Trolley Problem, Inc. Reviews
Trolley Problem, Inc. is a darkly comedic narrative game based on real-world philosophical papers, in which you are asked to make a series of impossible choices from two awful answers. Wrestle with your moral compass, decide the fate of millions – and compare your choices with the rest of the world.
App ID | 1582680 |
App Type | GAME |
Developers | Read Graves |
Publishers | Yogscast Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen |
Genres | Casual, Indie, Simulation |
Release Date | 21 Apr, 2022 |
Platforms | Windows |
Supported Languages | French, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Russian, English, Korean, Polish |

15 Total Reviews
9 Positive Reviews
6 Negative Reviews
Mixed Score
Trolley Problem, Inc. has garnered a total of 15 reviews, with 9 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Trolley Problem, Inc. over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
206 minutes
Thought Prevoking
👍 : 0 |
😃 : 0
Positive
Playtime:
292 minutes
I got the game on sale for $2.19 USD and it STILL was not worth it.
👍 : 3 |
😃 : 1
Negative
Playtime:
110 minutes
Even if you've seen other people play this game, you are not prepared enough for the things thrown at you.
👍 : 0 |
😃 : 0
Positive
Playtime:
85 minutes
Delivers on the concept. Short but interesting.
👍 : 0 |
😃 : 0
Positive
Playtime:
62 minutes
I'll give a cautious recommendation for this game since there is no in-between option. The game delves into some problems that are very philosophical in nature, most of us wouldn't even be concerning ourselves with most of the problems in there save for a few. Game play is basically click and choose/proceed, that's it.
The Good:
· Exposure to certain problems I personally never thought about before this (appreciate gaining new views, but my opinions remain unchanged).
· Creative presentation in certain parts of the game, like the glitch (some people might not like it though).
The Bad:
· The Narrator is going all-in when it comes to guilt-tripping and the condescending tone along with the constant mockery of the player can really make one suffocating throughout the entire game.
· There's no "good" ending. Any decisions that could be messed up, will be messed up. Gloom and doom everywhere.
Got this game while on sales and ran through it in an hour. To get all achievements, I might have to re-run this game multiple times. But that's for another time. I have enough for now!
👍 : 1 |
😃 : 0
Positive
Playtime:
201 minutes
Fun, but the end is disappointing; the linearity also limits replayability; huge potential, though. Only worth it with a heavy discount.
👍 : 0 |
😃 : 0
Positive
Playtime:
129 minutes
While I get the moral of this game, the degree of which the game pushes against you for the choices you make can be infuriating at times.
The game itself is a big guilt trip where you're targeted for every single choice that you make, regardless of what it is. While this has meaning behind it, there are many touches and details throughout the game that can bury that meaning under frustration. There were some points that made me feel insulted rather than stop and think like it wants you to:
- Any case where the narrator berated me for one decision, then berated me for the other after I switched choices.
- The dog, which would have been tolerable to bring up a few more times, if it weren't for the joke that the devs "saved the dog" and the achievement for saving the dog by simply leaving the question. (I get the best way to win the game is to not play, but come on).
- You have hardly any effect towards the story at all, yet the game wants to pretend that you do.
The whole game feels like this "fuck you for playing" that isn't my, nor many people's, cup of tea at all. It was meaningful, and I got the message, but I don't think it was worth it.
👍 : 2 |
😃 : 0
Negative