A time travel adventure spanning two hundred years! Dive into the past with time agent Fia Quinn as she embarks on seven trips through time. History is up for grabs, from the speakeasies of Prohibition to the vicious gangs of the Gilded Age to the World Trade Center on September 10, 2001.
56 Players in Game
271 All-Time Peak
88,14 Rating
Steam Charts
56 Players in Game
271 All-Time Peak
88,14 Rating
At the moment, Old Skies has 56 players actively in-game. This is 0% lower than its all-time peak of 271.
Old Skies Player Count
Old Skies monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-06 |
55 |
-24.79% |
2025-05 |
74 |
-44.88% |
2025-04 |
134 |
0% |
532 Total Reviews
505 Positive Reviews
27 Negative Reviews
Very Positive Score
Old Skies has garnered a total of 532 reviews, with 505 positive reviews and 27 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Old Skies over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
840 minutes
This game is Wadjet Eye's masterpiece. I've enjoyed most of their work, but this one really stands above the rest.
The story is fantastic - the best adventure game story that I've seen in quite a while. Sure, there's time travel, the future, the past, but really it's a character-focused story. The art and animation are next level - it's hard to believe that they did this in Adventure Game Studio. I'm a huge fan of pixel art, but this isn't that - it's all beautify animated. This is the first game that I've ever played where I've really noticed the voice acting, not for it being terrible, but for it being incredibly, outstandingly good.
They absolutely nailed the puzzle design. They were difficult enough that there were a few times where I was a little stuck, for maybe 5 or 10 minutes. I had to use the built in hint system a couple of times, which is integrated into the game as seamlessly as I've ever seen it done. It gives you just enough of a hint to let you still figure it out yourself. I've almost never seen this done well - either a hint system will give you a hint that doesn't help, or will basically tell you the answer. This one somehow manages to find a happy middle. Never did I get horribly frustrated or have to go look up a guide. This, to me, it the Goldilocks zone of puzzle difficulty.
It took me about 12 hours to complete the game, which is a good length for a modern adventure game. If you're a fan of P&C adventure games, I really can't recommend this one highly enough.
👍 : 1 |
😃 : 0
Positive
Playtime:
296 minutes
A fairly solid somewhat-conventional point and click adventure game; tbh I would have preferred an Unavowed 2, but the narrative didn't overstay it's welcome for it's complete ok/fine puzzles. Light/medium recommend.
👍 : 1 |
😃 : 0
Positive
Playtime:
1110 minutes
Great story and great world building. I'm thinking about this game a lot since my playthrough a few weeks ago.
1) it's not "you are genius if you solve this puzzle" type of point-and-click adventure game.
The puzzles are there for narrative rhythm, and they serve that purpose well enough.
2) it's a speculative kind of time-travel SF, not "you are genius if you understand the timeline" time-travel SF.
It's all about implications and it's very well done.
👍 : 2 |
😃 : 0
Positive
Playtime:
949 minutes
It's very linear and doesn't give you much of a reason to explore, but I still liked it. The individual stories were very engaging, even if the overarching narrative wasn't anything special.
👍 : 2 |
😃 : 0
Positive
Playtime:
130 minutes
Pros:
- I love the plot, very interesting promise that kept me engaged until the end.
Cons:
- Sad that this game is not choices-matter like Avowed. Fia is the main character that the player is just the one who helped her so sometimes I pretty felt detached from her and confused about her actions at time. Still, the silverlining is this made me feel like an actual character with her feelings and agenda.
- Animations, specifically the walking animations, look a bit odd.
(The hours played might not reflect here, this game will probably take you ~15 hours or more. )
👍 : 3 |
😃 : 1
Positive
Playtime:
812 minutes
I don't write reviews, but when I do it's for games that have utterly captivated me. Like Old Skies. Marvelous animation, impeccable voice acting and well crafted puzzles and missions that connect to form a whole. Old Skies has it all. Haven't been sucked in by an adventure game in, well, I'd have to travel back in time to find that out :) ... highly recommend!
