Rediscover the magic of the 9th Dawn series with this complete re-imagining of the original game. Venture into a massive 2.5D open world. Explore 45 new dungeons in top-down or first-person view, craft weapons, raise pets, play a deck-building card game, and take down the Castle of Maltyr!
14 Players in Game
1 888 All-Time Peak
80,75 Rating
Steam Charts
14 Players in Game
1 888 All-Time Peak
80,75 Rating
At the moment, 9th Dawn Remake has 14 players actively in-game. This is 98.44% lower than its all-time peak of 1 089.
9th Dawn Remake Player Count
9th Dawn Remake monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-08 |
15 |
-25% |
2025-07 |
20 |
+175.13% |
2025-06 |
7 |
-59.18% |
2025-05 |
18 |
+161.95% |
2025-04 |
7 |
-28.15% |
2025-03 |
9 |
-41.5% |
2025-02 |
16 |
+40.17% |
2025-01 |
12 |
-31.35% |
2024-12 |
17 |
-24.46% |
2024-11 |
23 |
-93.35% |
2024-10 |
347 |
-45.63% |
2024-09 |
639 |
0% |
466 Total Reviews
403 Positive Reviews
63 Negative Reviews
Very Positive Score
9th Dawn Remake has garnered a total of 466 reviews, with 403 positive reviews and 63 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for 9th Dawn Remake over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
125 minutes
Fun
👍 : 0 |
😃 : 0
Positive
Playtime:
2224 minutes
Nice RPG
👍 : 0 |
😃 : 0
Positive
Playtime:
441 minutes
It's better than it looks
👍 : 0 |
😃 : 0
Positive
Playtime:
64 minutes
I [i]love[/i] the art and wish more games followed suit in this style! However, I can't recommend the game because only its art is its greatest strength. It's a port of a mobile game that certainly plays better with keyboard and mouse, and you can feel the focus on a brain-wasting grind. Here are the biggest issues:
[list]
[*]The biggest issue is that enemies are boring, massive damage sponges who are just unfeasible to take down relatively quickly unless you have at least 5+ pets with you (hatch-able egg drops are a random item you can get). You'll just be kiting around for a minute or even longer per enemy who deals a lot of damage to you quickly. Your pets also go down quickly and need to be way-too-frequently revived and then healed.
[*]The UI has several issues. My "open chest" prompt, the E key, continued to display even a hundred ft away from chests that I went up to and then stepped away from due to combat, so I was unintentionally able to open multiple ones remotely. Additionally, there are inconsistencies with item management; you can scroll-click to quickly move an item from your personal inventory to a storage unit, but you have to manually click-drag to transfer storage units to the inventory; why not have it work both ways? There also doesn't seem to be a way to clear entries in your hotkey bar at the bottom; you can even double up the same item in more than one slot, which is pointless.
[*]There is so much ambiguity everywhere; you can't gauge how tough an enemy might be until you simply check how slow their HP is decreasing. I thought my character's on-the-go inventory was limited to a pages' worth of stuff, until I just kept picking up more things and saw that another page simply appeared to accommodate it. What's the purpose of local storage, then, or what is the normal carrying limit? It's nowhere to be found.
[*]The gameplay loop is mindless given how you basically kite around enemies for minutes straight when they almost all behave in the same way, wandering towards you in a sort of hesitating sort of way, and then some maybe sort-of-retreating when their health is low, but still being able to get aggro'd back towards you. Munch on food you find from corpses or barrels for instant healing, cast spells, and keep proceeding through dungeons that just have switches to open locked doors. That's... basically what it's been for the first 3-5 dungeons and it doesn't seem like it'll get better[/list]
Granted, the art of the magic spells is [i]awesome[/i] in its pseudo-voxel-like style. The visuals are probably the greatest retro delight of the game, but the actual playing of it leaves much to be desired for, even the Deck Rock deck-building mini-game in it, which has... strange UI behavior when playing cards, and the Fishing Survivors VS-like mini-game; kudos for adding these, but it feels like too little time was spread too thin to make any one of these experiences truly awesome, and instead they all feel ultimately mediocre across the board. Sorry, I really wanted to like this game but the enemies really shouldn't be so absurdly spongy and there ought to be way more variety in the landscape beyond visuals.
👍 : 1 |
😃 : 0
Negative
Playtime:
1163 minutes
[Looks up from their Brackenwood Gaming Desk™, re-adjusts their Spectacles of Antiquity, and focuses on the Production of the Review]
"Ahem. If you have been suitably entertained by this Developers' previous works you may wish to attend to this particular Version of the Entertainment Node. Multiplex Aspects have been improved to the point deep-diaphragm chuckle, Fishing for instance is now a miniscule 'Survival' Game and the Local Card players have something Vastly more Invigorating than the previous iteration of 'Fued'.
And so it has come to this. This Particular Branch of the '9th Dawn Remake' is Downright Excellent™ across the Board of the previous versions. The Developer has listened to their channels, and has responded with, quite Frankly, an AWESOME VERSION GET THIS GAME. ...Ahem."
👍 : 0 |
😃 : 0
Positive
Playtime:
1500 minutes
Captures the essence of the first couple games nicely.
👍 : 0 |
😃 : 0
Positive
Playtime:
540 minutes
This game is awesome and better than i expected. I can't wait to try the rest of the series. Awesome so far.
