RPG Developer Bakin Reviews
RPG Developer Bakin is a game development tool that allows anyone to create RPGs using intuitive operations and advanced features without the need for programming knowledge. Several game asset DLCs are also available, so you can enjoy creating games from the day you purchase it.
App ID | 1036640 |
App Type | GAME |
Developers | SmileBoom Co.Ltd. |
Publishers | SmileBoom Co.Ltd. |
Categories | Partial Controller Support, Steam Workshop |
Genres | Early Access, Game Development |
Release Date | 17 Oct, 2022 |
Platforms | Windows |
Supported Languages | English, Japanese |

286 Total Reviews
244 Positive Reviews
42 Negative Reviews
Mostly Positive Score
RPG Developer Bakin has garnered a total of 286 reviews, with 244 positive reviews and 42 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for RPG Developer Bakin over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5734 minutes
[h1]I can't recommend this to a person who wants to really customize their game with out having some coding knowledge. [/h1]
⦿ Something to note: This software requires steam to be open for you to use it. if steam crashes or anything dumb happens that causes steam to close, bakin will close .
So I've been testing and learning this software for a long time now. After alot of thinking and waiting, i finally have to not recommend this software. The Full release of this is coming up soon. Alot of quality of life functions have been missing for a long time and also won't be in the full release.
⦿My problems: The marketing for this product is that it's a easy, zero coding "Rpg..Maker" . which is some what true. And you can even bring in code if you want to. But anyone wanting to make something a little more advanced will be a bit pressed to do so. If they don't know how to code, understand coding logic, and coding principles.
There's a lot of jank here. There's alot of things you can do simply in other engines. There's a bunch of options behind menus that you'd have to know the context of first, before knowing that's were they are, and what they are even used for. Instructions aren't super clear, and Things don't work as you expect. To the point were you question if it's all even worth it.
Simple example because this is one of the first things you'll notice: On the side "master menu" there is a option that says "Sprite Tool". The icon is of a little guy running. OH! ok. Here's where you import and edit your Sprites! You click on it and go inside. Ohh.... That's right folks. This menu is for: [spoiler] Editing those large character portraits [/spoiler]
And you're going to see alot of little stuff like this to the point where you just go into every menu just to see what it does. Then remember where everything is actually at.
i switch between trying to use this or "Paper zd" in unreal engine. The point for me is to have a easy premade engine to make tiny games with. But if the Ui is janky , and the options are unclear , and there's constant bugs outside your control. Not bugs in your "Events", but the engine itself. Why not just learn something else? Something that works how you expect. Has a robust visual scripting system with years of development? i'm really trying to think here. Bakin looks simple but it's surprisingly annoying to learn, Works different than you would probably expect.
Another thing that bothers me is that there's no simple way to alter the battle system. The default system is SUPER bare bones. The characters don't even approach the enemy. On the side there is a "Master menu" that's most of the options you'll need to make your game. And on the other side is events. There is no " Battle editor" in that menu or any where else. to make a custom battle system or even edit the battle options require you to make a custom event. Which , like a said before will require you to understand coding logic, and coding principles, variables and conditions, and how the events interact with their premade engine.
There are two sides to this engine. The absolute beginner, and the Advanced. There's not must middle ground imo. You will be sinking time into learning this engine just a hard as anything else. But is it worth it? Over something more expandable?
This software was made to sell Asset dlc. i get it... Just, still...I feel like alot of people are going to come and buy this software thinking the same things i did. I've seen alot of cool stuff made with this software. Pretty much Only by people who know how to code.
👍 : 0 |
😃 : 0
Negative
Playtime:
11199 minutes
It's been announced that RPG Developer Bakin is leaving Early Access, and getting a full release on August 28, 2025.
Now feels like a good time to review the product.
Early this year I released The Cure of Mount Madre, developed entirely in Bakin. Now I'm working on Evil Origin, which has an early demo available.
This is coming from someone with zero game development experience, and I've already been able to ship products using this software.
For me, it's more attractive than other RPG engines out there because of its 3D creation tools, and its capacity for cutscenes. I'm a filmmaker, and the camera and lighting tools here allow you to create very cinematic moments with the ease and intuitiveness of shooting with a real camera.
Out of the box, you gets lots of ready made assets, but if you're looking for more they also have plenty of DLC packs available.
The Bakin community on YouTube and Discord is insanely helpful and supportive. You can learn all the basics after only a few tutorials.
RPG Developer Bakin allowed me to realise my childhood dream of making JRPGs.
👍 : 3 |
😃 : 0
Positive