Conjury Bewertungen
Sammle Karten, Waffen und Gegenstände, während du dir einen Weg durch dieses rasante Deckbuilding-Schurkenstück bahnst, um der ewigen Dunkelheit der Wälder von Lumtham zu entkommen.
App-ID | 2684520 |
App-Typ | GAME |
Entwickler | Super Punch Games |
Herausgeber | Super Punch Games |
Kategorien | Einzelspieler |
Genres | Strategie, Rollenspiel |
Datum der Veröffentlichung | 2 Dez, 2023 |
Plattformen | Windows, Mac |
Unterstützte Sprachen | English |

1 Gesamtbewertungen
1 Positive Bewertungen
0 Negative Bewertungen
Negativ Bewertung
Conjury hat insgesamt 1 Bewertungen erhalten, davon 1 positive und 0 negative Bewertungen, was zu einer Gesamtbewertung von „Negativ“ führt.
Neueste Steam-Bewertungen
Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.
Spielzeit:
119 Minuten
Its not bad, but the unlocking of characters is.
Its sometimes pretty hard to kill a boss but you need at least 10 shards to unlock only one of the characters, which become more expensive too.
I mostly just manage to get to the second boss, which means i get one shard after like 15 minutes of play.
Feels grindy that way and im locked to the starting character, which isnt my playstyle.
Overall the content versus price is nice, but i still feel it misses unused potential.
I like the mechanics with weapons, but there seem to be too few ways to actually influence the rest of the mechanics.
Like, i feel i have too less mana to actually be able to play most of the cards. Drawing a card needs you to spend one mana, you have 4 and some cards cost up to 8 (they have effects that reduce their mana costs, but still tend to be at around 2-4 if you havent focussed your entire deck around them).
I think drawing is a bad mechanic. A fully refreshed hand would work far better.
Actually, just turn the mechanic around it becomes far more interesting.
Draw a new hand every round, but you can spend one mana to keep a card in your hand so it doesnt get discarded.
Would also be logical, to spend your energy to not forget.
But that way i typically manage to perform like one action per round, sometimes two.
Wished there were some ways to increase mana.
Rewards for killing enemies are also not so well done.
Most of them are one time use food items, with questionable effects. You can then pick between 3 card options, or you dont pick any.
Didnt feel very rewarding.
Im a bit torn. Its not a bad deckbuilder, but also not good enough to have it replace the actual good ones.
It doesnt replace anything i have, but also doesnt provide anything new to justify its existence alongside other deckbuilders.
I literally already have one similar to it, Fate Hunters, which is similar but more fleshed out.
So its a general yes, if you never played a Deckbuilder or need a cheap one for fresh air while getting a break of a more fleshed out one.
Otherwise, skip if you already have deckbuilders in your library and you like to play them.
👍 : 0 |
😃 : 0
Positiv