RaceLeague Reviews

Car racing game with heavy focus on user-created tracks and multiplayer
App ID1565890
App TypeGAME
Developers
Publishers Oversteer Studios
Categories Single-player, Multi-player, PvP, Online PvP, Includes level editor
Genres Casual, Indie, Action, Simulation, Early Access, Sports, Racing
Release Date26 Jul, 2022
Platforms Windows
Supported Languages English

RaceLeague
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

RaceLeague has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1057 minutes
bloody buggy mess, but SOOO much potential
👍 : 1 | 😃 : 0
Negative
Playtime: 216 minutes
This is arguably one of the most fun racing games I've ever played. The cars feel good, the AI is good for a laugh (not much else tho), and there's a near infinite amount of content (if the menus didn't screw up everytime I try to pick a track). And the coolest part is that this was made by a single guy. In my eyes the bugs can be forgiven for having great physics and force feedback on wheels. Overall, the bugs can be annoying but the rest of the game is incredible (I've barely used the track editor due to the menu bugs so I don't really have an opinion on that).
👍 : 0 | 😃 : 0
Positive
Playtime: 22428 minutes
great game! lacks some content and has your typical early access bugs but a great comunity and alot of freedom in the track builder.
👍 : 0 | 😃 : 0
Positive
Playtime: 171 minutes
The idea behind this game is great, having a powerful editor to make your own tracks and a few racecars from different cloasses to race those tracks. I love making tracks in other games, like GTA or Trackmania, and having terrain deformation and splines to lay out the track is next level. However the editor is also where it quickly falls apart for me and I hope this can review can be taken as feedback by the dev to improve the game as I would love to eventually come back to this and have a better time with it. Firstly, the tutorial doesn't always accept inputs. Also the text shouldn't be in the middle of the screen the entire time. The game NEEDS an Undo/Redo function and if it has it already it needs to be explained in the tutorial. Pressing escape in the editor should also allow to check the game's options, including keybindings. The different buttons in the editor need tooltips when you hover over them, at least giving you their name so you know what they do. Also during my time trying to work with the editor, tools I selected sometimes unselected themselves, like pressing a button to add a new spline and it doesn't stay highlighted. Also it would be really handy to show more possible button combinations for each tool on the edge of the screen somewhere so people know what it can do and how. One thing I couldn't figure out is how to continue with a spline after coming back from another tool. I could only either edit points on the spline I laid out already, or start a new one. Sadly it's also pretty hard to find anything about this game online, which might be partially down to the game's name not being great for SEO.
👍 : 0 | 😃 : 0
Negative
File uploading