
2
Players in Game
45 😀
25 😒
60,33%
Rating
Free
Free app in the Steam Store
Creature Card Idle Reviews
Creature Card Idle is an incremental game that fuses strategic grid-based gameplay with the thrill of collecting cards. Experience an evolving journey across expansions, each introducing new mechanics and cards. Play for free without microtransactions.
App ID | 1188260 |
App Type | GAME |
Developers | Fordesoft |
Publishers | Playsaurus |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Strategy, RPG |
Release Date | 22 Dec, 2019 |
Platforms | Windows, Linux |
Supported Languages | English |

70 Total Reviews
45 Positive Reviews
25 Negative Reviews
Mixed Score
Creature Card Idle has garnered a total of 70 reviews, with 45 positive reviews and 25 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Creature Card Idle over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
8246 minutes
Meh. Was fun at first, but as some other reviews have mentioned the scaling is sub-optimal resulting in far too much waiting for little payoff. World 3 feels like a chore. World 2 was... slightly better. Generally uninspired. I have a feeling this was dev's foray into game design.
Props for putting out a game still
👍 : 0 |
😃 : 0
Negative
Playtime:
2647 minutes
Worst Developer ever. Did not get enough sales and instantly startet development for a new game. Did not even finished the game, there are still some parts marked with "Coming Soon".
It's a good game, I like the idea very much. Sadly, the developer only wants to make money.
Do not support him on Kickstarter, he will leave the next game for sure, too.
👍 : 0 |
😃 : 0
Negative
Playtime:
63176 minutes
A humble but entertaining game... It worths the price.
Pros:
No microtransactions.
3 free expansions.
Cons:
The last announced expansion is delaying a year to be released.
👍 : 3 |
😃 : 0
Positive
Playtime:
483 minutes
It's ok but would not recommend. Aside from the rare crash it's missing the obvious feature of being able to delete saved layouts. It also currently promises it's next update in 2020.
👍 : 2 |
😃 : 0
Negative
Playtime:
28324 minutes
I really liked this idle game. However earning "ascension gems" is the main way you level up your cards and progress in game. Eventually after about 200-300 hours of idling you get a message that you've "completed all ascensions" for all the areas. This practically ends the progression of game and making it entirely pointless. Therefore I do not recommend this game. This can all be fixed by simply putting a never ending target for ascension gems that goes up exponentially higher and higher. Such a simple fix would turn this review into positive rather than negative. This is especially unforgivable when you take into account this game costs money and is not F2P. Simple fix devs, simple fix to make it endless. I will check back in future and hope they fix this silly design.
👍 : 20 |
😃 : 5
Negative
Playtime:
6664 minutes
This game does not do idle mechanic right. Your gains grow in linear progression, when price of everything grows in exponential progression. So, to get further you need more and more time.
👍 : 4 |
😃 : 0
Negative
Playtime:
1208 minutes
It's a very fun game, too bad the creator didn't finish it. I was really looking for the last realm to be released in 2020. Had lots of fun finding out the best possible combinations for each realm. After the last fix made, many bugs were removed but still have quite a few. Like, I tried resetting the game to play once again but couldn't hahaha. Please make the final realm.
👍 : 3 |
😃 : 0
Positive
Playtime:
366 minutes
It's a solid idea and _ok_ execution, but completely lacking polish. Assorted list of complaints:
- The "what you earned offline" box seems to have about a 95% chance of just never going away when you click the button. Have to relaunch the game to fix it.
- The window scaling is weird.
- The game takes an absurdly high amount of CPU. It's an ejs wrapper around a web game, so... something's unnecessarily fucked up somewhere along the way.
- You can't tell what tier your cards are.
- The achievement requirements for the last 3 achievements are... confusing.
For under a buck, it's ok if you want an idle game to check in on every few days.
👍 : 4 |
😃 : 0
Negative
Playtime:
732 minutes
I decided to play this again, and went to reset my progress, and it didn't work. So I still have all my stuff. What it DID do is delete the ability to progress, so now I can't advance in the game. The developer has abandoned the game, doesn't even read the steam boards or keep the game updated, and with a massive bug which has stopped all progress, I can't recommend it.
I also tried deleting all traces of the game from my computer and reinstalling it, but that didn't work either. I have no idea where it's getting the save data from. I just want to play the game.
👍 : 5 |
😃 : 0
Negative
Playtime:
2193 minutes
A fun idle game that is a bit starved of content for the time being. The dev is hard at work at a variety of "expansions" (basically just new zones, some with extra mechanics) over time. They've released a couple in a fairly short time span and another is on its way. You can blow through most of the content pretty quickly if you can figure out the best "builds" per zone, so it's really a manner of using that offline time and gathering up enough tokens to use in high level play.
Been playing this on Kongregate since its WIP version. I like it, but it needs more to do. Very quickly it becomes a rotation of: Log in, Ascend a zone, spend a few minutes getting your build back, then log off and let offline progress do some work. It's shallow, for now, but worth a look.
👍 : 17 |
😃 : 0
Positive