GyroBlade Reviews

Retro style 2D vertical scrolling simple shooter.
App ID1469340
App TypeGAME
Developers
Publishers H.T.Project Games
Categories Single-player, Full controller support
Genres Indie
Release Date21 Dec, 2020
Platforms Windows, Mac
Supported Languages English

GyroBlade
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

GyroBlade has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 56 minutes
Meh. You probably already realize this is an old school style shmup. It's not bad. It's just meh. It's mechanically barren. You move your helicopter and you shoot. Every level seems to have 3 helicopter enemies that drop a power up. This power up will rotate between green and orange. Green is a more focused and powerful straight shot while orange is a spread out wide shot. You can power these up 5 times by collecting more power ups without dying. Due to this, the game does have a bit of a gradius syndrome where the game gets harder when you die. This is mostly because enemies are somewhat tanky in this game, so without a powered up weapon, it's hard to clear the screen of enemies and you have to do more dodging. Scoring is about as basic as they come in shmups. You gain score from killing enemies and picking up "P" stars, which are worth 1000 points each at the end of the level. When you lose all your lives and you use a credit, your score resets to 0. That's it. To high score you want to kill as many enemies as possible, pick up as many stars as possible, and not die. The game's 8 levels feel like a repetitive slog. While I think the game has a decent variety of enemies, their shot and movement patterns just aren't very interesting. Bosses are also a push over, at least on easy and normal. I find them easier than the actual level itself, which is a bummer for a shmup. The music is good, but I'm pretty sure it's just one music used on every level. There is no scoreboard. You can see your highest score while playing, but there is no extended scoreboard showing you all your top 10 scores/stats or anything of that nature. There's also no online leaderboard. Options are also pretty lacking. There's no tate mode or custom options like life limit or credit limit. No achievements. No trading cards. No multiplayer. Overall, this is a very basic package. I definitely don't recommend buying at $5, and even on sale I only recommend to those who really love these early style shmups.
👍 : 4 | 😃 : 0
Negative
Playtime: 157 minutes
It's a well made piece and at a price point
👍 : 8 | 😃 : 0
Positive
Playtime: 361 minutes
Retro style shoot-em-up that looks like what was in arcades around 1985~86, if you have ever played Toaplan's Tiger Heli it's like that but with air enemies as well. Worth the price if that's what you like (I do). I do wish there were super bombs and maybe more variety in aircraft colors. It may be color coding to differentiate between air (red), and land/sea (green) though.
👍 : 1 | 😃 : 0
Positive
Playtime: 10 minutes
Looks great, and the gameplay is simple. Controls are tight with an old wired 360. However, it is one of those arcade style designs where things get tougher and more numerous until you inevitably die. Once you do, you respawn in the middle of that upgraded malestrom with the puny starter weapon, requiring multiple hits to take down the most basic of targets, meaning the fight is now basically impossible. When this happens in a boss fight, you might as well start over. This leads me to the ultimate conclusion: when a game treats you like it needs quarters to survive, even thought it lives with you in your house and you handle all the bills, it is not your friend.
👍 : 0 | 😃 : 0
Negative
Playtime: 92 minutes
This is an excellent [b]retro shooter[/b] that totally deserves more attention. Fans of [b]Tiger-Heli[/b] and [b]Twin Cobra[/b] should feel right at home. Tight and responsive controls, solid retro graphics, BGM sounds like right out of the NES. Fans of #shmups should find it enjoyable and moderately difficult. I like shooters but hate bullet hell, and this seems to fit somewhere in between. It's a slow-paced retro shooter that gets a bit more difficult as you go along, providing moderate challenge.. and maybe that's its charm? The developer has spent next to nothing on bringing awareness to this fun little game (not sure if the language was a factor). Still, a small game worth playing.
👍 : 5 | 😃 : 0
Positive
Playtime: 106 minutes
Great fun for anyone into Retro games, particularly Tiger Heli. If you're into PC Engine type shooters or anything of the sort, you'll probably like this. Basically the perfect treat for a Retro Gamer.
👍 : 3 | 😃 : 0
Positive
Playtime: 18 minutes
Here is the thing with this style of shmup....just looking at the photos you will have a very good idea if this is your game or not. Gyro Blade is an ok shmup, but doesn't really stand out in any area. It is extremely basic with just movement and an attack button. The enemies are standard, the power-ups are standard, the difficulty is standard, the game speed is standard, and so forth. It really doesn't feel like it progressed passed the NES days of 1985. In fact...by the time you think of games like Xevious or Legendary Wings....you have already surpassed this one in depth. Here is where the real problem is: I can't say it isn't fun. Repetitive, yes, and to a greater degree more repetitive then say 1942...but it isn't boring. But is it $5 fun? You can do better. So my advice to shmup fans: get the game on a big discount (like $1), or don't get it at all. It is really that simple.
👍 : 1 | 😃 : 0
Negative
Playtime: 135 minutes
Composer here. This is the first time I've heard my music in a game released on Steam and on consoles, which feels pretty surreal. I guess, as plus points go, that's gonna be pretty unique to me, though. Leaving obvious bias at the door, this game is great fun. I can certainly see myself firing it up when I want to pass a little time. The gameplay doesn't try to do anything groundbreaking, but because of that, it's intuitive, and it's tightly-tuned for a really satisfying feel. The graphics are clear, too, with some good telegraphing. I particularly like how shadow distances are used to help you quickly gauge whether something's on the ground or at the same height as your chopper. The visuals are bright and colourful, and authentic to that 16-bit Japanese PC look. Ironically, I think the sound needs more work. There's no menu music or sound effects, and the volume of the gameplay sound effects is all over the place. I know my M-DRIVE pack didn't offer a huge amount of tracks for an action game like this, but it would have been nice to hear more than two different BGM tracks, a game over jingle, and a victory jingle upon completing a level. Finishing a level currently feels a bit flat, as the helicopter lands and resupplies and the music just sort of fades out with no fanfare. There were game over and victory jingles in the pack for moments like these, y'know.~ Other than that, I have no criticisms for this little gem, and especially at such a reasonable price, I'd recommend it to anyone who wants a satisfying way to kill twenty minutes.
👍 : 5 | 😃 : 0
Positive
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