Peglin
684

Players in Game

12 977 😀     2 529 😒
81,85%

Rating

Compare Peglin with other games
$19.99

Peglin Reviews

App ID1296610
App TypeGAME
Developers
Publishers IndieArk, Red Nexus Games Inc.
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards, Stats
Genres Casual, Indie, Strategy, RPG, Early Access
Release Date25 Apr, 2022
Platforms Windows, Mac
Supported Languages English, Portuguese - Brazil, French, German, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Spanish - Latin America, Ukrainian, Dutch, Polish, Swedish

Peglin
15 506 Total Reviews
12 977 Positive Reviews
2 529 Negative Reviews
Very Positive Score

Peglin has garnered a total of 15 506 reviews, with 12 977 positive reviews and 2 529 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Peglin over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 352 minutes
It really feels like the map layouts aren't designed to be fun, more to draw silly little pictures with the pegs. The items don't feel balanced at all. I thought I would like this game, but as a rogue-like it doesn't really live up to the genre, and as a pachinko game it feels lackluster. Maybe when on sale.
👍 : 2 | 😃 : 0
Negative
Playtime: 2265 minutes
I wish I could recommend Peglin, but I can't. After a few runs, and delving in to Cruciball the design flaws show. Much of the difficulty at high levels come from orb, relic, and refresh position rng. RNG in this genre is good, but not if it overwhelms skill and fun.
👍 : 2 | 😃 : 0
Negative
Playtime: 7413 minutes
The game is very fun.... in the beginning... that's where it ends. The enemies are way too overtuned to where you basically have to have a perfect run at higher cruciball levels to even have a chance. The physics are janky so when you even do get a near perfect run, which doesn't happen often you will greatly struggle. I think someone else posted a review that said "It's fun, then it's not." Thats the best way I can describe it as well.
👍 : 2 | 😃 : 0
Negative
Playtime: 9615 minutes
Positives: A pillar of the modern rogue-like genre. Frequent updates that seem to come out every other month to keep the game fresh. Countless builds to create during runs to beat the game in unique and wacky ways. References to YouTubers and other games, especially its inspiration of Popcap's game Peggle. Peglin puns. The game is constantly being re-balanced with each update, making the game feel more fair and enjoyable. Negatives: This might be a #skillissue but, the game can feel like 60-75% skill and strategy at times, with 40-25% RNG (random number generator), especially on higher difficulty levels. Loses can feel unavoidable at times. Navigation can feel really bad when the ball you shoot goes down the wrong path, but I think that's just the spirit of this game, so it's mostly fine. Play at your own risk. Don't take it too seriously. I'm sure you're going to enjoy this game! Cheers!
👍 : 1 | 😃 : 0
Positive
Playtime: 3539 minutes
so easy to get lost in the flow of a run, definitely a comfort game in an awesome genre for me. awesome soundtrack, gameplay, and especially goofy encounters. cant recommend enough! 10/10
👍 : 1 | 😃 : 0
Positive
Playtime: 2199 minutes
Would give it a neutral rating. Love the idea of the game but it has the bare minimum amount of content. Needs content updates badly. Late game content pigeonholes you into very specific builds and makes most options useless.
👍 : 4 | 😃 : 0
Negative
Playtime: 1196 minutes
This game is great in every aspect that it plays into. There's plenty of builds one can achieve by combining your orbs with your relics, with an apparent learning curve on how you should use each orb and which pegs to target. The game gives you freedom to build your perfect "deck", allowing you to add or skip relics and to add, skip, or remove orbs. The game feels fun, and the overall design plays well into the style of game it is. There's also some QOL features like the speed-up that add to the overall experience. As a roguelike, it should have more features to help the player, and after a certain point, you just start to see the same enemies and events over and over again, becoming a bit repetitive.
👍 : 1 | 😃 : 0
Positive
Playtime: 9255 minutes
The balance is really bad Gimmick orbs should lean into their gimmick, not just be a slightly modified basic orb
👍 : 3 | 😃 : 0
Negative
Playtime: 3641 minutes
Congratulations on sucking all the fun out of this game with recent updates. Playing has become a chore, so I'm moving on to things that are actually enjoyable
👍 : 10 | 😃 : 1
Negative
Playtime: 2219 minutes
They changed the way the ball bounced in the last update now the game plays weird, its hard to explain like you could bank shots before the update now when you try to bounce off corners to arc shots the peg gets activated but doesnt change your trajectory. I don't like the way it plays now. Shame this game was really fun.
👍 : 8 | 😃 : 0
Negative
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