The Dark Pictures Anthology: The Devil in Me Reviews
A group of documentary film makers receive a mysterious call inviting them to a modern-day replica of serial killer H.H. Holmes ‘Murder Castle’. But on arrival they soon discover they’re being watched, and even manipulated, and suddenly there is much more at stake than just their ratings…
App ID | 1567020 |
App Type | GAME |
Developers |
Supermassive Games |
Publishers |
Bandai Namco Entertainment Europe |
Categories |
Single-player, Steam Achievements, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Steam Trading Cards |
Genres |
Adventure |
Release Date | 17 Nov, 2022 |
Platforms |
Windows |
Supported Languages |
Portuguese - Brazil, Simplified Chinese, English, Korean, Spanish - Latin America, French, Italian, German, Spanish - Spain, Russian |
19 Total Reviews
14 Positive Reviews
5 Negative Reviews
Mixed Score
The Dark Pictures Anthology: The Devil in Me has garnered a total of 19 reviews, with 14 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Dark Pictures Anthology: The Devil in Me over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
753 minutes
No spoilers
I waited to play due to bad reviews, great game, only maybe two choices in the games that weren't the most clear on what it was suggesting the payers to due specifically otherwise a great ride.
-Played shared local co-op and the game took us almost 13 hrs, the characters become real feeling people, at the beginning its kinda forced but that is most games when introducing a crew, there is character growth and redeeming qualities with each character. 10/10
-Cons
a few areas feel repetitive like we've done this run away and regroup scene, might be because i played co-op so its let everyone have some running sequences, still fun.
👍 : 0 |
😃 : 1
Positive
Playtime:
672 minutes
even thought this one is the worst rated of the serie i had fun and thought it was pretty good! Cant wait for season 2 now!
👍 : 0 |
😃 : 1
Positive
Playtime:
513 minutes
A very good and nerve wrecking storyline + gameplay.
This game allow me to play with my community by allowing 5 of them to take charge of each character.
A lot of critical decision making moment.
Some gruesome scene isn't allowed on tiktok, hence got suspended for 10min.
Overall rating for the game: 8/10
👍 : 0 |
😃 : 1
Positive
Playtime:
534 minutes
Having just finished all four games, this one is probably the best and most ambitious of the four, making it feel more like a truncated Until Dawn/The Quarry, and less like a really pretty Telltale game. I enjoyed the story and environments. The new gameplay features are a step in the right direction and make it feel more like a game and less like an interactive movie compared to the other games in the Anthology. Minor technical issues that didn't linger. Tanky controls combined with trying to see in pitch dark by flashlight is frustrating. Overall I enjoyed this one and look forward to the next.
👍 : 0 |
😃 : 0
Positive
Playtime:
1057 minutes
Just finished my second playthrough with the curators cut this time. It is buggy af, but overall a good experience. SAW like traps, with a Jason Vorhees type antagonist. There wasn't any character that I found unlikable. The brash characters still had a good story to tell. A great conclusion to this "season"
👍 : 0 |
😃 : 0
Positive
Playtime:
428 minutes
This game was okay until the last 20 mins or so. My friend and I weren't able to complete the escape because they would get the black loading screen and wouldn't be able to see anything that I was doing. Because of this when it came time for them to have a trigger the game would then freeze on my end showing Mike's shoulder and the water.
The fact that this is the second game this has happened to us that we've played from this company it is really annoying and disheartening cause it's one of the games my friend and I enjoy playing together.
Going forward I will now think more carefully about buying games from them since 2 of their's I haven't been able to finish. My advice is not to waste 40 dollars or any money on this game until the bug is fixed at the end. Being over 2 years you would think it would be fixed by now.
👍 : 0 |
😃 : 0
Negative
Playtime:
433 minutes
WARNING: If you are going to play this game co-op there is an impassable bug that we encountered towards the end of the game where you cannot continue. I found this out too late, it is well documented in the forums including a response from a Supermassive representative 2 years ago and has not been fixed, buyer beware.
This is the second one that we have played (Little Hope was the other) that has one of these impassable bugs in co-op mode, this is pretty unacceptable for a "production ready" game release.
👍 : 0 |
😃 : 0
Negative
Playtime:
633 minutes
The QTE events just ruined it for me completely. With mouse and keyboard it was not working at all, but after switching to 1-key input, it worked pretty well. Except one that didn't register and that was another death on my hand.
The camera movement was also iffy at times, which just brought frustration, instead of excitement. Just not being able to turn back to where i was previously facing.
It took a long time before i finally decided to start playing this one. Maybe my spider-senses were tingling and warning me.
Unfortunately i just didn't enjoy it much. I think "little hope" was even better than this one.
This is, also, why i can't give honest feedback about the story, characters, visuals, cutscenes, etc. I'm just too influenced by the frustration.
👍 : 0 |
😃 : 0
Negative
Playtime:
318 minutes
Phew... where do I start? The game does do some things right. The atmosphere is solid, the presentation works, and the story is interesting —at least for the first two acts.
Played it in co-op, and the last third of the game was simply not good.
Waaaaay too often, my part was completely skipped just because my co-op partner triggered something. That meant we missed important information, and the "group" made decisions that we had no clue about. And in a game where it is all about the characters and the story... just no!
Then character deaths: Deaths that make no sense or can only be avoided if you've already played through it once. Or there are moments where characters act strangely—or worse, don’t act at all.
Maybe this ones on me but the controls feel "clunkier" than in the previous games.
There were also sync issues between co-op players, flashlights that where not visible for my co-op partner, NPCs randomly blocking the way, and those painfully long, unskippable climbing and crawling animations. Why? It just drags everything out...
Got the game for under 15 bucks, and honestly, it wouldn’t have been worth more even at launch.
👍 : 0 |
😃 : 0
Negative
Playtime:
273 minutes
Boring gameplay, stupid script, horrible technical realization. Do not recommend, even if you're a fan of series.
👍 : 2 |
😃 : 0
Negative