Tank Squad is a tactical-combat action game. Take part in big tank battles during World War II. Play single-player or coop (4 players). Repair your tanks, replenish supplies, manage the crew and get back to the action!
58 Players in Game
369 All-Time Peak
69,02 Rating
Steam Charts
58 Players in Game
369 All-Time Peak
69,02 Rating
At the moment, Tank Squad has 58 players actively in-game. This is 0% lower than its all-time peak of 342.
Tank Squad Player Count
Tank Squad monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-06 |
58 |
-39.93% |
2025-05 |
97 |
0% |
323 Total Reviews
236 Positive Reviews
87 Negative Reviews
Score
Tank Squad has garnered a total of 323 reviews, with 236 positive reviews and 87 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tank Squad over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
389 minutes
Fan of the Panzers will feel at home here!
Brilliant, fun, addictive.
👍 : 3 |
😃 : 0
Positive
Playtime:
95 minutes
I like the game, im just refunding it because of its massive fps drops, like 100 normally, and 18 in the scope, when shooting infantry with the machinegun, and theres a burning tank also in the scope's view
👍 : 1 |
😃 : 0
Positive
Playtime:
297 minutes
Im sorry. This "sim" is absolutely awful.
A general rule for a sim is: If it's harder to do in the sim than it would be in real life...it needs to be reworked.
And boy does it need to be reworked.
I wont even start on a needed tutorial. It actually doesn't need a tutorial, because properly teaching you how to use the game mechanics to do things tells you there are serious problems with the game. A proper tutorial should tell you: "get a refund"
As a commander: the "best" way to be a commander is to hit B, go into binocular mode, right click to zoom and hit MMB (LOL) to mark targets. Of course your commander is sticking out so you're going to get killed easily. To work it from the inside is hilarious: you point at the viewfinder, use it...and hope you can traverse the pointer to the target after holding down O. It's so slow, awkward and ungainly...when a real commander would switch smoothly. This is obviously a "I'm in a game" limitation and these devs actually thought to keep it this way anyway...it's insane.
Oh, and theres even bugs in commander view where the turret likes to point toward the back of the tank, and the AI driver will actually turn your rear armor to the enemy. LOL!!!
The game works better as a gunner. Don't worry, I'm here to help: hold down num pad 2. Your vision sucks, and you'll have a hard time playing with the controls to get the turret to turn faster, but at least you'll point and shoot like your playing a tank sim, rather than some crazed person's idea of simulation where you are expected to carefully select the right places to point and click at what a real tank crew would instinctively be able to do.
I do recommend swallowing your pride, putting it on "arcade" or playing with custom difficulty. The simulation options are not "simulations" they are silly obstacles. There's few things less immersive than flailing around a turret, unable to range, turn faster or reload properly compared to a real tank crew because the devs thought it would be cool for you to hit and hold buttons or switch stations to shoot. Turning your head to use a viewfinder is instinctual. In the game it's comedy
I said all that...but man I really wish it controlled better and accepted certain conventions of simulations...it really can be a good game.
GHPC is here, it's flawed too, but miles better than this.
👍 : 10 |
😃 : 0
Negative
Playtime:
27 minutes
Right now i cant recommend the game, its buggy, its low optimised. The AI is stupid and aimbot at once. The MG feels sluggish like some 90s cannon balls fire.
The Idea is neat but thats all, its right now a illusion of one finished product maybe one time.
Its not EA its a full release and thats why i downvote the game as how it is right now that is not a finished
game at all. Maybe in some years if the devs dont give up it might become what it could be.
👍 : 6 |
😃 : 1
Negative
Playtime:
55 minutes
Not gonna lie, this is janky as fuck. But its also very unique, cool, and has a lot of potential. I'm gonna leave a positive review, believing the devs will continue improving this rough gem.
👍 : 4 |
😃 : 0
Positive
Playtime:
69 minutes
The visuals are exceptional and the game play is loads of fun. The controls are well laid out and easy to use. I also liked that you can run over trees etc unlike Gunner, HEAT where a little sapling stops you in your tracks, pun intended. Hiding behind buildings and firing at targets while in cover was a blast. I quickly learnt the difference in ammo, meaning which shells to use on different targets etc. I am not an expert in tank warfare like some of the people who are posting negative reviews appear to be. To me, it's about completing campaign missions and having fun at the same time. Hats off to the devs who have already laid the foundation of what will become an epic tank sim. It obviously needs a little bit of polish but it's in great condition right now. I look forward to seeing the game progress over time.
👍 : 2 |
😃 : 0
Positive
Playtime:
566 minutes
Its a pretty good game, it still needs polishing and updates but seeing how the dev team is always attentive to the community and updating constantly, it has a lot of potential, i do recomend it
👍 : 3 |
😃 : 0
Positive
Playtime:
410 minutes
Why would you release it this way? The server crashes are bad (Australian) so you cannot complete a mission, restart ad nauseam! The graphical glitches make it difficult to play and the lower graphics settings don't do it justice.
