Deathbloom: Chapter 1 Reviews
Inspired by classic survival horror. Bachman Manor sprawls into a maze of corridors, bedrooms, foyers, and more. Filled with puzzles, traps, and hidden passageways that explore the secrets of its dark history and occupants.
App ID | 1058560 |
App Type | GAME |
Developers | Vincent Lade |
Publishers | Vincent Lade |
Categories | Single-player, Steam Achievements |
Genres | Casual, Indie, Action, Adventure |
Release Date | 16 May, 2019 |
Platforms | Windows |
Supported Languages | English |

122 Total Reviews
100 Positive Reviews
22 Negative Reviews
Mostly Positive Score
Deathbloom: Chapter 1 has garnered a total of 122 reviews, with 100 positive reviews and 22 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Deathbloom: Chapter 1 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
197 minutes
The beginning of this game is terrible, but once you get in the mansion and start picking up weapons it's decent. It's basically a light Resident Evil clone with extremely easy puzzles and so-so combat. The only thing that's kind of hard is the exploration because the map is not always accurate and you're often fumbling around in the dark. It's listed as a "casual" game and while I can see that, it still requires a bit of effort to finish so I would say it's just a normal exploration/action game that happens to be very easy.
The combat is kind of clunky but not broken in any way. There are surprisingly quite a few weapons like pistols, rifles and even a bow and arrow. I got stuck a few times but the solution was usually exploring an area I had previously been to more thoroughly. Sadly, because the graphics are likely made up of recycled assets it can be really hard to know what to interact with, so expect to fumble around tapping the interact button everywhere to figure out what you should do next.
👍 : 0 |
😃 : 0
Positive