Ruvato: Original Complex
4 😀     2 😒
57,39%

Rating

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$4.49
$14.99

Ruvato: Original Complex Reviews

Ruvato: Original Complex is a fast-paced hack and slash game. Ria, the protagonist of this game, gains attack power and becomes stronger each time she defeats her enemy. Play, get skilled, and chain-kill multiple enemies with ease using Ria’s unique ability.
App ID1464500
App TypeGAME
Developers
Publishers REMIMORY
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV
Genres Casual, Indie, Action
Release Date19 Nov, 2020
Platforms Windows
Supported Languages English, Simplified Chinese, Japanese, Korean

Ruvato: Original Complex
6 Total Reviews
4 Positive Reviews
2 Negative Reviews
Mixed Score

Ruvato: Original Complex has garnered a total of 6 reviews, with 4 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Ruvato: Original Complex over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 41 minutes
Palm sweating timing hit and run action. Mindless fun!
👍 : 12 | 😃 : 1
Positive
Playtime: 246 minutes
커맨드 입력이 정확하지 못하고 손 느린 사람은 즐기는게 아니라 스트레스만 받는다. 몹에게 죽은 횟수보다 몇배는 낙사로 죽었는지 모른다. 환불하고 싶어도 너무 많이 죽어서 이미 2시간이 넘어버려서 그럴 수도 없고, 다들 잘 생각해보고 구입하시길
👍 : 1 | 😃 : 1
Negative
Playtime: 202 minutes
"Ruvato" is a decent hack and slash game for a few evenings. The fighting is fluid and enjoyable with some minor exceptions, but the platforming sections, unfortunately, are borderline broken.
👍 : 7 | 😃 : 0
Positive
Playtime: 652 minutes
Honestly, I really liked this game. The gameplay loop is very interesting and, besides some instances, I even enjoyed the platforming. The story is quite interesting as well, with a good dose of mystery, If you want a good challenge, especially if you are aiming to complete it (clearing all stages with A Rank), I suggest checking it out. Overall, a solid 8.5 for me.
👍 : 5 | 😃 : 0
Positive
Playtime: 57 minutes
I always hate leaving negative reviews, but when I have to... Was interested in the artwork of the game and some screenshots, so I gave it a try, but unfortunately, fairly good graphics cannot compensate for the... whatever passes for platforming and fighting. As another reviewer's said, platforming is broken. I have to agree — moving around the map can be quite a hassle sometimes, especially when the length of your dash is unpredictable or you can suddenly run out of dashes when you didn't expect to. That's fine though, it's manageable with a bit of patience. However, the extremely aggravating thing about the combat is that the character cannot move when she's attacking. It may sound retarded, but quite often I find myself 0.5m away from the enemy, slicing the air like a fool because I cannot get close like I could in myriads of other games. Sometimes the annoyingness of this almost drives me up the wall - so much for being a super-cyborg when you cannot move and attack at the same time, eh. In addition, the levels feel extremely repetitive. The 1st chapter is about 20 levels long; they're all almost identical, as when a game introduces a new concept (moving platforms, breaking platforms, new enemies etc.), it is stretched across several levels with little variance. I see no problem with condensing these 20 levels into 5 that would be more packed more content - and more reason to stay. Because the way things are now, there is no reason to do that for me.
👍 : 9 | 😃 : 0
Negative
Playtime: 392 minutes
[b]Playing status:[/b] finished the game, 100% achievement [b]Grindy Achievement(s):[/b] No. [b]Optional Achievement(s):[/b] Yes (~5 achievements). [b]Difficult Achievement(s):[/b] No. [h1]Intro[/h1] [b]Ruvato: Original Complex[/b] is a hack and slash game with a unique mechanic. Your attack power will increase based on the number of enemies that you defeated, making it easy to defeat more powerful enemies later on. The game offers 102+5 levels in total with varying mechanics and boss fights. [b]Pros:[/b] - Unique gameplay - Each level lasts less than 1 minute - 3 difficulties which can be switched anytime [b]Cons:[/b] - It's hard to position the character to the place that you want for the platforming sections - Those who don't have good reflexes might have trouble in some levels - Camera is moving too slow to react quickly [b]Specs[/b] Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 [h1]Should you buy this game?[/h1] [b]Yes.[/b] [i]If you like to play hack and slash games, especially with levels that can be completed in a short time, buy this game at a sale.[/i] [hr][/hr] [h1]In-Depth Review[/h1] [h3]Visuals[/h3] What excels at this game's visuals lies in its interface - the main menu, cutscene, and even the screen that happened after you finished each level looks neat with all the simplicity. The main menu looks clean with the white color while still making it look attractive with images and animation. Although the in-game models might look like porcelain dolls at first glance, the cutscene portraits look smooth and nice to look at with effects and lighting. [h3]Story[/h3] The story is focused on a sci-fi setting where androids and brain transfers are a thing. Dialogues mostly revolve around you, the main character, that is looking for a log of a researcher to find out the background of the main plot. It was interesting to see the concept that the game has in mind of the topic, and if you are not interested in that, the story also has a bit of