A thrilling Western adventure in the alternate 19th century world of Lamplight City! Embark on a harrowing journey across the frontier with Harley Leger and her ragtag posse, encountering bandits, rebels, visionaries, eccentrics, and many more friends and foes on your quest for fame and riches.
265 Total Reviews
256 Positive Reviews
9 Negative Reviews
Very Positive Score
Rosewater has garnered a total of 265 reviews, with 256 positive reviews and 9 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Rosewater over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
432 minutes
Lamplight city was a treat but this is really disappointing.
It's pretty (even though the main character looks really awkward, especially the facial expression) and well voice acted but the characters are not either particularly likeable or funny. Everybody is nice and polite, no salt in the dialogues. It gets a bit better once you hit the road but in general the writing is just uneventful some fun parts and lots of boring lows.
Act 1 in particular is very slow
It's fine if you want the puzzle part of a point n click to take a backseat and focus on dialogues, but they need to be solid.
👍 : 1 |
😃 : 0
Negative
Playtime:
359 minutes
No idea why this turns from an alternate history point n click adventure game to an hours-long boring visual novel slog about a roadtrip glorifying the american old west, compete with unskippable cutscenes, but it does.
👍 : 8 |
😃 : 3
Negative
Playtime:
397 minutes
As always great writing and intriguing lore of alternative XIX th century british colonies.
👍 : 0 |
😃 : 0
Positive
Playtime:
102 minutes
A couple hours in and loving it. Huge fan of the rotoscoping and the voice acting is S-tier, particularly the protagonist. Love that the puzzles often seem to have more than one solution which keeps the "click on everything and hope for the best" to a minimum. A must-play for old-school point-and-click fans.
👍 : 0 |
😃 : 0
Positive
Playtime:
2039 minutes
After playing and loving Lamplight City a couple years ago, we eagerly awaited the release of Rosewater, keeping an eye on the development for those years. In the meantime, we explored much of Francisco/Grundislav's game catalog including the full Ben Jordan series, A Golden Wake, Shardlight, and some of the smaller challenge games made back in the day, and we've had fun with them all.
We hopped onto Rosewater the moment it was out, and def enjoyed it! The art is beautiful, the dialog and acting is top notch. The story is a fun string of wacky adventures in the wild west with an overall mission the gang is pursuing- you never knew what the next day would bring. The conclusion left us satisfied.
If I had any criticism/suggestions for what we would have preferred, it would be to increase the feeling of tension or stakes or just stronger character motivations throughout the game, and to weave what felt like individual separate 'episodes' during the roadtrip more tightly together to impact the over-arching story. Encounters, whether the silly ones or those where we should feel some concern for our crew, mostly felt anti-climactic, and a good number of them were not relevant to the story or characters once they concluded. If this was an episodic release of mini-games, this would be fine, but in a single game, we'd have preferred these encounters be used to enhance and deepen the main story and character development, and to drive up the stakes of the adventure. Until the very end scene, how their journey would conclude didn't seem to really matter to the characters, so it was a bit hard for us as the player to then care about where the story would end up, which at times was a frustrating feeling.
That being said, the overall experience of Rosewater was an enjoyable one and is a solid entry in the point and click adventure genre, and I'd recommend this to any fan of that genre. (I suggest playing Lamplight City as well, and I think that game is actually superior, so if you enjoy Rosewater, def pick up Lamplight)
My partner and I have become big fans of this dev over the past couple years, and we are crossing fingers that another new game will be in the works in the future! Thank you! :) (PS: we'd love to see a return to Ben Jordan but with this modern treatment) ;)
👍 : 0 |
😃 : 0
Positive
Playtime:
557 minutes
This was a very enjoyable adventure game with a lot of meat on the bones! I highly recommend it, especially if you enjoy other contemplate adventure games like Old Skies, Technobabylon or Kathy Rain.
I'd estimate it'll take most folks around 10-12 hours. The characters are great and are voiced really well, and the story takes place in three acts that take you on a long journey across a Wild West inspired trail filled with vignettes to experience and relationships (non-romantic) to nurture.
