Temps de jeu:
6771 minutes
(Might edit this review once I finish season 2)
There's no game quite like this one.
People (I included) compare it to Stardew but I actually think it's in its own tier. You'll often read the same lines of dialogue over and over as you talk to NPCs (my biggest gripe with it, along with the gameplay in the mines). It's a bit rough around the edges, lackluster and clunky sometimes, Yes. Time doesn't pass indoors. You won't find any portraits during your conversations with the NPCs. What you need to do can be really cryptic sometimes without any hint or whatsoever. Town is oddly designed at first but you eventually get used to it and easily find your path. The mines are randomly generated, so every time you go back and forth on the ladders you have a new path to open with your hammer, and it can be quite cumbersome. The Stamina bar may be a bit too little to my liking.
But all in all, I think all those negative points actually contribute to its charm. It's hardcore. It's grindy. Gleaner Heights doesn't hold you by the hand to guide you. Gleaner Heights is... oddly immersive and addictive. The atmosphere is exactly what it wanted it to be: Oppressive, Gloomy, Lynchean, whatever. But it did compell me to the point of being weirdly addicted to it.
Unlike Stardew, it just doesn't feel happy-go-lucky. For Season 1 only, there's blackmail, murder, suicide, wifebeating, alcooholism... etc. Some may say it's a bit unnecessarily edgy, but I prefer the game to feel more real than just arriving in a town where everyone is happy and welcoming, with your end goal being to marry someone and having the best farm you could imagine.
In Gleaner Heights, there isn't a ton of options to customize your farm. All buildings are already placed and there's like less than 5 sorts of animals to take care of. But unlike those other games, managing your farm is actually meaningful. You WANT to get that money to upgrade your equipment (Boss fights can be pretty tough, and some end-game areas need you to have upgraded gear), You WANT to gather all types of items to give to NPCs because you want to save them from whatever their issue is.
You definitely WANT to get to the bottom of this, and make your hours count.
At least that's the route I took.
Because I did not mention the Sin Counter which is affected by some horrible decisions you can make. I will not elaborate on that matter since I did not sin once on my playthrough.
So despite all its negative points, I definitely think Gleaner Heights feels real and very meaty.
I am currently at 71 hours and I barely scratched the surface of Season 2. There's new plotlines to follow as new characters arrive in town, and a new threat to overcome just like in a new season of your favorite TV series. (It was designed that way, hence the "Seasons" system).
Season 2 picks up the pace and makes you feel even more intrigued by the game's weirdness and unique setting.
The pixel art is well done on the buildings and settings but lacks a bit of facial features to the characters in my opinion.
To finish this review I will say that the soundtrack is fantastic, I really love the seasonal themes (especially Winter, it's so intriguing, fitting and oppressive!). I often surprise myself humming along the tunes while walking through the little town of Gleaner Heights, and I also love the saxophone that plays in the mines.
TLDR:
Game is not perfect, but those imperfections are what makes its charm, if you're into hardcore and grindy slow-paced 2D games with hours to sink into, please immerse yourself into Gleaner Heights and its Season 2 DLC.
Thanks for reading!
👍 : 0 |
😃 : 0