
$19.50
Marko: Beyond Brave Bewertungen
Marko: Beyond Brave ist ein Action-Metroidvania-Abenteuer. Wandere durch üppige Wälder und verfallene Burgen, kämpfe gegen üble Kreaturen und entkomme Fallen. Springe, schlage zu und schieße dir deinen Weg durch von slawischen Legenden inspirierte Gegner und mächtige Bosse frei.
App-ID | 1186470 |
App-Typ | GAME |
Entwickler | Studio Mechka |
Herausgeber | Studio Mechka |
Kategorien | Einzelspieler, Steam-Erfolge, Volle Controller-Unterstützung |
Genres | Indie, Action, Abenteuer |
Datum der Veröffentlichung | 17 Sep, 2024 |
Plattformen | Windows |
Unterstützte Sprachen | English, Japanese, Simplified Chinese, French, German, Spanish - Spain, Bulgarian, Polish, Russian |

1 Gesamtbewertungen
0 Positive Bewertungen
1 Negative Bewertungen
Negativ Bewertung
Marko: Beyond Brave hat insgesamt 1 Bewertungen erhalten, davon 0 positive und 1 negative Bewertungen, was zu einer Gesamtbewertung von „Negativ“ führt.
Neueste Steam-Bewertungen
Dieser Abschnitt zeigt die 10 neuesten Steam-Bewertungen für das Spiel und präsentiert eine Mischung aus Spielerfahrungen und Meinungen. Jede Bewertungsübersicht enthält die gesamte Spielzeit sowie die Anzahl der positiven und negativen Reaktionen, wodurch das Feedback der Community klar dargestellt wird.
Spielzeit:
136 Minuten
I really wanted to like the game, but now I am fed up. There are so many problems I doubt the dev will ever be able to fix them all:
1) As I already stated in my comment to the demo, flying enemies are an annoyance. They are barely reachable, you have to jump, hit them once, jump... And what is worse: They still keep flying through platfoms!!
2 The pogo-mechanism does not work in the majority of cases. And because there are often spikes below which are instant death, that is unbearable.
3) The bosses... Well what can I say. I am really sorry to say this, but they are so poorly done.
4) There is no controller response when hitting an enemy. Instead of the enemy being pushed back it is Marko who bounces back which is a pain especially on small platforms.
So overall the game made me feel aggressive instead of relaxed. Sorry dear dev, but apart from the really well done graphics I do not like that game.
EDIT after answer of developer:
I am not refering to the demo. I played until the Veni, Vidi, Vici Boss and then gave up. I am NOT writing things which are untrue!! I rather think your testing was insufficient.
As to your answers:
2) The pogoing did not work for me. Half of the time I fell through the yellow pogo points. And yes, the spikes are instant death to me because I cannot leave them and die within one second even with full health!! (not exagerating!).
3) see above
4) Not that I know of. My controller is not rumbling and e.g. bats just keep flying when I hit them.
👍 : 0 |
😃 : 0
Negativ