RAILGRADE
Charts
50

Players in Game

836 😀     151 😒
80,35%

Rating

Compare RAILGRADE with other games
$29.99

RAILGRADE Reviews

RAILGRADE is a train resource management game! Construct dense vertical railroads, build cities, construct vast factory chains with train automation! Restore an off world colony's economy all in the story driven campaign!
App ID1355090
App TypeGAME
Developers
Publishers Gamera Games, Minakata Dynamics
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Strategy, Simulation
Release Date13 Oct, 2023
Platforms Windows, Mac
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, Polish, Ukrainian

RAILGRADE
987 Total Reviews
836 Positive Reviews
151 Negative Reviews
Very Positive Score

RAILGRADE has garnered a total of 987 reviews, with 836 positive reviews and 151 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for RAILGRADE over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6347 minutes
Really great game, a mission based, transport puzzler. Have been playing for a bout a 2 weeks still loving it. The train mechanics are quite slick, and the music is excellent.
👍 : 0 | 😃 : 0
Positive
Playtime: 1231 minutes
I love this game! Found it by chance but it has grown on me a lot! Just like my railway is growing!! Jokes aside, the game is really well done and can be really complex some times. The only "advise" that I would give to the devs is: maybe make sandbox mode more "free", like if I wanna build a sort of rollercoaster and make a lot of different connections, let me do it whitout the need of unlocking the upgrade to make a railway higher than 10 meters, for example... That said the game is an easy 10/10. If you love trains, puzzles or simply to build a railway and sit in the train to look at it go, this game if for you
👍 : 0 | 😃 : 0
Positive
Playtime: 807 minutes
Fun puzzle game for that train building itch. I do miss that you don't get around much to the optimization bit that many other automation games have, because you want to beat a time and it's just about scaling up as quick as possible, making the game feel rushed most of the time. But that's minor thing.
👍 : 0 | 😃 : 0
Positive
Playtime: 5107 minutes
Got this on sale for like 9 bucks, great little game. Very addicting. My autism is very pleased with it lol. If you get an hour of fun per dollar spent, then I think you got your moneys worth. ATM Ive put in 50 and am still going. Even at full price its not a bad deal at all
👍 : 0 | 😃 : 0
Positive
Playtime: 1654 minutes
What a delight. I'm not big on level timers, so I turn that off most of the time, I'm fine with the A rank! This game is quickly becoming my favorite meditative efficiency puzzle game. The game is super pretty to watch, the interfaces are simple and user friendly, and the tutorial is smooth, simple, and effective. This game also seems to greatly respect the player. Love this! I LIKE TRAINS
👍 : 1 | 😃 : 0
Positive
Playtime: 517 minutes
The music and sounds are amazing. I was surprised to see such a large update with it being a couple years after release and they have a new game coming out soon. I think it says a lot about the developers and their commitment to their games.
👍 : 2 | 😃 : 0
Positive
Playtime: 4015 minutes
Fun train based game for train-enjoyers. the mechanics are pretty straightforward and the goals are interesting as the game evolves. My only wish is to allow "continue-after-goal-met" mode, not true open world but still would be neat to allow more experimentation.
👍 : 2 | 😃 : 0
Positive
Playtime: 10 minutes
Be very aware that this isnt really an automation game, its a very nice looking train puzzle game. That would be fine and whatnot, but what ruined this game for me instantly is that during the tutorial you are told that trains don't need track loops to go the other way on a track. So they can just magically flip directions on a piece of track........ It takes one of the most fundamental "problems" with trains and just throws it out the window. Now for you that might be a selling point, but for me it was deal breaker.
👍 : 4 | 😃 : 0
Negative
Playtime: 1119 minutes
THIS is the type of train game I've been looking for. It seems as if the devs played the same old ABC mouse browser based train game that I had when they were kids and thought "what if we just made a better version of that?" Either way, they knocked it out of the park. PS: If playing for 12 hours straight on a sandbox, and crushing it I might add, when I haven't even done much more of the story than the tutorial is wrong, then I don't want to be right. Yes yes, I promise I'll get through the story sooner than later. I have enjoyed it, just got Very engaged with the Excellent free play mode. PPS: You Don't NEED signals. The trains handle it themselves. Just set the routes and make sure all the tracks are connected. You can stop trains to work on track ahead of them and they will stop the trains behind them. There is no penalty for trains crossing paths except the lost time between them slowing down and figuring out where the wrong turn is. Now, if you'll excuse me, I must unfortunately check in with reality...
👍 : 3 | 😃 : 0
Positive
Playtime: 538 minutes
Negatives: 1. No signals, can't skip station, can't set schedule (only route), almost nothing to control trains except wagon/engine type and full/empty mechanic, it's just A to B. 2. Why in the name of god profit counted by minute? It's not obvious how much money I make like this, I can make +3500 one minute and -300 the other, because trains take more than minute to get here again (One certain level makes this profit flaw obvious, make +3500, but you have to make it here and now in this minute, so just make +100500 trains and make them deliver at the same time to win, wow fun). I better get statistics for 5 minutes/10 minutes at least, to get more truthful display of profit. 3. Timers... Yes you can disable them, but then you're locked from 20% of coupons to get unlocks. And feels pretty lazy, that only metric of your productivity is time, rank only depends on time, from S to A to B, e.t.c., but if you disable timer, you can get A no matter what, so uh, why other ranks exist then? 4. No pause button, ouch... Good luck changing something when your trains running. Positive: 1. Looks and sounds good. Graphics is looking nice, trains feel good and heavy, music is ok. 2. UI is ok. Building is simple. 3. Growing cities in sandbox kinda fun. info: 1. It's a puzzle, not tycoon/automation game. (Yeah, I knew it, but I hoped it had more interesting train management than that, it feels barebones) It's a puzzle game with timer. No signals, no nothing, best you can do is set route for the train and say to it does it have to wait till full or till empty on stations, you can't even skip station, if it goes through it, it will load/unload, so you have to build detours if you want to skip station. That's it, whole gameplay, move resource A to B, to make C with dumb trains. Factorio has 10x better train gameplay than this, gets boring pretty fast sadly. I might play it ocassionally, it's not bad per se (As a puzzle), but definitely not exactly what I expected. If you want railroads and trains management, it's not here at all. https://steamcommunity.com/sharedfiles/filedetails/?id=3532435055
👍 : 11 | 😃 : 0
Negative
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