Tank Squad is a tactical-combat action game. Take part in big tank battles during World War II. Play single-player or coop (4 players). Repair your tanks, replenish supplies, manage the crew and get back to the action!
58 Players in Game
369 All-Time Peak
69,02 Rating
Steam Charts
58 Players in Game
369 All-Time Peak
69,02 Rating
At the moment, Tank Squad has 58 players actively in-game. This is 0% lower than its all-time peak of 342.
Tank Squad Player Count
Tank Squad monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-06 |
58 |
-39.93% |
2025-05 |
97 |
0% |
323 Total Reviews
236 Positive Reviews
87 Negative Reviews
Score
Tank Squad has garnered a total of 323 reviews, with 236 positive reviews and 87 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tank Squad over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
742 minutes
What to say. Game has lots of potential but its an unfinished game. Was rushed out for release for funds to continue the games development. Massive issues with no Game manual, so you spend your first couple hours testing the game mechanic's with trial and error. Annoying how you have to go through a number of tasks to just jump from one position to another.. Mainly TC to Gunner. You have to repair your tanks using resources. You can capture, repair and re-purpose soviet tanks or scrap them for more resources. Have discovered bug where you can't access gunner position from TC position and you have to end battle and re-boot game. There is no game manual what so ever so if you don't have time or the patience to figure stuff out.. don't bother. Give the game a couple months to sort itself out or wait for it to go on sale. I've played lots of tank simulators. This is just not worth the time, although the concept is great.
👍 : 3 |
😃 : 0
Negative
Playtime:
885 minutes
Here's my honest take.
Bugs: Lots (although the Dev seem to be working really hard to patch these bugs)
Game play: Good (with great potential)
Graphics: Good
AI: Challenging or a complete push over no in between
Story: Decent (Although I would prefer an option to play as the Wehrmacht instead of the Lightening bolt guys)
Historical Setting: Good (You feel like your on the eastern front of WW2)
Vehicles: Not many buts here has had a lot of work put into them with fully done up interiors but about 5 for Germany and I think 4 for Russia
Historical Accuracy:So far top notch.
So heres the take away, the game play is very nice, I find it engaging. Some people complain about the AIs ability to shoot through grass, but the truth is an AT gun has much easier time finding a tank than the other way around so no problems with that from me. I see a lot of work and attention to detail from the Devs placed into this game. So far the Devs have indicated through both words and actions they are working hard. Patches come almost daily. I do find the bugs frustrating and annoying at times but so far very few bugs that interfere with actual combat mission most of what I encounter is in the repair camp. I do find the delay when steering the tank when in sim mode to be an artificial challenge, and in real life there is a delay slightly between tank commanders commands and actions of the driver however there's a human element in there where the driver will understands where you are trying to go that prevents the driver from plowing into things that would damage or stop the vehicle (if he can see them at least) so without a human there I find the delay to be more annoying than realistic as the AI driver tends to react to slowly and often causes issues that wouldn't be an issue in real life example: trying to turn down a road between houses the driver will sometimes reacts to slowly to your commands and plows into a house and yes you can compensate for this but in real life the command would be given driver your next right or left and the tank would just go there leaving the tank commander to manage his actual job, just to be clear I just think the delay should go away as its an artificial problem although the dialogue lines should stay. So find that part to be tedious. But overall a game with wonderful potential and very interesting game play. To the Devs, I saw mention of a pvp mode by a dev may I suggest a dynamic campaign map where the opposing sides both start with their worst vehicles and must conquer the map from one another by attacking the next map from the other 4 player team first person to take the "HQ" map from the other team wins. So if your easily frustrated by bugs perhaps let this one cook just a little longer but if you just want a fun tank game were you get to manage things and really are not bothered by bugs then this game is well worth 20 dollars no doubt really for the level of detail and work that has clearly went into this game its a great deal.
👍 : 2 |
😃 : 0
Positive
Playtime:
57 minutes
Great concept but runs like Forrest Gump if Forrest Gump was 800 lbs.
👍 : 4 |
😃 : 2
Negative
Playtime:
716 minutes
I love the premise and potential of the game, and I'm even having fun with the gameplay (this probably would be one of my favourite games if it worked better), but this doesn't feel like a fully-fledged release yet. The game is incredibly raw right now, with bugs, visual inconsistencies, unused/unfinished features (like the crane) and AI problems.
Here's a few things that really annoy me when driving around in a StuG III for example:
[list]
[*]If peaking outside as the commander and the vehicle is at a slope, then your camera will be massively off-center in relation to the commander's hatchet, potentially even ending up behind the open hatchet door, effectively blinding you
[*]Many times, when going from outside to inside as a commander, the hatchet refuses to close when you're not specifically looking up at it to trigger the animation
[*]When in the MG gunner's position, the camera will reset to looking backwards (!) everytime you end aiming with RMB
[*]Also when in the MG gunner's position and when peaking outside, the tank interior is not getting rendered, so you're just looking through your tank and at the ground when you look down inside the hatchet
[/list]
There are more issues like this, and they add up and cause frustration during gameplay. I would've been less dissappointed and critical of these issues if the game was marked as Early Access, but according to everything stated on the Steam store page, this is a 1.0 release, and so my review is treating the game as such.
I would love to be able to rework my review in a few months of time, if the developers keep focusing on fixing issues, but as it stands right now, only buy this game if you can deal with it being a work in progress release.