As an adventure, the focus is more on story than puzzles, and most solutions are just about exhausting dialogue options so the right items or locations come into play. Fortunately, the story is good enough to keep things engaging, and I truly believe the developer when he says he put 6 years of work into crafting this adventure!
You don't need to play Lamplight City to enjoy Rosewater, but the two are related and there are nods and winks to the previous game.
👍 : 1 |
😃 : 0
Positive
Playtime:
131 minutes
It's not badly made, but really just not my cup of tea. The pacing feels very off, characters seem dull and boring to me, the story doesnt seem to know what it wants to be and the riddles are either non-existent or super easy. Can't really see myself picking this one up again.
👍 : 1 |
😃 : 0
Negative
Playtime:
988 minutes
While missing the mystery and melancholy eerieness of its detective predecessor Lamplight City, Rosewater manages to be just as entertaining, while telling a completely different story.
This epic, sprawling western road adventure is lighter and more based around classic adventure game puzzle solving, but the main draw here is the character interactions and how your relationships with the other characters affects how your journey unfolds/which excursions you stumble upon.
Maybe not a story that will change your life, but a highly well-made, impressively large and enjoyable point-and-click from one of the foremost developers in the genre today.
👍 : 1 |
😃 : 0
Positive
Playtime:
555 minutes
Been playing this on and off since release but never fully got into it.
While I appreciate aspects of the game I wasn't blown away by it. Loved the world and the characters, good graphics for the style of game (pixels and rotoscope) and the voice and music was good.
However the game is dependant on the branching storyline and the fate and relationship with the characters . I think this makes the overall story disjointed and lacking in any direction. It does give the game a ton of replay ability I suppose. Most of the 2nd act of the game is travelling between Rosewater and the city. Travelling through the wilderness talking to the characters and solving random vignettes and side quests that have no or limited connection to the overall quest. (Help a travelling troupe of actors with their play, a sea captain going mad or a bunch of cultists in the mountains...all very random.)
The puzzles that were there were decent, but mostly it was talking to people and triggering something that propels the story or side stuff along.
I managed to lose a couple of characters along the way, so didn't get the perfect ending.
Overall the game was ok, but too much back and forward and an unfocused main story soured it slightly for me
3.5/5
👍 : 4 |
😃 : 0
Positive
Playtime:
1209 minutes
Rosewater is a very good classic style point & click adventure game. The characters and the dialogue writing is fantastic, and a bunch of the puzzles have multiple solutions. I do have a few nitpicks about some missing what I'd consider "common sense" solutions, and not having the option to return some items to people you ... borrowed them from ... after you're done using them.
Be aware that the majority of the game is kind of an episodic road trip adventure, where along the trip you keep making stops and help people out or need to get out of some jam which has no relevance on the main plat.
Also, due to the "multiple solutions to many puzzles" bit, there is a decent amount of the game scenes / dialog / even rooms that you simply won't be able to see in a single playthrough. I'm undecided yet whether or not I'll play again and make some different choices just to see more of the game. I may not, both for time reasons and for "this is the decision I made because I felt it was right, I do not want to go back and undo it" reasons. You could get around some of it with saves before and after obvious decision points and just reloading them to see what happens if you make a different choices, but because of the way the game's structured you'll still have to do at least a couple playthroughs to see everything. But hey, it's good replayability, which is something many people care for.
👍 : 5 |
😃 : 0
Positive
Rosewater Minimum PC System Requirements
Minimum:- OS *: Windows 7 or later
- Processor: Pentium or higher 1.2 GHz
- Memory: 4 GB RAM
- Graphics: 1280x720 32-bit color
- DirectX: Version 11
- Storage: 3 GB available space
Rosewater Minimum MAC System Requirements
Minimum:- OS: Mac OS X 10.11+
- Processor: 1.2 GHz
- Memory: 1 GB RAM
- Graphics: 1280x720 32-bit color
- Storage: 2 GB available space
Rosewater has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.