Onirism
Charts
6

Players in Game

477 😀     57 😒
83,39%

Rating

Compare Onirism with other games
$17.99

Onirism Reviews

Onirism will take you in the wonderful world of Crearia for a big adventure! Help Carol put her enemies to sleep, using a variety of toys and abilities to aid you in your quest to find Bunbun in this colorful universe!
App ID1057640
App TypeGAME
Developers
Publishers AB Studio
Categories Single-player, Multi-player, PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together, Shared/Split Screen PvP
Genres Indie, Action, Adventure, Early Access
Release Date26 Apr, 2019
Platforms Windows
Supported Languages English, French

Onirism
534 Total Reviews
477 Positive Reviews
57 Negative Reviews
Very Positive Score

Onirism has garnered a total of 534 reviews, with 477 positive reviews and 57 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Onirism over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2288 minutes
It's kino.
👍 : 0 | 😃 : 0
Positive
Playtime: 18 minutes
It doesn't even work. Do not buy.
👍 : 0 | 😃 : 0
Negative
Playtime: 265 minutes
so far It has been pretty good. I'm enjoying it
👍 : 0 | 😃 : 0
Positive
Playtime: 3682 minutes
Onirism is a good game, but the levels/areas are a mixed bag. The first few levels do a good job at capturing the fantastical element, which is not easy to pull off. I'd like to split the levels into two common types; small & huge. The [b]smaller[/b] levels are compact, use verticality and hide many secrets to find. These complex levels are the games strongpoint. And then there are the [b]huge[/b] levels, meant to be traversed by vehicles. If you now picture yourself on a motorbike driving down a winding trail, using ramps to jump over ravines and speeding through canyons; you are mistaken. Its mostly plain terrain with POIs & armies loosely sprinkled into the mix. The vehicles themselves a functional, but the handling & physics seems a bit off. There are also small „hidden“ levels that feature small challenges and at least one huge level that would normally belong in a battlefield-like Multiplayer game. The level themes switch periodically between "Magic", "Modern Times" and "Sci-fi". There are a lot of homages to other media, like resident evil or solid snake. [h3] Compiled nagging section: [/h3] Many later levels are lacking compared to the first few, but we're talking about indie-early-access here; they are probably not finished yet. I hope the vehicle sections get a lot of love to make them more interesting. The Bosses are not too hard, but some attacks could use additional telegraphy. Also airborne enemy types have a tendency to go on a journey or hug the outside wall during arena fights, potentially soft locking the player. [h3] All in all: [/h3] its a solid game. If they iron out the bugs and manage to elevate all levels to the quality of the first few, it's gonna be a great game. I'm looking forward to its future.
👍 : 0 | 😃 : 0
Positive
Playtime: 474 minutes
relay cool but when I was playing it was crashing A LOT! I see that there is a new update so I am exited to get further in the game and hopefully without any performance issues. what I did play was amazing. loved the art style, the guns, and the writing was relay good as well. I hope to edit this review with more positives when I get around to playing this one again!
👍 : 1 | 😃 : 0
Positive
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