Trek to Yomi Reviews
As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.
App ID | 1370050 |
App Type | GAME |
Developers | Leonard Menchiari, Flying Wild Hog |
Publishers | Devolver Digital |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Action, Adventure |
Release Date | 5 May, 2022 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Russian, Korean, Japanese, Polish |

2 729 Total Reviews
1 939 Positive Reviews
790 Negative Reviews
Score
Trek to Yomi has garnered a total of 2 729 reviews, with 1 939 positive reviews and 790 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Trek to Yomi over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
239 minutes
so gOOOD
👍 : 0 |
😃 : 0
Positive
Playtime:
121 minutes
cool cool
👍 : 0 |
😃 : 0
Positive
Playtime:
53 minutes
block, stabstab
block, stabstab
don't get creative or you die, looks neat though
👍 : 4 |
😃 : 0
Negative
Playtime:
1633 minutes
Like watching a Kurosawa movie and controlling the main character.
Gorgeous aesthetics. Captivating story. Cinematic mode always on.
Very unique. Very fun to play.
👍 : 1 |
😃 : 0
Positive
Playtime:
581 minutes
Little old school Japan samurai game
Just learn how to parry like Sekiro than you're good
Chill fun, black and white at all
👍 : 0 |
😃 : 0
Positive
Playtime:
394 minutes
Отличная, кинематографичная игра. Великолепная работа камеры, погружающая в атмосферу фильма. Действие, по сути, это, beat 'em up, но благодаря мастерской работе команды разработчиков, beat 'em up вышел с уклоном в интеллектуальность и историчность. Однозначно стоящее приобретение и запоминающийся опыт.
👍 : 0 |
😃 : 0
Positive
Playtime:
301 minutes
Just to be clear - I’m not here to hype or trash the game. This is a neutral take based on my time with it.
Trek to Yomi is, without exaggeration, one of the most gorgeously directed indie titles I’ve played in recent memory. While I’m not deeply familiar with classic Japanese cinema and can't compare it to Kurosawa or other legends, the direction stands tall on its own - every shot feels purposeful, dramatic, and atmospheric. The Japanese voice acting is good and the overall presentation pulls you into the world effortlessly. It genuinely surprised me how much the game evoked the feeling of a spiritual successor to classic Prince of Persia - not in terms of platforming, but in that same side-scrolling, weighty journey feel.
What I didn’t expect going in were the supernatural elements, which initially intrigued me… until they didn’t.
Let’s get this out of the way: the combat system, which should have been the backbone of the game, simply doesn’t hold up. There seems to be depth, with multiple combos and timing mechanics, but the moment you discover two particular combos that stun enemies on the final hit, the entire system collapses. I spent the whole game spamming those two combo, staggering even bosses and healing off finishers like it was a joke. It baffles me how these glaring balance issues made it past QA. You basically have to self-impose restrictions to get any challenge, which defeats the point of a combat-driven game.
The story didn’t grab me either - especially once it leaned into the paranormal. Instead of going wild with the premise and delivering memorable levels or creative enemy designs, the game slogs through some of its dullest sections right when it should’ve been at its most inspired. Oh, and yes, there are puzzles—of the “rotate three discs to match a symbol” variety. Sigh.
To top it off, the game indulges in one of the most irritating FromSoftware trends: making you run back to bosses after dying. It's not a long run, just a few seconds, but it’s just enough to be annoying and feel unnecessary, especially when you have no enemies, RPG systems and other stuff that kinda works in FromSoftware games in moments like this.
In the end, Trek to Yomi is a visually stunning, five-hour experience that I finished without much frustration - but also without much satisfaction. It looks like a masterpiece. Sounds good too. But at its core, it's a game with fundamentally broken gameplay systems.
👍 : 0 |
😃 : 0
Positive
Playtime:
261 minutes
Truly felt like I was in some very old movie. Great atmosphere and loved that it was in black and white, but my only gripes is that they used too many shades of grey. Could have just stuck with the black and white spectrum.
10/10 would not play again, cause no replay value, but that's fine. It's not meant to have any.
👍 : 1 |
😃 : 0
Positive
Playtime:
2535 minutes
Beautiful atmoshpere and music, nice history, a different action game.
👍 : 1 |
😃 : 0
Positive
Playtime:
342 minutes
[b]Trek to Yomi[/b] is a visually striking, cinematic side-scroller that pays homage to classic samurai films in the most artistic way possible. Presented entirely in black and white with film grain and dramatic camera angles, every frame feels like a moving Kurosawa scene. The combat is simple but deliberate, emphasizing timing and precision over button-mashing. While the gameplay isn't overly complex, the atmosphere, story, and emotional weight more than make up for it. The narrative explores themes of honor, duty, and the afterlife, pulling players through a beautifully haunting journey. It’s a short but memorable experience, perfect for those who appreciate storytelling, art direction, and samurai lore over complex mechanics.
I'd give it a rating of 8/10
👍 : 2 |
😃 : 0
Positive