Obiettivi di Space Warlord Baby Trading Simulator
| ID applicazione | 3642000 |
| Tipo di applicazione | GAME |
| Sviluppatori | Strange Scaffold |
| Publisher | Frosty Pop, Strange Scaffold |
| Categorie | Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller, Condivisione familiare, , , , , , |
| Generi | Simulazione |
| Data di uscita | 29 Gen, 2026 |
| Piattaforme | Windows |
| Lingue supportate | English |
Obiettivi di Steam di Space Warlord Baby Trading Simulator
Space Warlord Baby Trading Simulator offre ai giocatori una vasta gamma di sfide, con un totale di 50 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.
Complete Pixem's campaign.
Complete Mr. Zip It's campaign.
Complete Wenbill's campaign.
Complete Holmit Miskie's campaign.
Complete Representative Hoddle's campaign.
Complete Wengrave Shup's campaign.
Lose $1M Credits or more in a single day.
Earn $1M or more in a single day.
Gain $80k on a single short.
Lose $100k on a single short.
Complete your first short.
Complete a trading day with increased trade volume.
Complete a day with a trade volume over 125x.
End the day with less than $10 profit or loss
Complete a trading day with every consultant slot filled.
Sell stock 1 seconds before a baby dies.
Witness more than 100 unique events.
Witness more than 200 unique events.
Witness more than 500 unique events.
Get murdered by the Loan Shark.
Lose $200k on a side bet.
Lose three side bets in a single day.
Trade each baby species at least once.
Trade a baby that dies before the age of 30.
Hire an inaccurate consultant.
Turn a profit in a day while only hiring inaccurate consultants.
Cumulatively bought over 100 stocks in a single day.
Spend $1M on side bets.
Play for 3 hours consecutively.
Trade a baby that lives over 140 years.