heartwarming element with the characters. The dialogues are flowing smoothly and are written in such a way that makes it easy to understand, even to those who didn't know about the topic. However, it can be hard to focus reading the text since the camera keeps on moving on cutscenes. [h3]The Game[/h3] [b]Gameplay[/b] The game is a fast-paced hack and slash where you need to kill all enemies on the level to continue. The thing is, your attack power will be increased by one for every enemy that you kill, which makes fighting easier as time goes. However, standing still for a long time without hitting an enemy will make you lose this damage increase, so you must keep on moving and slay the enemies on your way as fast as you can. Your score will be calculated at the end of the level and you will be ranked based on how fast you are clearing it. Each level doesn't take longer than 1 minute, save for the very last level. Your hand-eye coordination will be tested in this game. Since your damage starts with 1, it's unwise to attack an enemy with 10+ HP when there is one with 4 HP on sight. This makes you prioritize which enemies to kill first, whether it's because of their low HP or annoying attack. You can also block or dash to defend yourself against enemies' attacks to make sure you don't get killed. Since you only have 1-3 HP, which depends on the difficulty that you select, you must be careful not to get hit too much. https://steamcommunity.com/sharedfiles/filedetails/?id=2654239457 It's hard to move your character around. The game also has platforming sections where you need to dash to avoid obstacles, whether it's a pit or lasers. However, since the game doesn't have a tile-based movement, it's hard to predict where your dash will end up, making it easy to die because of a foolish mistake. In fact, I still didn't know how to finish one of the sections in a level without getting hit because of this. Moreover, your dashes have a cooldown, so you must make sure that you have it ready before proceeding. Skills help to give some leeway in finishing the level. Eight skills are available to purchase and upgrade, which can help you in finishing the levels. However, switching between them midway is almost impossible to do since the timer will keep on running when you do that. You can finish the levels by using one skill, but I can see how using more than one in some levels can help to finish it faster. https://steamcommunity.com/sharedfiles/filedetails/?id=2654240500 [b]Mechanics[/b] More mechanics will be introduced later on, making the game more interesting or annoying. I liked levels that require me to kill enemies in a certain order to continue, but the levels that require me to block an attack several times are kinda boring. There is one level where I had to sit still to parry an enemy's attack ~18 times before I can finish the level and another where I had to remember the platforms' position before I could move on. The thing is, you need to block right when the enemy is attacking to parry - you need to develop muscle memory for these levels. Some tutorials are introduced too fast. All mechanics will be explained at the first few levels to let you know how the game works. However, some mechanics, namely the parry and breaking the enemies' defense while they are stunned, never matter until the last few stages. I didn't aware that those mechanics exist in the game and got stuck for a long time because of it. https://steamcommunity.com/sharedfiles/filedetails/?id=2654240840 [b]Boss[/b] Boss fights feel redundant. There are 5 boss fights in total that are accessible at the end of each stage. However, they can be defeated in the same way. It's also hard to know whenever they are attacking since their models are very small. [b]Length and Difficulty[/b] I finished the game in 6.4h. I played the game in "normal" difficulty at first before I switched to "easy" at around the second stage. There are 5 stages in total with ~20 levels and a boss fight each. The easier difficulty helps if you want to get all levels in A rank for achievement, especially since you get more HP and have to deal with slower enemies. The game is still challenging to beat even at the easiest difficulty because of the platforming sections and parry mechanic. [h1]Conclusion[/h1] I have a love and hate relationship with [b]Ruvato: Original Complex[/b]. On one side, I liked the game concept, slashing everything in my way to gain higher damage. However, I loathe the platforming sections. All of them. It's easy to die because of a foolish mistake, whether you didn't time your dash properly or the moving platforms that don't come your way when you dashed to a certain spot. I was frustrated whenever I failed because of them, but strangely, I couldn't stop playing. There is always that thought that wants me to play one more level before stopping. However, since the game is only ~6h long, the original price might be too expensive for the playtime it offers, so I suggest buying the game on a sale instead, and that's if you don't mind stressing yourself over numerous deaths. [quote]This game was reviewed on behalf of [url=https://steamcommunity.com/groups/ReviewersParadise]Reviewers' Paradise[/url], a group that connects both developers and reviewers in one place. Sorry for the long wait![/quote]
👍 : 22 | 😃 : 1
Positive
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