TINY METAL: FULL METAL RUMBLE Reviews
Craft unique strategies and outmanoeuvre your foes in TINY METAL: FULL METAL RUMBLE, a turn-based Japanese wargame! With new tactical options, command over 23 uniquely diverse units - flank, assault, deploy heroes from orbital dropships, and focus the firepower of multiple units to even out otherwise disastrous odds.
App ID | 1102100 |
App Type | GAME |
Developers | AREA 35, Inc. |
Publishers | AREA 34, Inc. |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support, Captions available |
Genres | Indie, Strategy, Simulation |
Release Date | 11 Jul, 2019 |
Platforms | Windows |
Supported Languages | French, German, English, Japanese, Spanish - Spain |

166 Total Reviews
138 Positive Reviews
28 Negative Reviews
Mostly Positive Score
TINY METAL: FULL METAL RUMBLE has garnered a total of 166 reviews, with 138 positive reviews and 28 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for TINY METAL: FULL METAL RUMBLE over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
224 minutes
excellent
👍 : 0 |
😃 : 0
Positive
Playtime:
2252 minutes
Just barely a positive review... but overall I did enjoy this more than not.
I am a huge Advance wars fan, and while this isn't quite as good as AW, it's very close.
Satisfying matches and strategy. Kept me playing till the very end.
Pros:
- Nice variety of units to play with, good fun mixing types of units for unique gameplay.
- I did appreciate many improvements in this game over old annoyances I had with AW, my fav is the combine forces to attack at the same time, no longer are low health units useless cannon fodder like in AW, here they can combine up to 4 at once to attack together to fairly give them a real fighting chance to succeed again, much like a IRL scenario.
- I like how the APC can drop units AND then still move them after, unlike in AW, this one move can turn the tide sometimes.
- Tons of matches/maps to enjoy, every time I thought it was nearing the end there was yet more levels to beat.
Cons:
- But the controls/UI need a lot of improvement, so clunky and annoying at times, especially if you wanna use your mouse... I eventually went full keyboard with no mouse because of how annoying the camera is when you try to use a mouse.
- The enemy AI needs improvement too, they make a lot of dumb moves, you can easily bait them with a near dead soldier capturing a building and they will send all they have to take him out.. when they clearly are no threat at all and would take like 10+ moves to capture it, derp.
- And you can just sit back behind long range units and let the enemy come to you, they ignore your ranged weapons and just sally forth like dummies into the line of fire.
- Some kinda visual bugs, like it'll delete your view through the fog before the enemy has even destroyed your unit yet, unfairly hiding what shot you before you even lost that unit.
- And some matches the enemy would get their super power EVERY SINGLE turn... that needs fixing.
Neutral:
- The story was meh, didn't really engage me, the ending was especially meh, not great, not terrible.
- I wanted more ability to play with different CO's, but it locks you into certain ones, and their powers are meh most of the time too, AW did it better.
- And the fog always being on in every match... not sure how I feel about that (I know you can disable it but I left it on most of the time to give it a fair shake), but TBF it does reflect IRL battles more than just being able to see every enemy unit no matter how far away. And I didn't feel the AI was cheating to see me through the fog, so it's an interesting challenge I didn't mind.
- Can't traverse over water.
- No naval units/battles.
Overall good, but not great. 6/10.
👍 : 1 |
😃 : 0
Positive
Playtime:
559 minutes
Slow garbage. The fog of war is so extreme that every turn is a slow slog of plodding advances, the turns go by so slowly that you can feel yourself age when you wait for the enemy's turn in large maps, even with the instant speed on. The controls suck, which seems like not a big deal for a turn-based game, but even leaving the game without alt+F4 takes an eternity. Visibility even without fog of war sucks, half the time you'll miss your own or your enemy's units.
Definitely returning this one.
👍 : 1 |
😃 : 0
Negative