Kommissar 评测
应用程序 ID | 540180 |
应用程序类型 | GAME |
开发人员 | Beardserk |
出版商 | Beardserk |
类别 | 单人游戏 |
流派 | 独立, 策略, 模拟, 冒险, 抢先体验, 暴力 |
发行日期 | 6 四月, 2017 |
平台 | Windows |
支持的语言 | English, Spanish - Spain |

2 总评论
2 正面评价
0 负面评论
差评 评分
Kommissar 已收集 2 条评测,其中 2 条好评,0 条差评,总体评分为“差评”。
最新 Steam 评测
本节展示了 {name} 在 Steam 上的最新 10 条评测,反映了玩家的多种体验和观点。每条评测摘要都包括总游戏时间,以及点赞和差评的数量,清晰展现社区反馈。
游戏时间:
31 分钟
[h1] 注意!和不少测评一样,本测评有较高的主观因素[/h1]
制作组跑路了,留下这么一个大坑。不要买,不要买,不要买。
貌似这类游戏公司都不会做中文的样子,那就写个双语版本短评吧,但愿他们能看懂并着实改进并添加些内容:(
当前的差评不是说这个游戏不好,只是不推荐现EA——有可能是整个EA期间——购买。国区玩家请等到正式版发行且有可用中文补丁且目前游戏内容更丰富后再考虑入手(当然如果出了官方简中也建议看一看情况再考虑购买,毕竟这种东西如果是机翻的会很影响游戏体验:))。
首先,游戏总体处于EA状态,很多东西可以改进(也应该改进)。目前提到内容在将来也许会得到改善。
提到的这些内容只是希望它能好好改良,典型的理想丰满现实骨感。不过完整版推出以后应该就差不多没这些问题了。
写英版内容的时候还蓝屏了一次……
视觉方面:
最先,并暂时仅提及视觉方面问题的原因很单纯,我和我父亲都有一种类色盲或说是色弱,同屏色差低是很难辨认出区别的——比如工程蓝图,也因为这个导致我父亲在高考一年前从理强转文。而我根本就没有,或者说根本不能考虑理科:)。
1、游戏总体处于一种病态的绿色——尽管和反乌托邦类的主题较相符,但对于部分视觉方面有难的玩家不是很友好,但愿开发者能把主题色丰富一下或者至少更改文件的色差吧;
2、无中文也貌似没出中文的意图,因此不推荐对英文阅读苦手或能力不强的玩家在无中文补丁的情况下入手;
3、全文字通病——字号太小,文字密度太大导致的视觉反感加上色差问题导致的视觉疲劳,很影响长时间的游戏体验。
PS:(同类主题游戏Papers,Please和Beholder大部分文字好在色差较高且至少不会看着别扭,Beardserk应该将这两款游戏以及其他反乌托邦题材列入参考;Papers,Please推出无尽模式的资本在于大部分玩家只会肝到累而极少出现视觉疲劳;Beholder的主色调非黑即白掺点灰,而且基于画风,看起来很舒畅)
关于改善阅读体验这方面,请增大字号并重新选择字体。文件上、开头指导部分的对话框都有不少可用空间可以利用,同时拓宽行间距,看起来会更舒服。
[b] 请改变游戏主题色。[/b]
[b] 请改变游戏主题色。[/b]
[b] 请改变游戏主题色。[/b]
[b] 要实在不愿意请至少考虑出色盲选项让玩家们能选择自己要看什么色shai:)[/b]
好吧,我连带提示框的部分都还没玩完就又回来了。
- 这个游戏没有对话记录,但要一条条记住你问了什么对方说了什么还是挺麻烦的……所以还是建议你们加上。
- 文字显示的速度太慢+没有音效真的很烦心,一不注意可能就错过很重要的细节什么的,还是建议采取像Papers,Pleas那样直接出对话框+文字的方式[b]并带上音效[/b],会进一步提高游戏效率。
- 询问时的背景太空旷了……这点别学Papers,Please啊,他那是检查站,你这是督察员的询问室,那俩能一样空吗?至少加一些装饰品、家具什么的,想想1984里某位把主角钓鱼执法了的官员的家……
不过根据我写过的那几篇少得可怜的测评来看,可能这回也不过是费劲找茬罢了(
暂时不会投入长时间来玩这个游戏了,先去把Beholder的DLC玩了。
The current "Not Recommended" does not mean that this game is crap, but only for the present EA version, probably the entire EA period.
First of all, please be aware that the game is still in EA (Early access as you can see :) ), a lot of the current content can be improved, as they should be. Things I mentioned here might be changed in the future.(Might)
I will add some more content to this review as my gaming experience enriches.
Visual effect:
The reason that the visual effect is the first and the only aspect mentioned here is simple, my father and I both have a kind of color blindness(sometimes we call it color weakness in China) that we cannot recognize or be aware of the difference between the colors on the same screen or paper if they are too similar(Like blueprints, but I can recognize there is a 2 in the graph on wikipedia of color blind:) )Which caused my father to convert from "Science"(理科) to "liberal arts"(文科) a year before the college entrance examination. While I haven't, or can't, consider to take any "Science" focus such as engineering because of this :)
1、The entire game lies in a kind of sick green, it does fit the central them of anti-utopian, but it is not very friendly to the players who have some difficulties in vision. I do expect the developer to enrich the colors in their content, or at least change the color differences on the documents;
2、You really should consider the possibility of Beardserk adding your language in the future, if you feel difficult to read tons of English, I do not suggest you buy it unless you can ensure a patch of localization of your language, or you are a spanish:)
3、The common problem of all the text, too small, visual fatigue caused by the density and the color difference, THIS will GREATLY affect your gaming experience, especially if you want to play it for a few hours at once.
PS:(Games with similar theme like "Papers, please" and "Beholder" have higher color difference in text and at least you won't feel very uncomfortable playing them; the reason that "Papers,please" has a 'endless mode' is quite simple, people will only get tired of the challenge if they sit there for some 8 hours long while very few of them will have a visual fatigue, it were their eyes got tired; "Beholder" has a mixed theme color of Black, White and Grey, with the style of art, it looks very comfortable to some extent. Beardserk should put these games with some other Anti-utopian-themed games into their list of reference )
About the improvements can be made on the reading experience, please enlarge the text and reselect another type of font that does not look like some scattered points. There are many spaces in the dialog box and some on the documents that can beused. The line spacing can also increase slightly, making the text more comfortable to read.
AND
[b] PLEASE CHANGE THE THEME COLOR.[/b]
[b] PLEASE CHANGE THE THEME COLOR.[/b]
[b] PLEASE CHANGE THE THEME COLOR.[/b]
[b] OR AT LEAST ADD A OPTION OF 'COLOR BLIND MODE' OR SOMETHING TO LET THE PLAYERS CHOOSE THE SUITABLE STYLE OF COLOR BY THEMSELVES :)[/b]
Alright, I'm back and fine, without finishing the tutorial part with helping log.
- There is no backlog in the game but remembering everything you ask and the answer of it is very troubling, so it is better to be added.
- The speed of coming text is too slow without any noticing sound effect, you might just skip some important message due to the impatient clicking you might be doing; So it is better if you do some thing like "Papers,Please", dialog box with text straight away[b]with sound effect[/b], this can further improve the efficiency and gaming experience.
- The back ground of interrogation is toooooooo empty. If the Kommisar sat in his office while the suspect is brought there, there should be SOMETHING instead of empty wall with a photo of "Glorious Leader", if that is a proper room for interrogation, show it!
👍 : 116 |
😃 : 7
差评