👍 : 2 |
😃 : 0
Positive
Playtime:
1193 minutes
As always amazing story, that left me teary-eyed.
The way Wadjet Eye works with narrative always leaves me surprised and satisfied. And time travel is a very hard topic to deal with especially with so many intersected plotlines, but in this story it's masterfully executed.
Also awesome art as always!
10/10
Thanks, Wadjet Eye!
👍 : 5 |
😃 : 1
Positive
Playtime:
1088 minutes
I am shocked this game has so much praise. Especially people commenting like "best Wadjet Eye game!" Some people said this should be on the Mount Rushmore of Adventure games!
No, it's not true. This game features several interesting storylines. It's got an interesting setting, a world where time keeps shifting and time travel agents are always in flux.
However, it's quite contradictory. They set things up in the game and then make up jargon-filled nonsense to prevent you from using what they set up. In some chapters, they make something up about the technology, and then in the next chapter, they contradict what they set up. It's like the worst kind of sci-fi writing. You start asking yourself... ok, why can't I do this? And then some character will be like "The booop blooop smooop thereom won't allow you to do this!" Ok...?
I especially liked that Chapter 4 sets up a rule of time travel that in Chapter 5 they completely ignore. It's like the play testers or writing consultants didn't play or read the script somehow? It's baffling.
So I would not recommend this game at all. Unless you just kinda, you know... shut your brain off? And who wants to do that?
👍 : 13 |
😃 : 0
Negative
Playtime:
959 minutes
First, pause the trailer playing above (if you're on the main store page) it has massive spoilers.
Second, do you like existential angst? Then just buy this game. Do you like a fictional future that is very queer? Buy. Do you like well-written and -acted characters? Buy. Do you enjoy difficult puzzles and a game it takes effort to get through? Maybe think twice. This is very much a visual novel/walking simulator kind of game. The story is everything, and it's superbly good, but the point-and-click adventure part is minimal. There are no hard parts, and if you're stuck it's just because you forgot about a game mechanic.
👍 : 11 |
😃 : 1
Positive
Playtime:
1058 minutes
The game is so streamlined and self-serious that it's kind of boring. Two thirds through I was asking myself if it's worth finishing.
It has great voice acting, great visuals, great sound design, couple interesting puzzles, music that will not blow you away, but is fully adequate. What's missing? An engaging narrative, for one. The whole shtick of Old Skies is that the main character is a literal nobody who goes from mission to mission feeling dissatisfied and disconnected from the world around her. No matter how thematically justified this might be, it's not a great foundation for evoking interest.
Puzzles are generally on the simpler side. It's impossible to get stuck and you can often guess at what you need to do, because it's the only thing that you can do. Dialog flutters between utterly casual and preachy. Way too many characters express nothing except regrets and dissatisfaction. Locations are numerous, look good, but are utterly barren in terms of interactivity. The game has close to zero "unnecessary" interactions, objects or dialog lines. Despite having quite a bit of content it often feels empty and static.
Most importantly, there was not a single character in this game I wanted to know more about. Some were interesting "on paper", but not truly interesting. I think it is a matter of telling the player that something is true instead of showing them that it is. Someone telling you "I am suffering" is not at all the same as seeing them suffer and believing what you see.
👍 : 58 |
😃 : 0
Negative
Old Skies Minimum PC System Requirements
Minimum:- OS *: Windows 7,8,10, XP SP2
- Processor: 2.7 GHz Dual Core (and above, can run on single core)
- Memory: 2 GB RAM
- Graphics: Direct3D, OpenGL, DirectX 5
- Storage: 2 GB available space
- Sound Card: Any
Old Skies Minimum MAC System Requirements
Minimum:- OS: macOS 10.13
- Processor: ANY
- Memory: 2 GB RAM
- Storage: 2 GB available space
Old Skies has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.