Crunch Element Reviews
Raid destructible compounds using explosive gadgets and tactical weaponry! Hone your CQB skills in constantly changing compound layouts and blast open entry points with explosives to get the perfect shot. Team up with your squad or take on the challenge as a lone wolf!
App ID | 1090250 |
App Type | GAME |
Developers | Dreamlab XR |
Publishers | Dreamlab XR |
Categories | Single-player, Multi-player, Co-op, Online Co-op, Tracked Controller Support, VR Only |
Genres | Indie, Action, Early Access |
Release Date | 18 Dec, 2020 |
Platforms | Windows |
Supported Languages | English |

575 Total Reviews
288 Positive Reviews
287 Negative Reviews
Mixed Score
Crunch Element has garnered a total of 575 reviews, with 288 positive reviews and 287 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Crunch Element over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
393 minutes
THEY DID IT. REIVIVE THIS GAME
👍 : 4 |
😃 : 0
Positive
Playtime:
310 minutes
Up and coming, give it a try!
👍 : 0 |
😃 : 0
Positive
Playtime:
340 minutes
Really fun. Glad they are returning to dev.
👍 : 0 |
😃 : 1
Positive
Playtime:
191 minutes
Ohh baby we are so back this new update got me feeling like I'm playing Rainbow Six Vegas 2 all over again. Just needs something either terrorist hunt like or rogue like to make it perfect.
👍 : 1 |
😃 : 0
Positive
Playtime:
172 minutes
From "Good" to "Pretty Great"
This has been lurking in the Steam VR shadows since 2020, a solid, dependable title that was, well, good. But then, a perfectly functional but slightly less shiny game, got an overhaul update. And let me tell you, "good" just packed its bags, waved goodbye, and made way for "pretty great"!
I've replayed it and well.... Seriously, everything feels smoother, looks sharper, and the shooting? Oh, the shooting is so much more satisfying. The destruction mechanics, which were already a highlight, are now even more glorious. It's like they injected the walls with a dose of "please explode dramatically."
If you ever wondered what would happen if Rainbow Six Siege had a love child with Tactical Assault VR, and then that child decided to do its own cool, original things, you'd get Crunch Element. The sound design, too, is on point – every crack, every boom, every distant enemy grunt just adds to the immersion.
If you've ever had a bad day, just load up Crunch Element and start blasting holes in walls. The destruction is incredibly satisfying, especially when you use it to flank an unsuspecting AI. Nothing says "surprise!" like a wall suddenly disappearing.
Co-op Chaos in the Best Way - My buddy and I jumped into co-op, and while we couldn't rustle up a full squad of four, the two of us had an absolute blast. We were strategizing (poorly), laughing (loudly), and already planning our next session. It's truly a fantastic co-op experience.
The mission structure now feels so much more cohesive. It flows beautifully, guiding you through the chaos with a clear sense of purpose.
The AI is genuinely well-done. They're not brain-dead bullet sponges, and they offer a decent challenge. A few tweaks here and there, and they'll be perfect, but even now, they're solid.
That progression system at the end of missions? Chef's kiss! It gives you a real sense of accomplishment and keeps you coming back for more.
"Needs Tweaking" Department:
Grenades still feel a tad clunky to throw. You'll either nail a perfect arc that lands right in the enemy's lap, or you'll accidentally hit yourself in the face. But when you do get one to land, it's glorious. I just wish they had a bit more "BOOM!" in both visual and sound. Give me more fireworks, people!
For some reason, my co-op partner and I had to reconnect twice to get our mic audio working. No settings changed, just a quick "log out, log in, hope for the best" routine. A minor hiccup, but a hiccup nonetheless.
We got stuck on an elevator that simply refused to let us off. We went up, we went down, we pondered the meaning of existence from within its confines. It was like a philosophical VR escape room, except the only escape was a mission restart. (And by 'we' I mean my friend.) :)
Crunch Element has truly elevated itself. It was good before, but this overhaul has pushed it into "pretty great" territory. If you're looking for a VR game that blends tactical shooting with incredibly satisfying destruction, a solid co-op experience, then strap on your headset and dive in!!
👍 : 1 |
😃 : 0
Positive
Playtime:
885 minutes
The game is cool for a tactical VR game I would personally recommend it for anyone who is into tactical FPS games.
However, there is only few minor bugs/glitches while playing this game.
One that being said is, when you take down a bot regardless of what muzzle device you install on your gun, the bots will keep repeating the same voicelines even if they're far away. It's stupid and noise should be proximity based rather than allowing every bot to alert themselves that there are gunshots being fired. They can even try hunt you down which is also lame even if you're using a suppressor which kills the purpose of it.
That being said, the way how you break walls in this game is similar to R6S in terms of breaching. I do like that mechanic for a VR game. The game can be similar to those tactical Tom Clancy games where you can do stealth missions.
Modifications on the other hand, is quite user-friendly to customize with and it isn't that difficult to fiddle around with. Attachments and guns are unlocked based on your progression in the game irrespective of how many levels you've completed and died in.
Overall though, this is game is fun even with friends. If you're planning to do co-op, completing levels with them makes it 100x more easier to speedrun the game. I personally think they should allow workshop in this game considering this game seems alot more fun with extra levels with added uniqueness.
👍 : 1 |
😃 : 0
Positive
Playtime:
170 minutes
beyond recommended for the price. for a solo dev project this game is a wonderful piece
👍 : 2 |
😃 : 0
Positive
Playtime:
674 minutes
Good update :)
Despite the simple graphics it has fun gameplay elements you don't see in what few VR tactical shooter there are
👍 : 2 |
😃 : 0
Positive
Playtime:
1996 minutes
This game is absolutely amazing! It gives the player so many options when looking to breach the compound. I just hope the procedurally generated raids come back so that there is always something new to approach and test your mind. Can't wait to see what awesome new levels the solo dev will be cooking up in the next environment! :)
👍 : 1 |
😃 : 0
Positive
Playtime:
255 minutes
The Creator of the game fooled us all. It is not dead. Have fun playing :D
👍 : 4 |
😃 : 0
Positive