👍 : 4 |
😃 : 0
Negative
Playtime:
105 minutes
They have done it again .full of promises but continously failing . they promised they were going to add loads of maps and other content in early access then they dont they wrap it up and release it before fulfilling their promises . their great at selling you fantastic ideas but never see it through. they did exactly the same with tank mechanic simulator. what could have been a great game never got the content it deserved .they are like children getting bored and moving on to other great ideas before finishing and seeing through their current projects. im very angry they fooled me twice now with false promises i can promise you now im done with these jokers. im a builder by trade im pretty sure if you paid me to build you a house and i got bored half way through and built you a bungalow instead. id would be going to court for it,but seems this is acceptable practice in the gaming world.
👍 : 5 |
😃 : 0
Negative
Playtime:
388 minutes
This is EVERYTHING Ive been waiting for. Actual WW2 Armor shenanigans. Not some boring death match, arcade game, like the rest. PLEASE keep working on this game, you are the GOAT!
👍 : 2 |
😃 : 0
Positive
Playtime:
28 minutes
[h1] I love WW2 related games, especially tanks. But I couldn't bare the pain of the mechanics of this game to play more than 30 minutes. [/h1]
Tank Squad. Oh, boy. Where do I begin.
I went into this game hoping for something similar to SL-2's tank crew DLC but at a somewhat more affordable price range. The game looked great, it was fairly optimized considering all the moving foliage and modern graphics.
Now, I don't consider myself someone that simply enjoys a "run & shoot" type of game, but I generally go into a game like this understanding 3 core aspects.
[h3] 1. How to move [/h3]
[h3] 2. How to shoot [/h3]
[h3] 3. What is the objective [/h3]
Linear, but quite reasonable and straight-forward. After getting familiar with these features, I would naturally understand the other detailed and more intricate controls / features.
[h1] I was able to understand #1 and #3, but #2 was the Maginot Line for me. [/h1]
I could not figure out how to get my tank to fire, without using the "O" button to make the AI fire at a target, but even that didn't seem to work so well. Especially against targets perhaps hiding behind soft cover, or just buildings or obstacles I wanted to fire at.
I spent nearly 30 minutes [b] PURELY TO FIGURE OUT HOW TO SHOOT [/b] and I have to throw in the towel.
I looked at the control layout image via "F1" pressed every single button that could possibly have any function with the turret, tried the "Bootcamp", but Bootcamp doesn't really have anything that can help a new player besides giving them a firing range where they can figure things out themselves.
[h1] Only take this review as consideration, as it is purely based on my personal experience. [/h1]
However, I believe it's worth noting that someone like myself who played other ww2 simulators, strategy games, shooters was not able to get the gun to fire.
I was very frustrated and actually had to just turn the game off, I could feel I was only going to get more frustrated and stressed spending anymore time figuring things out.
[h1] Verdict: "I was about to commit seppuku inside my bunker before the Russians got to me cause all the panzers were malfunctioning." [/h1]
👍 : 4 |
😃 : 1
Negative
Playtime:
1024 minutes
savage fun! it is a little clunky at the moment but DEV is working his behind off to get this improved.
👍 : 5 |
😃 : 0
Positive
Playtime:
2229 minutes
Steel Beast, GHPC, and IL2 Tank Crew player approves.
👍 : 12 |
😃 : 0
Positive
Playtime:
14266 minutes
Okay here is the issue...the game is VERY raw as it currently sits...for me personally I enjoy it....it has a lot of potential and i can foresee this game being amazing..but for other players? No I cannot recommend it in its current state...unless you buy it knowing FULL well how raw it is...and are able to overcome a small learning curve...then yes...go ahead and get it...but for general players...no...I cannot at the current time...but I am more than willing to change the recommendation once it gets more polished...the devs ARE very active in improving it from what ive seen
👍 : 34 |
😃 : 2
Negative
Tank Squad Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS *: Windows 7 (64-bit) or newer
- Processor: Intel Core i3 2100 / AMD Phenom II X4 955 BE
- Graphics: GeForce GTX 570 / Radeon HD 6970
- DirectX: Version 11
- Storage: 8 GB available space
- Sound Card:
- Additional Notes:
Tank Squad Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
- OS *: Windows 8.1 (64-bit) or newer
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: 4 GB VRAM (GeForce GTX 980 / AMD Radeon R9 Fury) or better
- DirectX: Version 12
- Storage: 12 GB available space
- Sound Card:
- Additional Notes:
Tank Squad Minimum MAC System Requirements
Minimum:- OS:
- Sound Card:
- Additional Notes:
Tank Squad Recommended MAC System Requirements
Recommended:- OS:
- Sound Card:
- Additional Notes:
Tank Squad Recommended Linux System Requirements
Recommended:Tank Squad has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Tank Squad Latest News & Patches
This game has received a total of 4 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo Update #3
Date: 2023-10-13 15:16:38
Fixed trees, added few new sounds, added few new control options.
👍 : 71 |
👎 : 1
Demo Hotfix #1 - 30.04.2025
Date: 2025-04-30 18:15:34
Fixed pinpoint artillery, broken FPS limit setting etc.
👍 : 43 |
👎 : 0
Demo Hotfix #2 - 2.05.2025
Date: 2025-05-02 19:55:11
Fixed pinpoint artillery (again), Tiger ammo containers
👍 : 39 |
👎 : 0
Demo Hotfix #3 - 6.05.2025
Date: 2025-05-06 12:04:01
Wide screen issues
👍 : 25 |
👎 : 0