Colloc Reviews
Colloc is an indie puzzle game, There are 6 chapters and 60 levels for you to explore, you can control all the characters at the same time to solve puzzles and explore the fantasy world.
App ID | 1114210 |
App Type | GAME |
Developers | Pazolab Studio |
Publishers | Pazolab Studio |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support |
Genres | Indie, Adventure |
Release Date | 19 Jul, 2019 |
Platforms | Windows, Mac |
Supported Languages | English, Simplified Chinese, Japanese |

26 Total Reviews
26 Positive Reviews
0 Negative Reviews
Negative Score
Colloc has garnered a total of 26 reviews, with 26 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
20 minutes
I like the puzzles of them. They are challenging, yet satisfying.
Though, sometimes the movement control get overdone sometimes when holding the button.
I would also like a undo feature if that's possible.
And a linux build is also appreciable.
Other than that really liked the game.
👍 : 3 |
😃 : 0
Positive
Playtime:
104 minutes
The game is nice, not too complicated for as far as i got. As a casual puzzle-game player, I like it, and the absence of timer is really appreciated as it leaves more time to think through your moves. Don't be affraid to give it a try, GLHF !
👍 : 1 |
😃 : 0
Positive
Playtime:
695 minutes
Don't be put off by the lack of reviews in English. This is actually a really nice puzzle game. The levels are varied enough to stay interesting and the learning curve is steady without any jarring leaps. Colloc feels very complete, with a nice outer map screen and charming backgrounds in the levels. There are simple and clear instructions for the main mechanics, which I really appreciate.
The only feature that was missing for me was an undo button. As most of the levels were short (less than 30 moves) it wasn't a problem through the easier parts of the game, just on a few of the bigger levels with 30-55 moves. Still, it wasn't a huge issue as the character movement is easy and fast.
I spent 11-12 hours to get all the achievements, and nearly all of that time was enjoyable. Something to note is that to get all of the 'towers' for completing the game, the levels have to be finished below a certain number of moves. There's more than enough content for a casual gamer who doesn't care too much about achievements or completion, or for a more dedicated puzzle-solver who likes to optimize their solution. Nothing is ridiculously difficult, as the solutions aren't so open-ended that you can go astray for hours on end.
The only 'story' is that you are saving an island from 'black hole 24' by defeating the tower levels that are accessible after completing the main levels in each world (9 each+tower). No timing challenges.
When you move, any characters you have on the screen will all move in the same direction, unless they have nowhere to move to, in which case they stay where they are. This is one of the main elements of solving the puzzles, as it changes the configuration of your characters when some of them move and others don't.
One world has 'zombies' which cause you to restart the level if you move to the same square as them. The zombies are controlled by your movements, and move in the opposite direction both horizontally and vertically to your characters. They don't move on their own so their is no feeling of being chased or attacked, only blocked.
This is the work of one developer, which is impressive! Well worth picking up if you like tricky puzzles and cute graphics.
👍 : 7 |
😃 : 0
Positive