Moventure
Graphiques
159 😀     68 😒
66,13%

Note

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Avis sur Moventure

100 mouvements, 2 boutons, 0 tutoriels. Maitrisez un immense moveset cache dans un D-Pad et 2 boutons. Triomphez dans +100 niveaux du platformer de precision movelike ultime.
ID de l'app3826060
Type d'appGAME
Développeurs
Éditeurs Pixelatto
Catégories Solo, Succès Steam, Steam Cloud, Prise en charge complète des manettes, Jeu à distance ensemble, Lecture à distance sur TV, Statistiques, Partage familial, Chronologie de la vapeur, , , ,
Genres Indépendant, Aventure
Date de sortie15 Mai, 2026
Plates-formes Windows
Langues prises en charge English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Greek, Russian, Korean, Spanish - Latin America, Turkish, Finnish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Romanian, Swedish, Thai, Vietnamese, Catalan, Basque, Galician, Persian, Hindi, Afrikaans, Bangla, Indonesian, Slovak, Belarusian, Irish, Icelandic, Latvian, Lithuanian, Serbian, Croatian, Estonian, Hebrew, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Bosnian, Cherokee, Dari, Filipino, Georgian, Gujarati, Hausa, Igbo, K'iche', Kannada, Kazakh, Khmer, Kinyarwanda, Konkani, Kyrgyz, Luxembourgish, Macedonian, Malay, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Quechua, Scots, Sindhi, Sinhala, Slovenian, Sorani, Sotho, Swahili, Tajik, Tamil, Tatar, Telugu, Tigrinya, Tswana, Turkmen, Urdu, Uyghur, Uzbek, Valencian, Welsh, Wolof, Xhosa, Yoruba, Zulu

Moventure
227 Revues totales
159 Commentaires positifs
68 Commentaires négatifs
Mitigé Note

Moventure a reçu un total de 227 avis, dont 159 avis positifs et 68 avis négatifs, ce qui lui donne une note globale de « Mitigé ».

Graphique des avis


Le graphique ci-dessus illustre l'évolution des avis sur Moventure au fil du temps, mettant en évidence les changements dynamiques dans l'opinion des joueurs à mesure que de nouvelles mises à jour et fonctionnalités sont introduites. Cette représentation visuelle permet de comprendre la réception du jeu et son évolution.


Avis récents sur Steam

Cette section affiche les 10 avis les plus récents de Steam sur le jeu, mettant en avant un mélange d'expériences et d'opinions des joueurs. Chaque résumé d'avis inclut le temps total de jeu ainsi que le nombre de réactions positives et négatives, offrant un aperçu clair du retour de la communauté.

Temps de jeu: 248 minutes
I really enjoyed reventure so I was so ready to like that one but even though I didn't quite finish the game yet I can't in good conscience recommend it to other people. (I rekon I'm about 75% finish or so) On principle it is a good idea, I really like that the two button combo make you able to do all sort of things. However in practice this is a very frustrating game. - You keep doing things you didn't want to do because everything is mapped on the same buttons (say, the game registering up+a even though what you really wanted was just a regular jump diagonaly so up+right+a) - The game make a very bad job at let you understand what trigger you being killed when touching a wall. Sometimes it's fairly obvious, you running and get stopped face first into the wall, sometimes it's not obvious, you try to wall jump but sometime the game think you should die, sometimes not. Sometime you just try to jump high to reach a ledge but you die instead. - Some ledge related jump feel very inconsistant to do. One time it's going to be nice and high and other short and bad for simingly no reason as (in my point of view) I did the same things in both cases. The novelty alone is not enough, it was a nice attempt but at the end of the day, I would rather have more buttons if it fixes some of the weirdness rather than a couple of button that being overly frustrated by the character doing the wrong move. On the plus side, it's still a pretty funny and goofy game (in my opinion). If the issues cited above were fixed (more consistant jumps on ledges, less death when touching a wall for what's look like no good reasons and the game less prone to do the wrong action) I would have recomended it. should note that I do enjoy frustrating game at times (getting over it, the dark soul games, sekiro, elden ring, plenty of plattformers/metroid vania and what not) so it's not like I have a distaste from frustrating game, but usually the good parts over shadow the frustrating ones and this time the frustrating parts are overshadowing the good parts.
👍 : 1 | 😃 : 0
Négatif

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