👍 : 0 |
😃 : 0
Positive
Playtime:
2602 minutes
Barenoe graphics but such an addicting gameplay, I wish Diablo 4 had gameplay like this
👍 : 0 |
😃 : 0
Positive
Playtime:
993 minutes
This is by and far the best dungeon crawler Ive seen in a looooong time. Im not gonna sit here and give you every reason to play, just do it. Its worth the small amount of money it costs for what you get.
👍 : 0 |
😃 : 0
Positive
Playtime:
4260 minutes
►Infinite inventory, no item gestion; you can carry all your stuff.
►You can respec any time, anywhere, your different skill trees and attributes, letting you experience axe and shield or spells as you want.
►Cool pets evolution system, funny and original to collect creatures that way. You have 5 starting creatures that have many, many different evolutions.
►Awesome game, probably many other good things to say
→ but super grindy. I hate when some devs spit in players faces that way... When you finish the game, if you want to 100% it, you have to pointlessly complete again and again every part of the game to reach a kill count of 70 of each creature. That kind of thing can wipe everything positive and leave you with the feeling that the game is repetitive and tedious... bad achievement design here, IMHO. (Honestly, I checked the achievements for games II and III and decided to not buy them for that reason; I don't want to grind again ^^')
Still, I recommend that game; just maybe try to reach 70 of each creature killed as you progress in the game, because having to remember where the hell you met that specific enemy after finishing the game is not so easy.
👍 : 1 |
😃 : 0
Positive
9th Dawn Remake Steam Achievements
9th Dawn Remake offers players a rich tapestry of challenges, with a total of 56 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Getting stronger
Get to Level 25
A warrior rises
Get to Level 50
The strongest champion
Get to Level 100
How grim
Defeat the Grimm Jaw boss
Garian boss
Defeat the Garian Knight boss
Snakes everywhere
Defeat the Slippy Snake boss
Spooky ghouls
Defeat the Mystic Ghast boss
Get me out of this cell
Defeat the Keeper boss
Unwavering
Defeat the Kobol boss
Lifting the curse
Defeat the Cursed Mother boss
Evil rises
Complete the Lighthouse quest
A warrior lives on
Complete Vincert's quest
A long Journey
Reach Kreyshore
It's freezing here
Complete the Haeroth quest
Slayer
Defeat 1,000 enemies
Clearing the horde
Defeat 4,000 enemies
Undefeatable
Defeat 10,000 enemies
Wow look I crafted something
Craft an item
Wow look i upgraded something
Upgrade a weapon or armour piece
Anyone for tea?
Unlock tea crafting
Tea master
Unlock strong tea crafting
Felryn is safe
100% complete Felryn
Agaria is safe
100% complete Agaria
Chella is safe
100% complete Chella
Braley is safe
100% complete Braley
Marseyle is safe
100% complete Marseyle
Kreyshore is safe
100% complete Kreyshore
Haeroth is safe
100% complete Haeroth
Zarahakul is safe
100% complete Zarahakul
Completionist begins
100% complete 1 dungeon
I have to get everything
100% complete 15 dungeons
Didn't miss a thing
100% complete all dungeons
It's stronger than me
Raise a pet to level 100
Raise them all
Complete 1 pet evolution page
Pets everywhere!
Complete 2 pet evolution pages
Getting there...
Complete 3 pet evolution pages
I'm nearly the very best...
Complete 4 pet evolution pages
I GOT ALL OF THEM
Complete all pet evolution pages
Collectathon
Complete the Item journal
Creature master
Complete the Creature journal
Fishy dreams
Complete the Fishing journal
The best horse is a camel
Whisk me away
Fast-travel somewhere
They all look silly
All Card Game Champions to lv. 3
Welcome to Deck Rock!
Complete 1 Card Game dungeon
This is easy! Maybe...
Complete 15 Card Game dungeons
Deck Rock champion!
Complete all Card Game dungeons
WORMS
All Fishing Game Champions to lv. 10
Is this Fishing...?
Complete 1 Fishing Game mission
Fishy business
Complete 15 Fishing Game missions
Fishy champion!
Complete all Fishing Game missions
9th Dawn Remake Minimum PC System Requirements
Minimum:- OS *: Windows 7
- Processor: Pentium 4 or better
- Memory: 2 GB RAM
- Graphics: Integrated graphics
- Storage: 1 GB available space
- Sound Card: Integrated
9th Dawn Remake Recommended PC System Requirements
Recommended:- OS: Windows 10
- Processor: Intel I3
- Memory: 2 GB RAM
- Graphics: NVidia 680 or higher
- Storage: 1 GB available space
- Sound Card: Integrated
9th Dawn Remake has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
9th Dawn Remake Videos
Explore videos from 9th Dawn Remake, featuring gameplay, trailers, and more.
9th Dawn Remake Latest News & Patches
This game has received a total of 56 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
1.01 quick fix
Date: 2024-09-25 21:57:18
👍 : 36 |
👎 : 0
1.02 - 25th September 2024
Date: 2024-09-25 23:10:29
👍 : 41 |
👎 : 1
1.03
Date: 2024-09-26 00:13:10
👍 : 33 |
👎 : 1
1.04 hotfix
Date: 2024-09-26 01:45:42
👍 : 33 |
👎 : 1
1.05
Date: 2024-09-26 02:20:13
👍 : 28 |
👎 : 1