Magna Fortuna Reviews

Ayana Tomori wishes for an escape from her regular life. One night, she's awoken by the sound of thunder, and a brilliant light envelops her. When her sight returns, she finds herself in a strange new world, where she's tasked with the role of a hero!
App ID1122730
App TypeGAME
Developers
Publishers Kagura Games
Categories Single-player, Steam Cloud
Genres Indie, RPG
Release Date18 Mar, 2022
Platforms Windows
Supported Languages English, Simplified Chinese, Japanese

Magna Fortuna
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Magna Fortuna has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 348 minutes
Personally, I'm not a fan of the levelling system. Instead of getting xp in a traditional sense, you instead randomly get these little crystals that you can use to increase stats. You generally need to use them right away because the enemies scale with you. This does mean though that you need to be spending them on the right people, or you can find yourself fall behind the curve as the enemies scale up. Also, enemies are incredibly dangerous from the get-go and are able to kill even your strongest characters in 2-3 hits. The way that the game incentives limiting the use of consumables is novel--each potion/drink use adds to the main character's bladder level--but that results in you having to have the main character relieve herself frequently in a little scene. I felt it got old -real- fast. I didn't feel like there was much variety in the poses in the CGs. There's also some unavoidable intense rape and torture. I also hope you have a defloration kink, because (for reasons) it happens every time. The game might be for you, but it wasn't for me.
👍 : 0 | 😃 : 0
Negative
Playtime: 246 minutes
By far the most Mid game on the Kagura Games list. It's not a banger, but it's not bad either. Pick this up in a bundle or on sale and you'll be pleasantly surprised.
👍 : 1 | 😃 : 0
Positive
Playtime: 1187 minutes
I ain't completed it, but it seems I can write a review. Intro was long. Very long. After it I got full gallery access (with little church help), so it can be said, the game had been completed. I liked the character creation process, visual side and game part (go everywhere, talk with every dog and fly on the wall, press every button and similar). Even fights were ok, after you gather your party. It looks like a true rpg, where you need to visit every hole on the map to complete it. So it won't be short, probably. For me, it's not a minus.
👍 : 4 | 😃 : 0
Positive
Playtime: 2404 minutes
There's too much dialogue. the leveling system is awful. The game does a poor job of telling you where to go. make sure you have multiple save slots becasue you might accidentally lock yourself out of being able to complete the game if you accidentally take on a mission that's too high level for you. It can take a while before you start getting decent skills and before youb have those skills fights feel almost unwinnable, the h-scenes tend to drag on for way longer than they need to be.... but despite all of that... i really loved the ending. it was very wholesome so i feel it was all worth it. I probably would never replay this game though.
👍 : 2 | 😃 : 0
Positive
Playtime: 86 minutes
The beginning takes forever to get through. The first 30 to 45 minutes of the game is nothing but talking with one two-hit battle. After they FINALLY let you go do stuff on your own, the weapon and armor shops won't sell to you and I just happened to find an item merchant by accident. When you go out into the world, you're constantly using healing spells and potions because every hit you take is a third to half your health.
👍 : 13 | 😃 : 0
Negative
Playtime: 1864 minutes
There are at least 2 quests where you're forced to be tortured and raped in order to proceed. Additionally: - No New Game + - No post credit gameplay One and done game so limited to no replayability. Pick it up on sale if you must or are into having the MC unavoidably raped and tortured--not my thing, but you do you.
👍 : 7 | 😃 : 0
Negative
Playtime: 3015 minutes
the game have good story Lews Patch is in https://www.kaguragames.com/product/magna-fortuna-patch/ its official and its free just add in cart and download it also unlock gallery option
👍 : 20 | 😃 : 0
Positive
Playtime: 485 minutes
The visuals are good but this game is SO SLOOOOOOOOOW. Combat is slow and it feels like I'm reading an novel every time two characters talk. After playing a bit more I'd say avoid this game unless you have a lot of time on your hands. 1. It's one of those "where the hell do I go?" games. Even the quest screen doesn't tell you where to go, only "kill X" or "collect X," but where are X and Y? Figure out for yourself 2. Level scaling up the a... Ever want to feel strong? Too bad! even enemies in the starting area scale up into meatshields. 3. Enemies are way too dangerous. Lowering the difficulty doesn't seem to reduce their damage, maybe just their health? No idea. Either way, even grinding won't save you due to level scaling. Have fun... 4. H-scenes are high quality, but few and far between. No idea how long I've played, felt like 2 hours, but so far I've experienced 1 H-scene. Yeah just avoid this game. Edit: Thanks for the clown award. Looks like half of people agree with me so who's the real clown? Sorry for having a different opinion, but that's just how this game is to me.
👍 : 31 | 😃 : 8
Negative
Playtime: 28 minutes
I spent thirty full minutes wading through dialogue and still didn't experience more than one extremely short fight. To put it simply, this is a run-of-the-mill RPG Maker game, but with way too much RP and not enough G. Every interaction is three times longer than it needs to be. Normally, writing quality wouldn't be something I would point out in a review, but this one seriously needed trimming down because of sheer amount of time it ate up. Luckily, you can hold down ctrl to zoom through it, which is what I resorted to after around the twenty-five minute mark. If you've ever played an RPG Maker game then you know what to expect from the combat; it's just basic RPG stuff. Nothing wrong with it, but it's tiring to see no innovation or interesting visuals beyond what this engine provides for you as default. The simple RPG fighting mechanics were actually what I was looking for when I bought the game, but as I said... half an hour of dialogue with only one two-hit fight to break it up? No good. One extra note is the overall presentation of those thirty minutes; everything that took place was on a very strict railroad. After the opening cutscene we're told that we need to visit the dragon. Instantly we teleport from the starting shack to a mountain trail. The temple at the top has a couple of NPCs we can talk to but that's it before the next long cutscene. Then that one fight. Right after, we're told we need to make our way to a big city. Guess what? Fade to black and we're there. Where's the world to explore? We're experiencing the main character's first few hours in a brand new world, and we get to see none of it. I want to be able to make my own way to these supposedly important locations, not have my hand dragged straight to the next novel of uninteresting dialogue...
👍 : 24 | 😃 : 2
Negative
Playtime: 245 minutes
The game bizarrely holds your hand for about 30 minutes and then completely falls asleep at wheel and gives you almost zero direction on where you're supposed to go or what to do. You're left wandering every single map combing every square for *something* while dealing with the billions of random combat encounters the game throws at you nonstop. And then when you finally find anything you get a short dialogue before having to randomly figure out what the fuck you're supposed to do now. The complete lack of direction is a absolute deal breaker since it will take you forever just to progress a single step in a single quest intermixed with dozens and dozens of boring bog standard RPGmaker combat. Hard pass. Avoid.
👍 : 37 | 😃 : 2
Negative
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