The Heroic Legend of Eagarlnia
10

Jugadores en el juego

1 😀     1 😒
50,00%

Clasificación

Compara The Heroic Legend of Eagarlnia con otros juegos
$12.99

Reseñas de The Heroic Legend of Eagarlnia

Traza tu gran estrategia en la tierra de Eagarlnia, donde humanos, elfos, orcos, enanos y muertos vivientes se disputan cada uno un rincón de tierra. Gestiona tus territorios tomando decisiones complejas y haz crecer tu economía.
ID de la aplicacióon1116880
Tipo de aplicaciónGAME
Desarrolladores
Editores Pixmain
Categorías Un jugador, Logros de Steam, Nube de Steam
Géneros Indie, Estrategia
Fecha de lanzamiento13 Abr, 2022
Plataformas Windows
Idiomas compatibles English, Simplified Chinese

The Heroic Legend of Eagarlnia
2 Reseñas totales
1 Reseñas positivas
1 Reseñas negativas
Mixto Puntuación

The Heroic Legend of Eagarlnia ha acumulado un total de 2 reseñas, con 1 reseñas positivas y 1 reseñas negativas, resultando en una puntuación general de ‘Mixto’.

Gráfico de reseñas


El gráfico anterior ilustra la tendencia de opiniones sobre The Heroic Legend of Eagarlnia a lo largo del tiempo, mostrando los cambios dinámicos en las percepciones de los jugadores a medida que se introducen nuevas actualizaciones y características. Esta representación visual ayuda a comprender la recepción del juego y cómo ha evolucionado.


Reseñas recientes de Steam

Esta sección muestra las 10 reseñas más recientes de Steam para el juego, reflejando una variedad de experiencias y opiniones de los jugadores. Cada resumen de reseña incluye el tiempo total de juego junto con la cantidad de reacciones positivas y negativas, indicando claramente la retroalimentación de la comunidad.

Tiempo de juego: 20 minutos
no me gusto
👍 : 0 | 😃 : 0
Negativo
Tiempo de juego: 2280 minutos
The artistic work is excellent; both the music and character design are outstanding. There are 239 characters, each with several pages of lore, well-differentiated designs, and unique attacks that characterize them. I really liked that. The combat system looks boring at first, but, later when you have more characters and troops it improves significantly because you find great flexibility and possibilities due to each character having unique active and pasive abilities. On the other hand, the management and conquest system is easy to handle but works very well, it's intelligent. The negative aspect that hinders the game a lot is that the economies of other kingdoms have traps. For example, a kingdom with only one or two territories, which earns 10.000 gold per turn and spends 200.000, inexplicably has 13 million gold. At least in hard mode all kingdoms have more than 10 million gold, and this is impossible. The player, with the entire map conquered can only get 1 million by minimizing expenses, maximizing income, and letting dozens of turns pass doing nothing. I even found an isolated kingdom with which I was in a war of attrition; they had 400,000 gold, and I was waiting for them to run out of gold so they couldn't maintain their army. Then, the next turn, they had 12 million gold. Again, this is impossible and it's understood that the designers decided for some reason to give unlimited money to rival kingdoms. The attrition war only affects negatively the player, damaging the strategic aspect of the game. It's the only flaw I can find, and otherwise it seems like a solid game of strategy and conquest to me. But above all, I appreciate it as a game with incredible artistic work, excellent character design, a lot of lore, and a great love for these elements. As a writer and someone who enjoys musical composition and character design I must celebrate the great artistic effort in this project.
👍 : 0 | 😃 : 0
Positivo
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