Open Wheel Manager 2
1

Spieler im Spiel

72 😀     16 😒
73,58%

Bewertung

Open Wheel Manager 2 mit anderen Spielen vergleichen
$19.99

Open Wheel Manager 2 Bewertungen

Die ultimative Rennmanagement-Simulation - Entwickle Strategien, passe sie an und verfeinere sie, um dir einen Vorsprung im Rennsport zu verschaffen. Stellen Sie ein, recherchieren Sie, gewinnen Sie Sponsoren und ziehen Sie die besten Fahrer an, während Sie jeden Aspekt Ihres 90er-Rennteams verwalten.
App-ID1757580
App-TypGAME
Entwickler
Herausgeber MicroProse Software
Kategorien Einzelspieler
Genres Strategie, Simulationen, Early Access, Sport, Rennspiele
Datum der Veröffentlichung25 Okt, 2023
Plattformen Windows
Unterstützte Sprachen English, French, Italian, Russian

Open Wheel Manager 2
88 Gesamtbewertungen
72 Positive Bewertungen
16 Negative Bewertungen
Meist positiv Bewertung

Open Wheel Manager 2 hat insgesamt 88 Bewertungen erhalten, davon 72 positive und 16 negative Bewertungen, was zu einer Gesamtbewertung von „Meist positiv“ führt.

Bewertungsdiagramm


Das obige Diagramm zeigt den Trend der Spielermeinungen zu Open Wheel Manager 2 im Laufe der Zeit und hebt dynamische Änderungen hervor, die durch neue Updates und Features beeinflusst wurden. Diese visuelle Darstellung hilft, die Akzeptanz des Spiels und seine Entwicklung nachzuvollziehen.


Neueste Steam-Bewertungen

Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.

Spielzeit: 1634 Minuten
Game is great, cant wait for the editor and mods. Also the devs are very active on fixing bugs and working on the game.
👍 : 2 | 😃 : 0
Positiv
Spielzeit: 306 Minuten
I'm deeply impressed by what you guys achieved already, and I cant wait to see what the future brings! Thanks for making OWM2 now as early access, and please work hard to make it "more and more" the next years.
👍 : 2 | 😃 : 0
Positiv
Spielzeit: 4586 Minuten
Takes some time to get used to the game mechanics but overall a very fun and dynamic game. The Game Editor is a game changer :) 10/10 would recommend
👍 : 0 | 😃 : 0
Positiv
Spielzeit: 1644 Minuten
Besides the track, the game is quite okay. However, on the track, I find it very lacking. Due to the mediocre camera settings in 3D mode, it is quite strenuous to follow the racing action. A top-down perspective, like in Motorsport Manager, would have been more desirable. Also, it's a shame that you can only race (I'm sure they're still working on qualifying and training sessions). Furthermore, the options during the race are quite limited, which tends to make you simply watch the AI. Race strategy is already set automatically, and the rest you don't dare to touch either because you're afraid the car will be damaged or the drivers will be so slow that you'll fall far behind. Whether these two points really apply is difficult to say in my opinion. I also have to admit that I hardly drive the races myself; I always simulate them. For those who also don't like the races (in the current stage) and constantly skip them, it's essentially playing an Excel simulator. But I must say that this part of the game is the best for me. The off-track possibilities are already quite solid and promise a lot more in the future. However, balancing and some design decisions still need to be revised, but that was to be expected for an early alpha. The contract system is already at the core one of the best systems when comparing the game to current managers like F1 Manager or Motorsport Manager (although there is still plenty of room for improvement here too). Even though I am quite positive about the game and can see the basic vision behind it, I have to address one more point. Why are the performance differences and the failure rate so high? Regardless of the '90s setting, it makes the races even more boring. An alternative mode where the first 15 cars are within a second and 90% or more finish regularly would be very desirable. Additionally, I think that, even without licenses, they should be more daring in terms of creative freedom. Five tire types in one race, or having only one type of tire per regulation (I only played until around 2005, so I don't know if that's still to come), new race formats, safety car (where is it actually? Anyway, it's still an alpha), full course yellow, standard parts, etc., etc., etc. The Motorsport Manager from 2016 is a real pioneer in these constant changes that keep the gameplay loop interesting, at least for me personally. I hope, in any case, that the developers stay on top of things and turn it into a proper indie manager that captivates players for long hours. The core of the game already seems to have a lot of potential.
👍 : 1 | 😃 : 0
Positiv
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