How to Become a Ninja: Part 1 Reviews
How to Become a Ninja: Part 1 is a very difficulty game that challenges the player's skills. In it you will have to go through 50 levels in order to become a Ninja.
App ID | 1185390 |
App Type | GAME |
Developers | Pixel vs Pixel |
Publishers | Pixel vs Pixel |
Categories | Single-player, Full controller support |
Genres | Casual, Indie, Action |
Release Date | 15 Nov, 2019 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
How to Become a Ninja: Part 1 has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6 minutes
Not my cup of tea. It plays more like a demo than a finished game.
👍 : 2 |
😃 : 0
Negative
Playtime:
5 minutes
Good gameplay. For Part 2, it would be sweet if they gave you the dash move right away, whether or not it's necessary to use it.
👍 : 2 |
😃 : 0
Positive
Playtime:
790 minutes
Do not play this game. First off, mostly importantly, it's unfinished, meaning the exit to level 28 doesn't work. You will get to the end, after hours of extreme frustration, to find that you cannot leave because the dev didn't place the exit marker down for you to transition to the next stage. The demo shows more levels past 28 but you can't access them.
Beyond that, the game is horribly frustrating, as 99% of the game is spent dodging tiny darts and completing horrendously difficult platforming sections where you die in one hit. The difficulty doesn't bother me, but the fact that the platforms, darts, etc. are not synchronized means your odds of actually completing the stage even if you play perfectly is probably about 5%. Even if you play perfectly, the asynchronous traps will force you to die about 70% of the time without any other option than to restart. So you finally, through random chance get past the horrible dart wall where you must make pixel perfect jumps, jump down a wall of spikes and land in a pit of spikes, not knowing you were supposed to hold right as you fall. Then the next time you do hold right, but because the swinging mallets are synchronized poorly you die with no recourse because the only other option is to fall into the pit of spikes. Then, after about 28 levels of this insane frustration you get to a stage that can't be completed. This developer should be ashamed for releasing this.
👍 : 1 |
😃 : 0
Negative