Obiettivi di Harvest: Massive Encounter

Harvest: Massive Encounter è un gioco, vincitore di premi, basato su strategie a tempo reale e caratterizzato da battaglie di proporzioni epiche e stili unici di gestione delle risorse ed esplorazione. Costruisci fonti energetiche, risorse minerarie e torri di difesa ed accertati che abbiano energia a sufficienza per poterti difendere da...
ID applicazione15400
Tipo di applicazioneGAME
Sviluppatori
Publisher Oxeye Game Studio
Categorie Giocatore singolo, Obiettivi di Steam
Generi Indie, Strategia
Data di uscita23 Gen, 2009
Piattaforme Windows, Mac, Linux
Lingue supportate English

Obiettivi di Steam di Harvest: Massive Encounter

Harvest: Massive Encounter offre ai giocatori una vasta gamma di sfide, con un totale di 25 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.

Flawless Establishment

Established a base on Hephaestus and reached level 15 without losing any buildings.

Skilled Colonisation

Reached level 50 on any planet.

Masterful Colonisation

Reached level 100 on any planet.

Supreme Colonisation

Reached level 100 on all planets.

Iron Will

Successfully completed the Rush game mode on any planet.

Firm Defense

Successfully completed the Rush game mode on all planets.

Strategic Planning

Successfully completed the Wave game mode on any planet.

Effecient Strategy

Successfully completed the Wave game mode on any planet in less than one hour.

Super-Human Tactics

Reached level 50 in the Insane game mode on all planets.

Insane Tactics

Reached level 50 in the Insane game mode on any planet.

Dogfight

Killed an alien in mid-air.

Bomb Launch

Launched an Overcharged Energy Link and killed at least 5 aliens.

Master Industry

Had at least 50 active harvesters at the same time in Normal game mode.

Pure Blood

Beat Rush game mode on any planet without losing a single building.

Hero

Accumulated 1000 or more kills with a single Defense Tower.

Exploration

Expanded the map considerably, on any planet.

Excursion

Expanded the map considerably, on all planets.

Time Is Money

Had 20 or more active harvesters before level 11.

Golden Web

Had 50 or more over-heated Energy Links at the same time.

Massive Encounter

Launched all 10 waves at the same time and survived.

Master Blaster

Killed 20 or more aliens with a single overcharged Energy Link.

Humoungus Laser Beam

Has linked 100 or more Defense Towers.

Phoenix Rising

Defeated a wave before 15 minutes have passed.

Perfect Wave

Defeated a wave without losing a single building.

Wicked Awesome

Has been awarded all other achievement awards!


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