Taxer Inc Reviews
The biggest corporations are not Apple or Amazon. The biggest "corporations" are the states. Your employees are all citizens of the country. You don't pay them a salary - they will pay you themselves. You manage taxes and collect them.
App ID | 1300610 |
App Type | GAME |
Developers | Hamsters Gaming |
Publishers | Hamsters Gaming |
Categories | Single-player |
Genres | Indie, Strategy, Simulation, Early Access |
Release Date | 17 Feb, 2021 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Turkish, Polish |

61 Total Reviews
25 Positive Reviews
36 Negative Reviews
Mixed Score
Taxer Inc has garnered a total of 61 reviews, with 25 positive reviews and 36 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Taxer Inc over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
245 minutes
An enjoyable light strategy game, which needs a bit of work explaining all the features and mechanics (e.g. I played a few games to completion and still can't fully understand what the 'dictatorship' stat actually does. With a bit more effort into the details/explanations this could be a really solid game to chill out with.
👍 : 0 |
😃 : 0
Positive
Playtime:
208 minutes
I really dislike the game.
I was expecting something like Democracy , but it is extremely simple and silly game even to spend more than few minutes
👍 : 0 |
😃 : 0
Negative
Playtime:
76 minutes
The game is pretty interesting. It's super short so far, but refining an interesting idea isn't as hard as writing a game from scratch. I give this idea a thumbs up and hope to try a full game closer to release.
👍 : 1 |
😃 : 0
Positive
Playtime:
251 minutes
What I like about early access is that it allows you to see the very idea of the game and the main mechanics without unnecessary information noise. It's like an unfinished painting where only the main detail - the smile of Gioconda - has been drawn so far. Cool idea. I like it
👍 : 2 |
😃 : 0
Positive
Playtime:
74 minutes
I like the idea of the game - to show that wars are now moving to another level - wars become economic and political mostly...
I wish developers to finish the game successfully for our pleasure :)
Good start!
👍 : 5 |
😃 : 0
Positive
Playtime:
344 minutes
Great idea but terrible execution.
AI Nations can conquer other nations without problems. Their GDP and trade are rising too fast, they aren't affected by rebellions.
Player controlled country is limited by income, trade, gdp and mentioned above rebellions.
Rebelliousness grows exponentially with each new tax and annexed country.
This game looks abandoned and I cannot recommend it in current stage of development.
👍 : 4 |
😃 : 0
Negative
Playtime:
110 minutes
I can't recommend this game in its current state. It's far too shallow in its systems, none of the mechanics really work well together, and each scenario has the same optimal strategy which takes little actual interaction with the game.
Your "opponents" in the game can do nothing to affect your chances of winning the game. The game seems to intend for you to annex other nations, which gives you (very little) benefits and (many) rebellions to deal with. However, there is no system in place to stop you from building up your starting nation's power until you've received every upgrade necessary to steamroll over the map before you ever have to worry about the singular loss condition.
If you like the idea of maneuvering around your political enemies and gaining control of the map, this is not the game for you. If you like the idea of opening a menu to buy an upgrade that increases your income and then another menu to buy an upgrade that decreases rebellion ad nauseam, then this game is perfect for you.
👍 : 6 |
😃 : 0
Negative
Playtime:
89 minutes
Very promising ! Can't recommend until balance change unfortunately.
There is definitely a balance issue with making little to no money, and even with low rebellion the revolution comes up WAY too quickly.
Out of about 20 play through I seen the same issue, no matter the strategy used.
👍 : 13 |
😃 : 0
Negative
Playtime:
466 minutes
In general, I agree - now all wars go unarmed. :) Trade and GDP - countries are now can be taken over because of economic issues. :)
I hope developers will be able to grow the game to something really cool. Because the game has great potential!
👍 : 53 |
😃 : 1
Positive
Playtime:
377 minutes
This game is very interesting. The perspective of controlling other countries with economic power instead of military power is simple and innovative.
However, I have a complaint about the NPCs' behavior.
While the player is limited in terms of revolution points, the NPCs continue to annex other countries without such limitations. Also, with each turn, the rebellion points for annexing other countries become higher, making it impossible to complete the game if you focus on internal affairs.
The only solution is to annex NPCs before they become too big, but geography often prevents that effort in Asia and Africa.
It's an excellent game, but it will be difficult to get a good reputation without maturing the game balance.
👍 : 28 |
😃 : 0
Negative