Obiettivi di Over the Alps
ID applicazione | 1227400 |
Tipo di applicazione | GAME |
Sviluppatori | Stave Studios |
Publisher | Stave Studios |
Categorie | Giocatore singolo, Obiettivi di Steam, Steam Cloud, Supporto completo per controller, Riproduzione remota su TV, Riproduzione remota su telefono, Remote Play su Tablet |
Generi | Indie, Avventura |
Data di uscita | 31 Mar, 2020 |
Piattaforme | Windows, Mac |
Lingue supportate | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, Korean, Turkish, Dutch |
Obiettivi di Steam di Over the Alps
Over the Alps offre ai giocatori una vasta gamma di sfide, con un totale di 49 obiettivi da sbloccare. Questi obiettivi coprono una varietà di attività di gioco, incoraggiando l'esplorazione, lo sviluppo delle abilità e la padronanza strategica. Sbloccare questi obiettivi non solo offre un'esperienza gratificante, ma anche un maggiore coinvolgimento con il contenuto del gioco.

Expect action, drama, suspense and yodelling.

The Agent has a night to remember.

The Agent walks under the mountain.

The Agent is held at gunpoint by a madman.

The Agent wins the game of chess.


Cattle help the Agent escape.

The Agent receives a blessing.

The Agent meets the lonely goatherd.

The Agent has a moment of human warmth.

The Agent blacks out.

The Agent drives well.

The Agent escapes.

The Police save the day.

Luisa stops the machinery.

The Agent stops the machinery.

The Agent steals a uniform.

The Agent breaks out unaided.

The Agent meets Wolff.

The Agent meets Luisa.

The Agent meets Vercoli.

The Agent meets Schweiger.


The Agent gets the Mauser.

The Agent doesn't blow his cover.


The Agent puts them away.

The Agent learns the truth.

The Agent has another night to remember.

The Agent learns Luisa's secret.

The Agent becomes a man of character.

The Fraulein takes a refreshing dip.

Annie mixes business with pleasure.

Annie is a magnet for bullets.

Annie sabotages Oskar's seaplane.

Annie makes friends with Marti.

Annie completes her assignment.

Fischer's documents are taken to Russia.

Annie meets a world-famous race car driver.

Annie leaves the Fraulein to the wolves.

Annie beats Rolf and the Fraulein in a drinking contest.

Annie can tell when she's being tailed.

Annie realises the Fraulein has forgotten an important detail.

Annie returns the briefcase to her handler without losing any of the money.

Annie never gets caught by the police.

Annie becomes a woman of the world.

Annie makes a good showing at the Grand Prix.

Annie plays a classic trick on Control.

Annie has caught a cold.