Boppio Reviews
Boppio is a game about obtaining materials, constructing buildings, and assembling a spaceship to return home. In order to succeed you will need to automate and optimize your base. Mine minerals and combine them into new items that will help you build your return vessel.
App ID | 1384030 |
App Type | GAME |
Developers | Boppy Games, LLC |
Publishers | Boppy Games, LLC |
Categories | Single-player, Steam Cloud, Multi-player, Co-op, Online Co-op, Partial Controller Support, LAN Co-op, Cross-Platform Multiplayer |
Genres | Casual, Indie, Simulation |
Release Date | 22 Dec, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

8 Total Reviews
6 Positive Reviews
2 Negative Reviews
Mixed Score
Boppio has garnered a total of 8 reviews, with 6 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Boppio over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
836 minutes
If you don't want the in depth gameplay in Factorio or Satisfactory then buy this, as you can just chill out and enjoy without all the overwhelming logistics and stress. Yes there are a few minor bugs and a lot more work to be done, but for £7 you will have many hours of fun and there are always bug fixes and new stuff being added every month and the developer is always listening to improvements and changes asked for in the game. You won't be disapointed.
👍 : 4 |
😃 : 0
Positive
Playtime:
610 minutes
Basically a simplified Factorio with a few of its own little things thrown in. In principle not a bad game since having something less complicated is definitely valid. However, it's simply not a release quality product. To many issues and crashes. The further you get along, the worse it gets. It didn't help that I had to be on the beta branch because the main one had game breaking bugs that blocked progression. I was trying to get at least the full tech tree (assuming there is only one) done, but the crashes became too problematic.
It's definitely a game to keep an eye on if you want something not too complicated, but after it's had some time to mature.
👍 : 7 |
😃 : 0
Negative
Playtime:
340 minutes
Like many others have said, this is a lot like Factorio but with tubes. There are however hostiles but they don't seem to attack on their own unless you get near enough to them. I suspect that will change as the updates progress.
I do wish there was an easier way to get things in and out of inventory, like a simple double click. As it is you have to drag them out. Maybe add a Factorio feature where you can use a hotkey to add/remove items without opening the machine's screen.
I see some potential for this.
The minimum system requirements say Windows 10 and yet it does work on Windows 7.
👍 : 5 |
😃 : 0
Positive
Playtime:
154 minutes
The game haven't got any updates from 2022-01 and it's most of it are bugged... And it's not that fun as For Example "Factorio" so, don't buy
👍 : 6 |
😃 : 0
Negative
Playtime:
24 minutes
Wow. i thought people just didn't give the game a chance before making a review. But that's not it at all. The game is simply not finished at all.
The first thing that happened after i started it up, was i tried to move around, and everything was just lagging all over. So i tested my fps, and they were 60, so the game is just really laggy and clunky.
After that i got some automation going, and everything was really slow. It turns out it was slow because it only stacks 8 ingots, and then stops. So i connected it to my Habitat that has a storage indicator, but that didn't work. For whatever reason it didn't want to autostore ingots.
Also whenever you press any building, it selects and wants you to build tubes. If you then go to any menu it will build the tubes wherever your mouse is hovering. It doesn't matter how many windows are on top. So after placing 50+ tube-connectors all over the base, i fiddled around for some more moments before making the choice to return the game.
From what i have seen, i personally don't think this game has a place next to Factorio or Satisfactory.
👍 : 22 |
😃 : 0
Negative
Playtime:
451 minutes
Not a bad alpha demo, but certainly not a complete game yet.
I would say it should still be in Early Access for quite a while yet. Most people would be dissapointed with this as a completed game.
A similar idea to Factorio but no where near as complete or featured as Factorio.
I don't recommend this as a completed game at the current time. If it were still EA I might give it a thumbs up as it has some potential.
👍 : 15 |
😃 : 0
Negative
Playtime:
1849 minutes
*Update March 4th, 2022*
I've reported many bugs since but no indication the dev works on anything related to the game. In fact, he seems to be doing and streaming about anything but the game's development. I now strongly advise against buying this game.
Original review below:
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Promising factorio-lite game I enjoyed up until the last tech tier were the game just broke. I'm unable to progress further. Version 1.0.0. Many say it has potential but I have yet to see how the single developer fixes bugs. Until then, it is a wildcard.
I liked the idea of the simplified material transfer via tubes and automatic routing. Unfortunately, the larger the factory grows it becomes less and less efficient at selecting routes. For example, I have a building producing rubber, full, next to a building that is starving for rubber, yet the latter requests rubber across the map.
The idea of three sub-maps is also nice, but it took me hours to recognize there is a building to travel to the second map which has unique resources needed for progression. I'm yet to figure out how to travel to the third map, given that the related buildings and tech are bugged in the release version.
I can't say much about the music and audio; I reduced their volume to half which essentially muted them. I had to lower the visual quality to low across as it barely run 30 fps on my underpowered laptop. It looks acceptable but has no apparent vsync option and got quite a lot of screen tearing.
I recommend waiting for major patches.
👍 : 17 |
😃 : 0
Negative
Playtime:
119 minutes
This game needs some work but overall I love this game. I play a lot of Satisfactory, Factorio and Space Engineers. I see a lot of potential for this game :)
👍 : 24 |
😃 : 0
Positive
Playtime:
884 minutes
As a fan of Factorio, Space Engineers, Satisfactory, etc, etc. I really wanted to like this game. The tube system simplifies the factory building a lot, neat idea!
Unfortunately is has too many bugs to be playable right now. It was generating log files 6.2 million lines long (300+ mb), mostly filled with warnings, errors and exceptions.
With that kind of technical debt, I'm concerned this game will eventually reach the "never finished" status of many early access games.
Give it some time and see how it looks.
👍 : 24 |
😃 : 1
Negative
Playtime:
455 minutes
The game is in an alpha stage - I found the initial part of the game simplistic but interesting. However, very annoying bugs started to appear as soon as I tried to use a vehicle, including frequent "fall through the world" issues. Documentation appears to be lacking - I have not found a manual, or a wiki, to answer important questions such as how to center the map around one's current position. This is an issue because I'm totally lost, and the icon for marking the player location is extremely tiny. Not all interface keys are listed in the options menu, the key to exit vehiciles was not listed for example.
Basically, my overall impression is that it's simply not ready for release at the current time.
👍 : 38 |
😃 : 0
Negative