
2 454
Players in Game
62 224 😀
9 896 😒
85,03%
Rating
$39.99
Manor Lords Reviews
Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord -- the seasons pass, the weather changes, and cities rise and fall.
App ID | 1363080 |
App Type | GAME |
Developers | Slavic Magic |
Publishers | Hooded Horse |
Categories | Single-player, Steam Cloud, Partial Controller Support |
Genres | Strategy, Simulation |
Release Date | 26 Apr, 2024 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Czech, Danish, Dutch, Hungarian, Polish, Swedish, Ukrainian |

72 120 Total Reviews
62 224 Positive Reviews
9 896 Negative Reviews
Very Positive Score
Manor Lords has garnered a total of 72 120 reviews, with 62 224 positive reviews and 9 896 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Manor Lords over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
289 minutes
Manor lords is not really a game at this point. It is more like... a concept of a game.
Why I didn't like it:
- Not much to do, build a city, maybe train an army to fight, not really fleshed out.
- Confusing systems. How does farming actually work? What is a good way to spread out towns? What does anything really do? There are little to no tutorials in the game. (And no, I refuse to look to outside sources to learn how to play the game I payed for.)
- Not finished... very unfinished at all levels. This is more of a got what I paid for, but, beware, it is very undercooked at the moment.
- Lack of identity. When playing this game I could never really figure out what it was trying to be. If its trying to be a city builder, there are other, more polished ones that are far better. If its a colony/city management game, Anno is a much more enjoyable experience. And if its trying to be a total war++ type of game, well..... maybe it will get there? What it feels like, atleast to me in the moment, is that Manor Lords is trying to find a niche in the center, bridging all three of those genres. Which, in my opinion is a great idea! It gives importance to the cities we make -- the hours spent pouring over, designing a beautiful, and maybe efficient city -- when we have to defend them from invading enemies. However, at the moment the game falls short on all three fronts.
I think Manor Lords could be an amazing game. Just not yet, and I will happily change my review, if, or when it becomes the game I hope it will be.
👍 : 18 |
😃 : 0
Negative
Playtime:
2869 minutes
This game is outright addicting. I bought this game on 07/08/2025 and as of about 4 days later, I've already accumulated just shy of 39 hrs into the game. This game gives me the same time-warping feeling that Minecraft used to. The city building and resource management constantly keeps me engaged but not in an exhausting way. In my opinion, City Skylines feels really disconnected between the player and their city, but that is not present in this game. Managing families and their roles makes progression feel kinda personal. The progression from managing one region to managing multiple feels really good. The combat also feels good against bandits and raiders but not so much against Hildebolt, the AI lord in the "Restoring the peace" scenario, mostly due to the overwhelming number of troops he has versus your measly 6 militia units max unmodded. Royal taxes also feels kinda unbalanced from how quickly it snowballs but that can be disabled at the start of a save. Aside from those areas, the rest of the game feels phenomenal. I can't wait to see how this game develops over the years
👍 : 12 |
😃 : 0
Positive
Playtime:
2385 minutes
17 months since the release and 7 months since last update. This is not good for a game that sold very well on early access.
Extremely promising at first but the lack of recent update is worrying me.
Might change review afterward.
👍 : 17 |
😃 : 0
Negative
Playtime:
542 minutes
It was overpriced at 30$ and now its 40. Such an over-hyped game that most people play for 10 hours max.
👍 : 28 |
😃 : 3
Negative
Playtime:
868 minutes
The Game is not bad but needs more updates and boring fast .It needs more content and we are rarely getting any
👍 : 21 |
😃 : 0
Positive
Playtime:
15656 minutes
MANOR LORDS IS DEAD
I see a clear pattern here that tells me Manor Lords is now dead: an enthusiast and his team are working on it, led by a perfectionist who both gets lost in the details and reaches for the stars. Manor Lords launched in Early Access, and instead of focusing on finishing the game, they had to upgrade to UE5 first – the best games aren’t beautiful, they work!
The game was a huge financial success, but development has barely moved forward. The last update was a hotfix in January 2025 – six months ago. Since then, all we've seen are discounts. No matter how much money gets poured into the game now, the bulk of the revenue has already been made. The developers know this too.
And so, just like with KSP2, the game will slowly be put to sleep – and we’re right in the middle of it. Everywhere in the game, you can see glimpses of ambitious ideas, the broad scope it once promised. That was surely part of the Early Access strategy: to boost sales.
But when I look at what’s happened over more than a year, it feels like the game might be finished by 2038. And before they waste that much money, they’d rather pull the plug and leave it as-is – just like they did with KSP2.
I’m sad and disappointed, because as always, it’s money that ruined it.
👍 : 41 |
😃 : 1
Negative
Playtime:
1438 minutes
Great game for the first 10 hours. Then you start to run into really annoying bugs that have been there for at least a year now and devs haven't done anything. Not playing anymore. after 4 hours of playing a session I randomly get "You have been deafeted for absolutely no reason everything was going great. Looked it up and there are many posts of that dating back to 2023... this bug has led me to create this review. Many other buts in this game too. It was a great game the first few hours of play time... I really wanted to like it but this bug has done it.
👍 : 30 |
😃 : 1
Negative
Playtime:
1241 minutes
As cool as this game is i set it down for more than a year in its "early access" state, came back and literally nothing is different. It still has all its bugs, and absoulutely no new content has been added from what i can tell. The majority of the development tree and things on screen say "disabled (early access)" and im beginning to wonder if that will ever change.
👍 : 75 |
😃 : 1
Negative
Playtime:
433 minutes
Too early to say. Organic house/marketplace plot building, overall mood, fantastic graphics, and it running okay.
Huge pluses, but you know what?
Last time I checked, we don't even have stone walls and the selection of buildings is pitiful, same with passive policies (only 2 now) that should not take long to code in... so content-wise inferior to anything and everything else.
👍 : 68 |
😃 : 3
Positive
Playtime:
1737 minutes
Well, I really like the game and its design, but it's been out for over a year now and still hasn't seen any major updates. Most of the features are currently unavailable, and there just isn't much to do after about 25-30 hours of play. Updates are coming out painfully slow and unfortunately, I'm worried people might forget about this game soon. I really wish I could give it a thumbs up, but right now, I wouldn't recommend it. Maybe I'll change that later.
👍 : 1057 |
😃 : 15
Negative