Manor Lords
Charts
3 148

Players in Game

62 224 😀     9 896 😒
85,03%

Rating

$39.99

Manor Lords Reviews

Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord -- the seasons pass, the weather changes, and cities rise and fall.
App ID1363080
App TypeGAME
Developers
Publishers Hooded Horse
Categories Single-player, Steam Cloud, Partial Controller Support
Genres Strategy, Simulation
Release Date26 Apr, 2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Czech, Danish, Dutch, Hungarian, Polish, Swedish, Ukrainian

Manor Lords
72 120 Total Reviews
62 224 Positive Reviews
9 896 Negative Reviews
Very Positive Score

Manor Lords has garnered a total of 72 120 reviews, with 62 224 positive reviews and 9 896 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Manor Lords over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2218 minutes
Despite being a beautiful game the lack of updates make me so I can't recommend it anymore, they say they're going to make a huge patch soon but I just don't believe it's going to make the game good, hope i'm wrong tho, until then I'm NOT recommending this game, might change the review after checking out the future update.
👍 : 5 | 😃 : 0
Negative
Playtime: 1376 minutes
It has so much potential, however, the combat doesn't make a whole lot of sense and every game feels like you're running half the speed as the NPC, so you can never grow until the computer owns over half the map.
👍 : 7 | 😃 : 0
Negative
Playtime: 2302 minutes
I bought this game at release, hopeful about its potential—but after seeing the state it's in today, I regret the purchase. There hasn’t been an update in over 7 months, and no new content in nearly a year. The game remains buggy, with many core features feeling unfinished or poorly implemented. What’s worse, the developers seem to have stopped engaging with the community entirely. Given the game's initial sales and the attention it received, there's really no excuse for this level of neglect. It’s incredibly frustrating to see such potential go to waste. If you're considering buying this game—don’t. At least not until it’s been properly fixed, updated, and the promised features have been delivered. I hope more players will speak up to discourage future sales until the developers show renewed commitment to improving the game.
👍 : 19 | 😃 : 2
Negative
Playtime: 139 minutes
Step 1. Develop insane hype for cool game concept with high demand. Step 2. Release playable tech demo. Step 3. Release a handful of updates in two years. Step 4. Make an estimated $140MM in sales.
👍 : 23 | 😃 : 1
Negative
Playtime: 2625 minutes
It's been 17 months since the game released, and the last update was 7 months ago. Not a lot of communication, there's some stuff coming but we don't know when. Gonna leave this as a negative until I feel better about this game having a future.
👍 : 14 | 😃 : 0
Negative
Playtime: 2360 minutes
When I first bought Manor Lords, I had an amazing time — the initial hours were genuinely fun and immersive. However, after just a few hours, the lack of content became apparent, and the game quickly started to feel empty. I decided to take a break, hoping that with time, new updates would bring fresh content and improvements. After nearly a year away, I came back… and sadly, almost nothing has changed. The game still suffers from the same content shortage and becomes repetitive far too quickly. Even worse, I encountered bugs that prevented me from continuing my saved game, which was incredibly frustrating. Manor Lords has massive potential — the foundation is there for something truly great. But at this moment, I cannot recommend buying it. I sincerely hope the developers start releasing meaningful updates that add actual content and fix critical issues, but right now, it doesn’t seem like such updates are anywhere on the horizon. It’s a shame, because so much potential is being wasted.
👍 : 148 | 😃 : 0
Negative
Playtime: 10480 minutes
Brilliant game. Very expensive as an early access game and there have been all most now updates since, only development snap shots. Im not going to be buying early access games again , there just seems no point. i really enjoyed this game at the beginning but the limited development means the game is very short. Ultimately its a bit of a shame as i would like to play more.
👍 : 18 | 😃 : 2
Negative
Playtime: 14365 minutes
Alright, so I have a love/hate relationship with this game. Its a fun game and if you wanna spend alot of time developing a nice city and doing all that then this is great for you. But somethings to be aware of: - The economy is ****EXTREMELY**** broken. You could be selling swords, spears, helmets, boots, cloaks, veggies, beer, dyes, charcoal, wool, linen, wooden parts and both types of shields. But if you need Barley & grain it'll sink your regional wealth. Which in turn bankrupts you. So basically if you cant build a town that is 100% self sustaining then you may as well quit and start over. - The enemy will spawn directly into your town. Wether it be bandits or the opposing Lord. Sometimes they'll spawn other places but majority of the time they are going to spawn from off map, directly into your region. So prepare to have your town completely wiped several times a game. - When the off map Lord decides to attack, don't just assume you won because you won the first battle. Give it about 60 seconds and he will spawn a completely new and fresh army to attack you with. So you could of spent ridiculous amounts of money mainlining a standing army of your own, supplementing it with mercenaries, and it'll likely not be enough. So get ready to lose. Also understand that you will never have a retinue as large as his. He will have around 30+ and max you can get is like 24. Plus have several bands of mercenaries with him. Which again, will all re spawn fresh and ready to go. - If you have mercenaries spawned on the map be prepared for your carts/oxen to get caught in them. So keep an eye on them or it'll cause a clog. - Resource distribution is wild in this game. A house directly next to a fully stocked market might get the resources from it. Maybe. But one a few blocks down the road will definitely get them. - Keep an eye on production. If you don't set limits on what your specialists make then they're going to drain every last resource you have and its not physically possible to keep up. - Lately unassigned workers have been disappearing. Why? who knows. You'll have 10 unassigned families and they will all disappear. - The villagers are MASSIVE drunks. Your most valuable resource in the entire game is ale. Everything comes to a screeching halt without it. You cant upgrade buildings. You cant get perk points. You'll lose. But again you cant really import it because it'll bankrupt you. So good luck. - DON'T BOTHER WITH APIARIES. They are worthless and a massive waste of time. Streamers say they're great but they're lying. You get maybe 3 honey a month from them. Which is instantly gone and you don't see a benefit from it because its burnt through so fast. So do yourself a favor and pick a different perk. It doesn't matter how many you place down or how many families you assign. You re only getting a max of 3. Period. End of story. - Also don't bother getting the hunter traps or double meat perks. They don't work either. You cant physically produce enough meat to sustain a villages wants. So forget it altogether and focus on veggies, berries and apples. Maybe if you're lucky you might get good farm land and can grow some wheat and barley. But don't count on it. Farmers will consistently not plow half a field or wont plant most of it. I've found it best to make small .3 size plots for farming. But the problems still persist regardless of how many farmers, oxen and time you devote to it. For all of its flaws it is a fun game. Sometimes you'll do alright and somehow survive long enough to complete a map. But odds are you wont. Get comfortable with the idea of spending hours, even days, working on one really awesome town. Then it's going to be levels by bandits and the rival lord will take it over and then you'll have to start all over. For a single developer its a very beautiful game and has some seriously solid bones. But obvious being in early access its gonna have issues. Apparently there's a complete rework being made so maybe soon all of these issues wont even be a thing anymore. Fingers crossed cause I do enjoy it.
👍 : 47 | 😃 : 0
Positive
Playtime: 7588 minutes
I love this game. but man, there is so far in between the updates. Other than that its 10/10
👍 : 70 | 😃 : 1
Positive
Playtime: 2385 minutes
17 months since the release and 7 months since last update. This is not good for a game that sold very well on early access. Extremely promising at first but the lack of recent update is worrying me. Might change review afterward.
👍 : 322 | 😃 : 1
Negative
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