Car Mechanic Simulator 2021
Charts
1 266

Players in Game

28 630 😀     1 211 😒
93,88%

Rating

Compare Car Mechanic Simulator 2021 with other games
$24.99

Car Mechanic Simulator 2021 Reviews

Work your way to a service empire. Get your hands dirty in a highly realistic simulation game that pays major attention to details. Pay a visit to a new Auction house and buy cars in various conditions. Expand your range of services by investing in a new work space and equipment.
App ID1190000
App TypeGAME
Developers
Publishers PlayWay S.A.
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards, Stats, Steam Workshop, Includes level editor
Genres Simulation, Racing
Release Date11 Aug, 2021
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Arabic, Russian, English, Korean, Turkish, Czech, Polish, Portuguese - Portugal, Romanian, Hungarian

Car Mechanic Simulator 2021
29 841 Total Reviews
28 630 Positive Reviews
1 211 Negative Reviews
Very Positive Score

Car Mechanic Simulator 2021 has garnered a total of 29 841 reviews, with 28 630 positive reviews and 1 211 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Car Mechanic Simulator 2021 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6407 minutes
When I first started playing, I was like, "This is quite complicated" Then a year later I came back to the game and absolutely loved it. Fully understand everything, whilst it's a really great game, it can get a bit exhausting at times, because it can require some effort to get 1 car fixed or built.
👍 : 2 | 😃 : 0
Positive
Playtime: 4254 minutes
Car Mechanic Simulator 2021 is a really detailed and realistic game where you run your own mechanic shop. You take apart cars, figure out what’s wrong with them, and fix or replace the parts piece by piece. It’s not just surface-level repairs either—you can rebuild full engines, fix suspensions, change fluids, and do pretty much everything you’d expect in a real workshop. What I like is how many different ways you can play. There’s a story mode with set jobs, or you can just explore in sandbox mode and build up your shop at your own pace. You can also go to barns and junkyards to find old cars, restore them, and either keep them or sell them for a profit. The game includes a ton of different parts and a wide range of cars, from classics to modern models. As you progress, you unlock new tools and work areas like a paint shop, test track, and even a dyno for tuning. Everything feels really satisfying and hands-on. It’s definitely not a fast-paced game, but that’s kind of the point—it’s relaxing and rewarding if you enjoy taking your time and working through problems. If you're into cars or like detailed simulator games, this one’s worth checking out.
👍 : 2 | 😃 : 0
Positive
Playtime: 329 minutes
I know nothing about cars and have never had an interest. Despite this, I find this simulation oddly compelling. The loop of finding, diagnosing, and resolving problems is what's keeping my attention so far. Also some of the cars are really cool. I haven't even gotten to any of the customization stuff yet, but looking forward to it. All in all, I paid like $7 on sale for this game and I could see putting at least 50-60 hours in it. That's well worth the price of admission, in my opinion.
👍 : 2 | 😃 : 0
Positive
Playtime: 3059 minutes
I love tinkering with cars and this game is perfect for that but there are a few glaring issues I've encountered over my time playing that I want to address. TLDR: Buying engine specific parts can be tedious because of the amount of variants of the same engine and generic engine names (i.e so many variants of the I4 engine). It's a lot easier to buy engine specific parts from DLC cars because all their engines have a codename (Like S55 for the F80 M3 for example) and filtering by codename is a very easy way to buy parts. Stockpiling parts that have a perf and a regular variant makes it hard to install non-perf variants because you have to scroll past a mountain of the performance versions The repair and salvage minigames are objectively better with the skill based version and I'm glad salvage has a bulk scrap mechanic but I'd like a bulk repair that is chance based Part selection menu when wanting to spray or paint parts is tedious to sort through without a filter or search bar. Installing parts feels clunky because the game doesn't let you click anything else until the part you're installing finished it's animation, and also doesn't let you buffer a click, so clicking around trying to install things fast usually results in you accidentally zooming in on a part you had no intention on zooming to. The above but with slightly more detail: Buying new parts gets very tedious after a while (mind you this only happened after about 30 hours in). This could be easily alleviated if you could buy parts by simply looking at a part and pressing a hotkey, or replace the "no part in inventory" prompt with a possibility to buy the part instantly. There are a few issues with buying parts and the game's menu design also somewhat incentivizes against keeping a stockpile of parts. The solution on the previous paragraph would already solve this next problem, but the other reason why buying new parts sucks is that engines have a ton of variants (such as I4 existing alongside a I4 B or just "V8" existing alongside "V8 OHV") but still have engine specific parts, meaning I4 and I4 B cannot share parts, neither can V8 and V8 OHV share parts, and so on. This makes it much harder than need be to find engine specific parts, because even if you want to search specifically for I4 parts, you have to sift through I4 and every variant of I4's parts. The DLC cars all have the engine codename (like S55 for