Chaos Theory
Gráficos
6 😀     10 😒
42,83%

Classificação

Compare Chaos Theory com outros jogos
$13.99

Avaliações de Chaos Theory

Chaos Theory is an evolving virtual world set in a fantasy based reality. The 'Butterfly Effect' gameplay gives you a blend of RPG, RTS, and city building in a vast open sandbox environment. Manage all aspects to secure the future of your civilisation. You only have one life, so use it wisely...
ID do aplicativo984070
Tipo de aplicativoGAME
Desenvolvedores
Editoras Chaos Theory Studios Ltd.
Categorias Un jugador, Compatibilidad total con controladores
Gêneros Indie, Estratégia, Simulação, RPG, Aventura, Acesso Antecipado
Data de lançamento1 Fev, 2019
Plataformas Windows
Idiomas suportados English

Chaos Theory
16 Total de avaliações
6 Avaliações positivas
10 Avaliações negativas
Misto Pontuação

Chaos Theory acumulou um total de 16 avaliações, com 6 avaliações positivas e 10 avaliações negativas, resultando em uma pontuação geral de "Misto".

Gráfico de Avaliações


O gráfico acima ilustra a tendência do feedback sobre Chaos Theory ao longo do tempo, mostrando as mudanças dinâmicas nas opiniões dos jogadores à medida que novas atualizações e recursos foram introduzidos. Essa representação visual ajuda a entender a recepção do jogo e sua evolução.


Avaliações Recentes do Steam

Esta seção exibe as 10 avaliações mais recentes do Steam para o jogo, destacando uma variedade de experiências e opiniões dos jogadores. Cada resumo de avaliação inclui o tempo total de jogo, junto com o número de reações positivas e negativas, indicando claramente o feedback da comunidade.

Tempo de Jogo: 83 minutos
I'm very interested to see this project become what it's developer intends of it. The game's description and a message that is shown before you can play it emphasize the fact that, at least for now, it will probably not be a very satisfying experience, since the present state of the project and it's final goal are immensily distant. It is, indeed, not a good gaming experience. It does deliver most of what it promesses in the description regarding character control, inventory system, resource gathering, crafting system, day/night cycle, but in a very crude way. As for the social system and family system I couldn't observe it's functionality nor it's impact on the game. This could probably be due to the little time I spent playing it. What really stroke me as an unpleasent surprise was to discover the absense or a very difficult way to explore some of the features mentioned in the description as included in this early acces version. The most importan thing here is that I couldn't manage to obtain the tools required to do many activities that would allow me to explore the game features further. This means I could't find or craft and axe, a hammer or a sword, thus being unable to, mine, gather wood or fight (I must confess I could have tried to deliver fury and righteousness to my enemys with my fists, but it didn't pass my mind while playing). I hope this project can engage many participants and result in a really good game, but I bealive something should be done immediately to make the path to achieve this objective more enjoyable to players and deliver what it should already have by now.
👍 : 1 | 😃 : 0
Negativo
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