Flowstone Saga
Charts
1

Players in Game

175 😀     26 😒
79,57%

Rating

$17.99

Flowstone Saga Reviews

Master a totally unique puzzle-battle system in this 16-bit, JRPG-inspired adventure featuring an epic story, charming characters, stunning pixel art, and epic music. Follow a grand story set in the mysterious Ocean's End islands full of lost memories, ancient ruins, pirates, treasures, and frogs.
App ID1372000
App TypeGAME
Developers
Publishers Impact Gameworks, Doyoyo Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Stats
Genres RPG
Release Date26 Sep, 2024
Platforms Windows, Mac, Linux
Supported Languages English, German, Simplified Chinese, Japanese

Flowstone Saga
201 Total Reviews
175 Positive Reviews
26 Negative Reviews
Score

Flowstone Saga has garnered a total of 201 reviews, with 175 positive reviews and 26 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Flowstone Saga over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 644 minutes
Sadly, it still has too many problems to be called done. If it were done, this would be a [i]yes[/i] instead of a [i]no[/i]. In the past hour I have experienced: (1) a fade to black before a quest fight never unfading from black to continue, (2) a main story cutscene loading the sprite of a slime along the bottom edge of the screen instead of the characters the dialogue references, (3) winning a long boss fight with piece drops that were too quick (or something) at the end that didn't end the fight, (4) wrong/rotating dialogue when talking to the frog spirits in New Riverstone, (5) if you get more than a few different drops in a regular fight, the text lines just keep going down (and the one overlapped by the EXP readout is unreadable), and (6) walking straight through an enemy without triggering a fight (needing to double back over it to trigger it).
👍 : 0 | 😃 : 0
Negative
Playtime: 296 minutes
Great twist on tetris, i've had a great time with it. If you like tetris and rpgs youre in for a treat
👍 : 0 | 😃 : 0
Positive
Playtime: 58 minutes
I'm quite sad I slept on this game for so long before taking the leap. Great pixel art, fun engaging combat (it's effectively Tetris the rpg), and thus far has shown an interesting world and an interesting cast of characters I want to explore. Yet another 16 bit game that proves that there is still more to find and love with this classic style, embarrassing triple A game publishers who focus to much on flash and not substance, or most importantly, just plain raw fun. I hope the gameplay continues to expand more as I can see the potential with the systems that have been introduced early on. Tldr: Great pixel art game; exactly what I want to see in the indie scene showing old methods still can produce fun results.
👍 : 0 | 😃 : 0
Positive
Playtime: 136 minutes
TL;DR Combat is interesting, but story is really sluggish if you are looking to play tetris I suggest looking elsewhere I wanted to like this game I really did. I love the art style and the music. The combat which is tetris seems interesting. Unfortunately is all kinda falls flat. Fights felt too long and I know I can run but without the tetris the game for at least the first 2 hours is a glorified fetch quest. We need item from there, go there kill enemy come back, give item, and then a new quest of go there, kill X, come back. Rinse and repeat for 2 hours and it broke me. I was so bored the story wasnt doing anything at all. I suppose all the fetch quests are meant to introduce you to the people of the town but I wasn't feeling any connection with them. I was so done being in the same place with what felt like no progress in the game. Maybe it picks up afterwards but I'm not convinced. But after spending two hours in the same town with next to nothing happening I was done. This game needs to figure out where to trim the fat.
👍 : 0 | 😃 : 0
Negative
Playtime: 210 minutes
Great game - like the mechanics but also art style.
👍 : 0 | 😃 : 0
Positive
Playtime: 1667 minutes
Very fun game with charming characters and dialogue
👍 : 0 | 😃 : 0
Positive
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