Jack Keane Reviews
Colonial England. Under a certain amount of duress... Jack takes on a job, which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious 'Tooth Island'.
App ID | 12340 |
App Type | GAME |
Developers | Deck13 |
Publishers | Deck13 |
Categories | Single-player, Steam Trading Cards |
Genres | Adventure |
Release Date | 27 Jun, 2008 |
Platforms | Windows |
Supported Languages | English |

124 Total Reviews
75 Positive Reviews
49 Negative Reviews
Mixed Score
Jack Keane has garnered a total of 124 reviews, with 75 positive reviews and 49 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Jack Keane over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
420 minutes
Fun to play, however, this game does NOT autosave. Unfortunately, the game crashed just past the start of Chapter 5 and I had to start all over from the beginning. Save your game periodically!
👍 : 0 |
😃 : 0
Positive
Playtime:
709 minutes
[b]Pros:[/b]
+ If you like puzzles, its full of them.
+ Bonus content.
+ Colorful 3D art.
+ It is fun and challanging after all.
[b]Cons:[/b]
- If you hate puzzles, its full of them.
- Controls...
- The story wasnt that interesting and also reminded me Tales of Monkey Island.
- Some scenes were heavily glitched.
- One of the main characters, Amanda, is too retarded and have some weird facial expressions. Such a shame, she was hot :)
- Sometimes cutscenes ending fast, cutting the dialoges but not a big problem.
[b]VERDICT:[/b] An adventure and a hot blonde chick waiting for you. You might buy it on discounts...
👍 : 5 |
😃 : 2
Positive
Playtime:
974 minutes
Personally, I liked it more than Monkey Island. Its very funny and offers you a good story and lots of places to wander around as well as a good nostalgic Retro-Feeling.
👍 : 4 |
😃 : 0
Positive
Playtime:
1010 minutes
I liked it. Was longer than I expected, but fun. Some items were very hard to click on though. I remember hovering over certain items several times and seeing no interact icon. I had to look up a walkthrough in certain parts because of this. For instance, the watering can, or the mud on the bench, very very small hitboxes for those items, you would think they are part of the scenery.
Still, I enjoy adventure games, and this had a nice story, so I look forward to playing Jack Keane 2, when its on sale.
👍 : 1 |
😃 : 0
Positive
Playtime:
951 minutes
Now this is kinda difficult to review. This game is practically the same as Ankh 3. There would be nothing wrong with that, IF Ankh 3 would not be exacty the same as Ankh 2 and Ankh 2 was any different from Ankh. This is just not funny anymore. To make long story short, buy this game only if You hadn't played anything else from Deck 13. You can enjoy like 5 hours of this humor. If You played all the Ankh games, you are likely to have spent 50 hours with Deck 13 and that is just too much.
Graphics is terrible, there are MANY small bugs (especially comments of some objects that are obviously wrong, some labels are missing completely being replaced with some development debug macros and so on). The camera is horrible, in the menu I cannot see any cursor so it always takes quite a time before I guess it's position and highlight the option I want, and having multiple monitors adds some more problems like the cursor won't stop at the edge of the main screen and often you click out of the game's window making it minimized (from the technical perspective this is the worst game I have ever played) It also takes a really long time to go back to the game after this happens. And the worst of all: All the puzzles, if you can call it like that, are absolutely ilogical and just stupid and the obvious solutions to the situatation just do not work with no indication of explanation or whatever. Well you can call that funny only if it is your first game from Deck 13. The game is also pretty childish (you can't even hit a monkey, that the developers made sure you will learn to hate a great deal throughout the game, while it is tearing your airplane apart during the flight and you need to figure out a way to put it safely down while the very fate (of course) of the world is at stake). On the other hand there are quite a lot of erotic undertone and ambiguity - so you can't really tell which group do the developers really try to target.
BUT even then I was somehow able to play the game till the end (although with some swearing and curses) and I must confess I kinda liked it so it was not all that bad. As I have already mentioned several times: I think You will like it depending on how many of Deck 13 game you have already played.
👍 : 18 |
😃 : 0
Negative
Playtime:
470 minutes
pros
+ good looking, bright and colorful 3D graphics
+ there are some nice looking environments
+ two playable characters
+ when you press to x, hotspots highlighted so no need to pixel hunting
+ game long. there are 13 chapters
+ decent voice acting from supporting characters
+ well made cut scenes
+ game drops cards
+ there are some bonus content
cons
- terrible and disorienting 3D camera mechanics, awkward angles and controls
- frequent loading screens
- plenty of obtuse, trial and error and unintuitive puzzles with nonsensical solutions
- game is try to hard to be funny but it fails miserably. there are some jokes that fall flat, humor and dialogs are childish and unfunny
- uninteresting, childish and boring story
- slow paced. it only gets some pace in last chapters.
