Lord Clicker
Classifiche
7 😀     1 😒
68,15%

Valutazione

$2.99

Obiettivi di Lord Clicker

Lord Clicker combines Clicker and Tower Defense in one game. Click to accumulate gold coins and make your choice: buy populace to generate wealth on your behalf, or hire men to defend your village.
ID applicazione2621380
Tipo di applicazioneGAME
Sviluppatori
Publisher Bakemono Studio
Categorie Giocatore singolo, Obiettivi di Steam
Generi Indie, Strategia, Azione
Data di uscita26 Feb, 2024
Piattaforme Windows
Lingue supportate English, French

Obiettivi di Steam di Lord Clicker

Lord Clicker offre ai giocatori una vasta gamma di sfide, con un totale di 86 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.

The investment (prince)

Make your first purchase.

The investment (king)

Make your first purchase.

The investment (emperor)

Make your first purchase.

And there, a small geranium (prince)

Buy your first upgrade.

And there, a small geranium (king)

Buy your first upgrade.

And there, a small geranium (emperor)

Buy your first upgrade.

Reporting for duty (prince)

Survive 1 day.

Reporting for duty (king)

Survive 1 day.

Reporting for duty (emperor)

Survive 1 day.

Is it over? (prince)

Survive 5 days.

Is it over? (king)

Survive 5 days.

Is it over? (emperor)

Survive 5 days.

The end is near (prince)

Survive 10 days.

The end is near (king)

Survive 10 days.

The end is near (emperor)

Survive 10 days.

Fly, you fools! (prince)

Survive 15 days.

Fly, you fools! (king)

Survive 15 days.

Fly, you fools! (emperor)

Survive 15 days.

Businessman (prince)

Produce 10 gold coins per second.

Businessman (king)

Produce 10 gold coins per second.

Businessman (emperor)

Produce 10 gold coins per second.

Obviously with such means… (prince)

Produce 1,000 gold coins per second.

Obviously with such means… (king)

Produce 1,000 gold coins per second.

Obviously with such means… (emperor)

Produce 1,000 gold coins per second.

King under the mountain (prince)

Produce 100,000 gold coins per second.

King under the mountain (king)

Produce 100,000 gold coins per second.

King under the mountain (emperor)

Produce 100,000 gold coins per second.

Amazing dexterity (prince)

Click 100,000 times.

Amazing dexterity (king)

Click 100,000 times.

Amazing dexterity (emperor)

Click 100,000 times.

From peasant to super-rich (prince)

Raise your village to the last level.

From peasant to super-rich (king)

Raise your village to the last level.

From peasant to super-rich (emperor)

Raise your village to the last level.

Every beginning, has an end (prince)

Win a game.

Every beginning, has an end (king)

Win a game.

Every beginning, has an end (emperor)

Win a game.

An impregnable fortress (prince)

Win 10 games.

An impregnable fortress (king)

Win 10 games.

An impregnable fortress (emperor)

Win 10 games.

Farming is life (prince)

Win 100 games.

Farming is life (king)

Win 100 games.

Farming is life (emperor)

Win 100 games.

Night vision (prince)

Win a game without buying defenses during the night.

Night vision (king)

Win a game without buying defenses during the night.

Night vision (emperor)

Win a game without buying defenses during the night.

Without warriors (prince)

Win a game without buying warriors.

Without warriors (king)

Win a game without buying warriors.

Without warriors (emperor)

Win a game without buying warriors.

Without trappers (prince)

Win a game without buying trappers.

Without trappers (king)

Win a game without buying trappers.

Without trappers (emperor)

Win a game without buying trappers.

Without scorpios (prince)

Win a game without buying scorpios.

Without scorpios (king)

Win a game without buying scorpios.

Without scorpios (emperor)

Win a game without buying scorpios.

Without wizards (prince)

Win a game without buying wizards.

Without wizards (king)

Win a game without buying wizards.

Without wizards (emperor)

Win a game without buying wizards.

Without archer towers (prince)

Win a game without buying archer towers.

Without archer towers (king)

Win a game without buying archer towers.

Without archer towers (emperor)

Win a game without buying archer towers.

Without assassins (prince)

Win a game without buying assassins.

Without assassins (king)

Win a game without buying assassins.

Without assassins (emperor)

Win a game without buying assassins.

Without wizard towers (prince)

Win a game without buying wizard towers.

Without wizard towers (king)

Win a game without buying wizard towers.

Without wizard towers (emperor)

Win a game without buying wizard towers.

Without elvish portals (prince)

Win a game without buying elvish portals.

Without elvish portals (king)

Win a game without buying elvish portals.

Without elvish portals (emperor)

Win a game without buying elvish portals.

I’ll take a simple ring (prince)

Win a game without buying a single upgrade.

I’ll take a simple ring (king)

Win a game without buying a single upgrade.

I’ll take a simple ring (emperor)

Win a game without buying a single upgrade.

You and what army? (prince)

Survive 5 days in a row without suffering damage.

You and what army? (king)

Survive 5 days in a row without suffering damage.

You and what army? (emperor)

Survive 5 days in a row without suffering damage.

Untouchable (prince)

Win a game without suffering damage.

Untouchable (king)

Win a game without suffering damage.

More work? (prince)

Win a game with less than 25 peasants.

More work? (king)

Win a game with less than 25 peasants.

More work? (emperor)

Win a game with less than 25 peasants.

Limiting employment contracts (prince)

Win a game with less than 20 peasants.

Limiting employment contracts (king)

Win a game with less than 20 peasants.

Limiting employment contracts (emperor)

Win a game with less than 20 peasants.

The strategist (prince)

Win a game with less than 15 peasants.

The strategist (king)

Win a game with less than 15 peasants.

The strategist (emperor)

Win a game with less than 15 peasants.


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