example the BMW F80 M3) as part of the name for all engine specific parts, which makes shopping for them much easier. If you try avoid having to buy parts all the time by keeping a large stockpile of them, that's also made harder by the part selection menu when it comes time to decide what part to install. If you stockpile a large amount of a generic part's performance version and also its non-performance version, (e.g sparkplugs) it becomes very annoying if it ever comes time to use the regular version of the spark plug. You have to scroll through the potential mountain of performance spark plugs you have, which you can go around by warehousing the perf plugs.. But a better solution would be to have a toggle switch on a hotkey to exclude performance parts from part selection or something like that. There should be upgrades to make the repair/salvage minigames easier / faster/ Or even skippable. The core gameplay loop is about playing lego with cars and dressing them up. I'm very happy repairs have gone from a purely luck based in older CMS to something where you can guarantee 100% repair chance if you just pay attention, but it's at the cost of slowing down the core gameplay loop.
👍 : 5 | 😃 : 0
Positive
Playtime: 26426 minutes
Fun... Knowledge does apply to real life work on vehicles... NEVER UNDERESTIMATE RUST
👍 : 3 | 😃 : 0
Positive
Playtime: 481 minutes
This game is a clear improvement over its predecessor, offering better graphics, more options, and expanded gameplay. However, one major issue remains unresolved. For example, when you receive a customer’s car for repairs, all its parts are used and vary in condition—one might be at 90%, another at 80%. When you remove components like wheels or tires, you have to MEMORIZE their exact condition percentages. This is extremely frustrating. If you forget or mix them up, the game won’t allow you to reinstall a part that’s in worse condition than it originally was. This means you either have to buy a new part or redo all your work. This applies not only to tires and wheels but to EVERY PART! In the engine, transmission, suspension and all the other parts. This single flaw makes the experience tedious and, ultimately, not enjoyable.
👍 : 7 | 😃 : 0
Negative
Playtime: 9588 minutes
*** IF YOU CAN'T FIND THE UNDISCOVERED PART, CHECK THE RUBBER BUSHINGS***** I was obsessed with CMS 2018 and ALMOST purchased CMS 2021 yesterday, however, I woke up today to see that it was on sale and I was SO ecstatic! I've been playing for 3.5 hours so far, and I am really enjoying this game. It feels like you got a new job you're already trained for, but are starting at a new workplace; you know exactly what to do, but you feel nervous because things are slightly different. There wasn't much of a learning curve for me between the two games, but if you are NEW to any CMS games, you MUST start as a beginner. CMS games tend to be highly detailed and you'll be so confused if you don't know anything about cars or the game itself. I was thinking "oh I'll start in EXPERT mode because I already know what I'm doing!!!" No. Don't do this. While this is very close to 2018, there are a lot of different aspects to the game play. This game is pretty realistic for an inexpensive car mechanic simulator, and super fun if you get hyper-fixated on repetitive simulation games like me. If you don't like repetitive games, this probably isn't for you. If you lack patience, this definitely isn't for you. I can say you will learn more about cars by playing though! The idea is this: You own a garage, you take story orders and side orders and repair cars... You'll make up enough money to be able to purchase some of your own to fix up! You can sell them or keep them, and with some of the cool DLC's you can even race them! Mentioning the DLC's, I was so happy to see that they have different REAL life car brand packs, and I plan to purchase most of them. I personally love House Flipper because it's just really satisfying to fix, clean, repair something and then see the end result- even though the two games are entirely different, for some reason CMS fills the void in my heart after finishing House Flipper because of this. This game over all is tedious and a bit more grindy than CMS 2018. I was on a job where I was concerned I'd run out of money before I could finish the job! Trying to balance upgrades and parts in the beginning is tough, so only buy what you need for the time being. It really adds to the management aspect of the game. I think bad parts are easier to find with your naked eye here, I love the fact that they added fluids- (The entire time I played 2018 I was thinking WHERE are the fluid changes?!), there are a few different upgrades and lots of different cars/parts. They added a fuse box. Be sure you unlock your tools so you can test the car faster and find parts faster. It is very easy to spend an entire hour on a car, but don't be the average person and start re-assembling the car UNTIL you find all of the faulty parts. Highlight them if needed, you'll be fine. If not, you may have to take the entire car apart again. Overall, BUY THIS GAME if you loved any of the older versions of this game! I'm so happy I got it on sale!
👍 : 10 | 😃 : 1
Positive
Playtime: 781 minutes
As a former dealership technician, this game scratches that itch for me of tearing down components in cars and fixing them, without the dealership politics, drama, and warranty work. It simplifies a lot of things to get it to be a functional "game" and not a complete simulator. But I like the touch of needing to spray rusted bolts occasionally. I think Wrench for VR/Flatscreen is honestly the best mechanic simulator on the market, especially with the soon to be implemented fully simulated electrical systems for diagnosis. But this game is a great Arcade game for mechanics, like a COD game versus say, Arma 3. Solid 7/10 for me, music is a solid 20/10.