- the characters neither memorable or likeable. villain also quite cartoony and cliched.
- two main character's voice acting not good
- there is no hint system. therefore generally you don't know what supposed to do.
- lack of a quick travel map causes to go back and forth in some areas
- game little bit buggy and glitchy
- there are no steam achievements
- there is no autosave
Overall, i found this game dull and quite childish. i think this game more appeals to younger gamers. i'm too old and mature getting to enjoyment from this game's jokes, characters and story.
👍 : 7 |
😃 : 0
Negative
Playtime:
1034 minutes
I spent a lot of time playing this game. I initially purchased it because it was on sale and I had a lot of free time. The controls were kind of dodgy and the puzzles were challenging enough ( I remember having to look up a decent amount of them). The humor reminded me somewhat of a knock off of Monkey Island. It has some replayability for some hidden items, but once you found them there's no real reason as the story is kind of unoriginal for If you're a fan of classic Point and Click adventures I would give it a try, but wait until it is on sale.
👍 : 19 |
😃 : 1
Positive
Playtime:
663 minutes
Disappointing.
That pretty much sums up my reaction to Jack Keane. Jack Keane has decent graphics, controls reasonably well, and even made me chuckle once or twice. Why do I not recommend it then?
The puzzles are badly designed and I can not count the amount of times I found myself saying, "What am I supposed to do?" No, not wondering how to solve a puzzle. I found myself wondering what I should even be trying to solve. The problem is that the game does not clearly establish what the puzzles are. Jack rarely offers even the remotest clue about what he thinks of a puzzle and it is extremely easy to miss a key item just because you ran past it.
I adore adventure games and love great puzzles, but this game was a misfire. I might even try the sequel just to see if they fixed the problems, but this one misses more than it hits and can not get recommendation from me.
I'd give it a 4/10.
👍 : 24 |
😃 : 0
Negative
Playtime:
592 minutes
Can't complain much about the game that only cost $1.99. I don't play a lot of point-and-click adventure game, but this game is not too bad compare to some of same genre games that I have played. Funny story, decent graphic, smooth gameplay. Played the game none stop till the end. Since I had a great time, I gonna buy the sequel as well.
👍 : 35 |
😃 : 1
Positive
Playtime:
1319 minutes
A sprawling, humorous adventure in the old style, beset by enough problems that it's better to save yourself from the frustration and forget about it. Lots of pretty decent voice acting, even if it's all hammy and silly, but few of the belly laughs of the Monkey Island games they tried to emulate, only with too much heavy sarcasm and not enough absurdity. The graphics are bright and shiny, the characters even occasionally have a bit of real-life spark to them, and there are a hell of a lot of puzzles to solve (plus a few fetch quests). When the occasional hilarious moments clicked, it almost made it all worth it.
My biggest problem with it was the utterly plodding pace everyone shuffled at, and with such a huge world, you could catch a nap walking between areas. With zero in-game tutorial, there was no way to know that a double-click made you run, until a puzzle near the end through was unsolvable if you didn't, so I had to go online and find out that the game screwed me. Combine that with terrible pathing, where you take the longest route and walk in circles to get to anything, and it was a dull, frustrating game. The horrible camera contributes significantly; they tried to make it as cinematic as possible with fixed cameras that turn with you, but half the time that just means you have to click every two seconds to keep walking. Some of the swooping effects are nice, but interfere with gameplay whenever you want to click on something while you're walking. The cinematic experience was kind of broken anyway, when everyone looks off into space while talking to each other and uses the exact same hand gesture.
Compared to that constant irritation, the occasional insane puzzle (or insane chapter, as Amanda's seemed to be), and the expected heaping bugs that every adventure game has weren't as bad. They just meant I ended up leaning on a walkthrough at times to figure out what one thing I'd missed somewhere, and occasionally rage quitting for a few days when it crashed again.
I think I truly came to hate it when I found a good fix, and Jack said, "No, that would be the obvious solution. I feel like some challenge. Let's try it another way...."
Ultimately, I grimly finished it just because I'd already invested so much time, but it became an endurance that I wouldn't wish on anyone. A little polish would have taken the game into the timeless classic realm, but instead it ended up average and forgettable.
👍 : 78 |
😃 : 2
Negative