RPG Developer Bakin Reviews
RPG Developer Bakin is a game development tool that allows anyone to create RPGs using intuitive operations and advanced features without the need for programming knowledge. Several game asset DLCs are also available, so you can enjoy creating games from the day you purchase it.
App ID | 1036640 |
App Type | GAME |
Developers | SmileBoom Co.Ltd. |
Publishers | SmileBoom Co.Ltd. |
Categories | Partial Controller Support, Steam Workshop |
Genres | Early Access, Game Development |
Release Date | 17 Oct, 2022 |
Platforms | Windows |
Supported Languages | English, Japanese |

277 Total Reviews
236 Positive Reviews
41 Negative Reviews
Mostly Positive Score
RPG Developer Bakin has garnered a total of 277 reviews, with 236 positive reviews and 41 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for RPG Developer Bakin over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
62035 minutes
I've been using Bakin almost every weekend since I bought it, and now, here I am, writing a review after spending 1,000 hours with it. So, here's my honest review:
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[b]Pros:[/b]
Easy to learn.
Despite not having as many tutorials as other software, Bakin is surprisingly easy to learn. If you've ever used RPG Maker before, transitioning to Bakin will be smooth sailing. I highly recommend it if you're passionate about game development but not yet ready to use Unity or Unreal.
Powerful UI creator.
Let's be honest—creating UI in RPG Maker is a pain. You need advanced coding skills to build custom interfaces. That's not the case with Bakin. Just import your assets, rearrange them on a canvas, configure some options, and you're done—no coding needed.
Flexible camera settings.
There are so many customization options for the camera—dynamic cameras for battles, cutscenes, and exploration? Check. Post-processing effects? Check. First-person view? Check. The camera settings are so fun to use that my project ended up with dozens of different configurations.
Event system.
It takes time to master all the event functionalities, but once you get the hang of it, you'll see its potential. Someone even created a Pokémon-like gameplay system without coding—just by utilizing event chains.
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[b]Cons:[/b]
Performance issues. The software slows down when you have too many assets. Even after installing Bakin on an SSD, browsing through hundreds of resources is so painful.
Limited resources. Unlike other game engines like Unity or RPG Maker, Bakin doesn't have many custom scripts or tutorials available online. This is unfortunate, as it has so much potential.
Small community. The community is supportive but still quite small. As far as I know, Discord is the only platform with active discussions about this engine.
Limited export options. Currently, you can only export to PC/Steam. Fortunately, a Unity exporter is on the roadmap. Once it's launched, we'll be able to export to Unity and then to mobile or even console platforms.
[b]Overview:[/b]
Bakin is the best engine for those who aren't ready to use a "real" engine like Unity or Unreal. If you love RPGs and don't want to build common features—such as dialogue systems, event movement, save/load systems, and UI—from scratch, Bakin is the perfect engine for you.
👍 : 1 |
😃 : 0
Positive