👍 : 12 | 😃 : 0
Positive
Playtime: 6840 minutes
Somehow this very basic game sucked me in completely. It's quite calming to just spend hours mindlessly improving cars, and eventually working to buy junk cars and flipping them. I'm over 100 hours into this silly game and I have loved every minute of it. It has to right to be this addictive.
👍 : 17 | 😃 : 1
Positive
Playtime: 3651 minutes
Addicting game and a fun way for people to learn basic aspects of automotive mechanics. As someone who has worked on cars for a while, I can see this game is missing A LOT in order for it to be more on the realistic side of things. For someone that just wants to get into working on cars or even someone that is already familiar with mechanics and just wants to pass time, this game is all-around a good choice for both. If you get really interested in the game, you could even go a step further and download mods that make the game a lot more fun. I downloaded mods that sped up processes like buying and fixing parts to speed up doing repairs and grinding achievements. I would like to mention the things they could expand on to make the game more realistic. Some of these things I can understand why they don't touch up on because it could make the game too overwhelming for someone unfamiliar with working on a car. You can tell they intentionally didn't add things that cram up an engine bay specifically to make the game more fluent and the process of navigating around the vehicles whilst working on them easier. Here are some things that the game is lacking for realism: Wiring - Other than ignition wires, there is basically no wiring anywhere in the engine bay so all lights and interior components are basically ran off of magic. The process of bleeding brake lines and calipers - You just replace brake parts and there is no procedures for bleeding air or bad fluid from the brake components like you'd need to do in real life. Torquing - This is self explanatory, but there is no torquing mechanic in this game. In real life, there will always be a torque spec for any fastener on any vehicle, and most are unnecessary, but a lot are absolutely mandatory. Some things that you'd typically always torque are key engine components and lug nuts. Interior - There is only upholstery and steering wheels inside the interior of vehicles in this game. This is the biggest thing I'd like to have seen them improve on because the interiors feel so empty. They could add interior panels, window motors/regulators, door locks, handle rods, A/C, radios, instrument clusters, dashboards, gauges, parking brake assembly, shifter handles, etc. Gaskets - Basically all engine components are just sealed with nothing. There is no intake manifold gaskets, head gaskets, exhaust manifold gaskets, water pump gaskets, oil pan gaskets, etc. Hoses/Lines - There is no hoses or lines for anything. Sorta like wiring I can understand they don't include these things to make it more visually tolerable for the general public. Fuel and cooling systems are basically transferring fluids via magic so all the fluids you fill up on have no way of getting to their destinations. Gas - I get this is being picky but like it is the #1 thing anyone would expect to be in a game about cars. --> I think they maybe could've added a lot of these things and made them optional for harder difficulties that way inexperienced players wouldn't feel overwhelmed. I do wanna mention the achievements in this game because it is the only reason I spent a lot more hours than expected playing it. If you wanna get all the achievements in this game, you are in for a GRIND. A few achievements that will take you a long time just to name a few are "The Mechanic", "Trader", and "Parking boy". Also there are several achievements you will get over time just naturally by playing like buying 3000 parts from the main shop, fixing 150 car parts, finishing 100 orders, painting 60 cars, unscrewing 10,000 bolts, and more. "The Mechanic" - Reach level 50 - Self explanatory.. it will take a long time to accumulate the amount of XP you'll need to get to level 50. "Trader" - Renovate and sell 50 cars - Without a doubt, the single most time consuming achievement on this game. You need to fix a car completely to 100% condition 50 times. After doing a couple, you will get bored and it'll get really repetitive. I did a few cars everyday and eventually got it done. My trick was going to the junkyard and looking for body frames which are basically cars with no body panels or parts attached so it is just the frame and that's it. Fixing these to 100% takes less time because obviously there is no parts to remove so it saves you a lot of time. After you get quick at doing this, it should take about 20 minutes to 100% renovate and sell 1 car. "Parking boy" - Unlock 10 parking alleys - Also self explanatory because parking alleys you just buy with money and as you buy more they become very expensive. So basically all the money you don't spend on repairs will go towards this. The price of the game I'd say could be a little cheaper, so I'd recommend buying the game when it is on sale. I'd rate the game overall somewhere around 8 out of 10. Only reason the rating isn't higher is because of all the things the game lacks for a more realistic approach. However, it is worth mentioning for a simulator they did a good job keeping it simple for a fun approach and not getting overly complicated.
👍 : 147 | 😃 : 2
Positive
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