I have to say that despite these failings it's still a lot of fun to play. I was so looking forward to this being more polished but having a response from the devs, I understand now why you released it early. Good luck.
👍 : 8 |
😃 : 0
Positive
Playtime:
4669 minutes
I want this game to succeed. I am enjoying it to a point, BUTTTTTTT
I'm sorry. I can not give this game a positive review at this Time.
The game was release as a complete buggy bag of shxt.
Positives
historical uniforms and markings on tanks .
A great variety of tanks and Anti tank weapons.
In game economics. I didn't see that one coming.
The restocking lost tanks with captured Enemy tanks.
Missions do look good & are Historically Based.
Negative points
After you complete the first objective and die in mission 2.
The spawn points are are sometimes in front of retreating enemy, so you are instantly killed on spawn from behind from retreating enemy tanks.
This is Poor mission planning by dev on that part.
Remove spawn points and make the players drive the tanks.
Its a tank game.
No Quick save , You have one successful event & then the bugs or poor design come into play.
Allow people to save after objectives. At least this way we can go for a walk and come back and try again. Not restart the whole mission from scratch.
Even the AI is hacking in this game lol.
In simulator you have marking on enemy positions, You simply can not see past the marking and are normally killed from the enemy behind these Markings. Remove them its simulator.
where is the Map key ? let players use maps with only enemy positions marked. Simulator.
Flying tanks. Really, no joke.
Infantry AI is retarded. Like the real russian army.
No damn quick save. you put an hour plus into game only to loose 3 platoons to a bug you cant do anything about.
Sniper tanks . Enemy engaging from 1000 meters plus, all while I'm out of line of sight & while i am in dead ground on other side of hill .( in Cover for you Civies )
Getting hit from under the tank through a hill . yeap
Sound cutting in and out ? We'll say its intentional and hearing loss from explosions. Add Ringing.
A simple fence post will stop your tank shots hitting tanks or infantry. Invisible walls.
The IDEA is great. i want it to succeed . But it is Currently Not ready for public release.
The missions are planned ok. I'm liking them. But your bugs are ruining your game.
Maybe in the discord you only had positive feed back and this lead to a early release.
But this is truly bad. I've pumped many hours into this game. The Dev's needs to sort out a few basic's . I will gladly change my review when these issues are fixed. I've been waiting years for this game, only be disappointed by the poor release.
Expecting the Public to beta test your game or pay for the privilege is a risky & bold strategy .
Lets see if this Pays off. Out to you.
👍 : 10 |
😃 : 0
Positive
Playtime:
1029 minutes
FACT: Game probably should have been listed as "early access" due to the unfinished state and bugs.
FACT: Game is certainly playable and enjoyable even with the problems.
FACT: Devs appear to be working very hard to fix the game issues and add more content.
FACT: Game is a "diamond in the rough" that has lots of potential, but unless we support it by purchasing and playing now, Tank Squad may never become the game we all want to see in the future. BUY THIS GAME!
👍 : 34 |
😃 : 0
Positive
Tank Squad Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS *: Windows 7 (64-bit) or newer
- Processor: Intel Core i3 2100 / AMD Phenom II X4 955 BE
- Graphics: GeForce GTX 570 / Radeon HD 6970
- DirectX: Version 11
- Storage: 8 GB available space
- Sound Card:
- Additional Notes:
Tank Squad Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
- OS *: Windows 8.1 (64-bit) or newer
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: 4 GB VRAM (GeForce GTX 980 / AMD Radeon R9 Fury) or better
- DirectX: Version 12
- Storage: 12 GB available space
- Sound Card:
- Additional Notes:
Tank Squad Minimum MAC System Requirements
Minimum:- OS:
- Sound Card:
- Additional Notes:
Tank Squad Recommended MAC System Requirements
Recommended:- OS:
- Sound Card:
- Additional Notes:
Tank Squad Recommended Linux System Requirements
Recommended:Tank Squad has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Tank Squad Latest News & Patches
This game has received a total of 4 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo Update #3
Date: 2023-10-13 15:16:38
Fixed trees, added few new sounds, added few new control options.
👍 : 71 |
👎 : 1
Demo Hotfix #1 - 30.04.2025
Date: 2025-04-30 18:15:34
Fixed pinpoint artillery, broken FPS limit setting etc.
👍 : 43 |
👎 : 0
Demo Hotfix #2 - 2.05.2025
Date: 2025-05-02 19:55:11
Fixed pinpoint artillery (again), Tiger ammo containers
👍 : 39 |
👎 : 0
Demo Hotfix #3 - 6.05.2025
Date: 2025-05-06 12:04:01
Wide screen issues
👍 : 25 |
👎 : 0