area effects applied to the district

Urban Planner

Have 10 districts affected by hubs

Sneak a Peek
Thank you for your feedback
Revered Leader

Have "Devoted" relations with all communities and factions

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough

Likeable

Never have relations worse than Sceptical with any community or faction.

Lawmaker

Pass at least 20 new laws in a single playthrough

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

No-brainer

Have 100% of delegates vote in favour of any law

Settler

Set up 3 colonies

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

Power Overwhelming 2.0
Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

New Oxbridge

Double starting Research speed

Not on my watch

Complete a playthrough without any avoidable deaths

People person

Have maximum trust

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population

The End is Just the Beginning
No lesser evil
The Ambitions of New London

Complete the Story on any difficulty

The Temptations of New London

Complete the Story on at least Steward difficulty

The Demons of New London

Complete the Story on Captain difficulty

Another day in paradise

Complete a playthrough in Utopia Builder mode

Ambitious

Complete all Ambitions in Utopia Builder mode

Coredigger
Plumber
Bring it on!
Don't starve
Firm, But Civil

No deaths caused by Civil War during the whole game

Chancellor of the Exchequer

Have at least 50 income of heatstamps

Moving out
Anger management
Bonfire

Don't let Civil War spread over 5 or more districts

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension

I love democracy

Have no votes against Captain's Authority policy

Megalopolis

Reach over 60,000 population in your main city

… and fill the earth

Reach over 50,000 population outside of your main city

Peacemaker
Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

Law and Order

Have Crime and Tension Absent in the City with at least 30k population

Visionary

Research 60 different ideas under 600 weeks

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city

We Are Not The Same

Meet all factions in Utopia Builder mode

Quiet Backwater
Steward Little
Mixed Signals

Have rallies and protests in the City at the same time

There is No Final Design

Frostpunk 2 Screenshots

View the gallery of screenshots from Frostpunk 2. These images showcase key moments and graphics of the game.

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Frostpunk 2 Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Graphics: TBD

Frostpunk 2 Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: TBD
  • Processor: TBD
  • Graphics: TBD

Frostpunk 2 has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Frostpunk 2 Videos

Explore videos from Frostpunk 2, featuring gameplay, trailers, and more.


Frostpunk 2 Latest News & Patches

This game has received a total of 13 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Frostpunk 2 | City Maintenance Report - 20/09/2024
Date: 2024-09-20 14:45:09
Frostpunk 2 | City Maintenance Report - 20/09/202
👍 : 1224 | 👎 : 38
TEMPORARY FIX - AUDIO CRACKLING ISSUE
Date: 2024-09-21 14:47:04
👍 : 904 | 👎 : 34
Frostpunk 2 | Hotfix 1.0.2 is Live!
Date: 2024-09-24 14:03:15
Hotfix 1.0.2
👍 : 1641 | 👎 : 27
Frostpunk 2 | Hotfix 1.0.3 Is Live!
Date: 2024-09-26 12:24:49
Frostpunk 2 | Hotfix 1.0.3
👍 : 970 | 👎 : 12
Frostpunk 2 | Hotfix 1.0.4 Is Live!
Date: 2024-09-27 15:22:55
Frostpunk 2 | Hotfix 1.0.4
👍 : 1539 | 👎 : 47


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